Player Matchup

Artio
Artio
BipolarBear8
Artio
Level 106
God Stats
2W - 0L
1,922 SR
Queue Stats
177W - 134L
1,616 Elo+
Party 1
Ne Zha
Ne Zha
JBelzeboss97
Ne Zha
Level 121
God Stats
8W - 4L
1,856 SR
Queue Stats
334W - 330L
1,492 Elo+
Solo
Agni
Agni
ManyMadMidgetz
Agni
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 129L
1,517 Elo+
Party 1
Thoth
Thoth
SlagathorUnknown
Thoth
Level 82
God Stats
2W - 2L
1,721 SR
Queue Stats
208W - 161L
1,545 Elo+
Party 1
Yu Huang
Yu Huang
Thiccgoomba
Yu Huang
Level 55
God Stats
3W - 6L
1,178 SR
Queue Stats
163W - 186L
1,472 Elo+
Solo
Team Averages
Level 94
1,635 SR
1,528 Elo+

VS

Team Averages
Level 69
1,516 SR
1,458 Elo+
Mulan
Mulan
 
Mulan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BIGxWIGGLYxSTYLE
Cupid
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,564 Elo+
Solo
The Morrigan
The Morrigan
Defiance_Spectre
The Morrigan
Level 123
God Stats
2W - 2L
1,579 SR
Queue Stats
48W - 57L
1,486 Elo+
Party 2
Hercules
Hercules
Jmont
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Tyr
Tyr
Lensk
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 25
8,094
809
8,663
11,976
13,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ne Zha
16
7 / 3 / 17
9,342
934
8,386
12,722
13,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 19
8,972
897
9,769
7,139
3,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 19
8,308
831
7,561
8,392
5,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Thiccgoomba
Yu Huang
16
14 / 4 / 11
10,009
1,001
17,571
10,097
6,049
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 7 / 5
7,666
767
7,603
14,036
11,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 5
8,019
802
5,299
10,890
4,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Morrigan
Defiance_Spectre
The Morrigan
13
2 / 5 / 4
7,151
715
9,094
7,375
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Jmont
Hercules
14
0 / 4 / 6
7,378
738
5,207
11,494
14,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
Lensk
Tyr
13
3 / 7 / 1
7,610
761
3,947
13,199
7,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
30
28
Kills
9
10
Deaths
28
91
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
7
5
0.64
L
2
5
5
0.9
W
0
1
25
12.5
L
The Morrigan
Defiance_Spectre
The Morrigan
2
5
4
0.8
W
Ne Zha
7
3
17
5.17
L
Hercules
Jmont
Hercules
0
4
6
0.75
L
Tyr
Lensk
Tyr
3
7
1
0.5
W
4
1
19
13.5
W
3
1
19
12.5
W
Yu Huang
Thiccgoomba
Yu Huang
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,950
Damage
31,150
50,326
Taken
56,994
41,623
Mitigated
41,108
18,946
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,603
1,071
215
2,043
14,036
11,579
318
10,818
3,182
0
12,549
L
5,299
1,245
1,153
2,097
10,890
4,314
49
8,898
1,919
0
13,135
W
8,663
855
3,545
3,149
11,976
13,840
1,086
2,094
9,744
12,078
0
L
The Morrigan
Defiance_Spectre
The Morrigan
9,094
1,831
313
1,729
7,375
2,772
124
5,139
1,847
11,796
1,763
W
Ne Zha
8,386
1,194
674
3,094
12,722
13,241
1,941
1,841
10,719
1,465
25,349
L
Hercules
Jmont
Hercules
5,207
1,294
135
3,149
11,494
14,448
304
8,606
2,790
0
20,366
L
Tyr
Lensk
Tyr
3,947
649
0
463
13,199
7,995
36
10,362
2,733
0
6,873
W
9,769
896
2,834
1,693
7,139
3,482
1,948
1,515
5,380
22,438
0
W
7,561
1,024
1,565
2,392
8,392
5,011
1,087
816
7,536
17,215
0
W
Yu Huang
Thiccgoomba
Yu Huang
17,571
1,383
0
0
10,097
6,049
940
441
9,616
28,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,725
Gold Earned
37,824
114
Minions Killed
82
0
Camps Cleared
0
992,329
Distance Traveled
800,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,666
767
17
2
0
159,010
0
L
Cupid
8,019
802
19
2
0
182,100
0
W
Artio
8,094
809
13
1
0
217,326
0
L
The Morrigan
7,151
715
10
1
0
145,936
0
W
Ne Zha
9,342
934
23
2
0
184,371
0
L
Hercules
7,378
738
27
3
0
158,825
0
L
Tyr
7,610
761
9
1
0
155,086
0
W
Agni
8,972
897
32
3
0
220,453
0
W
Thoth
8,308
831
28
3
0
178,054
0
W
Yu Huang
10,009
1,001
18
2
0
192,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role