Player Matchup

Cupid
Cupid
JadedJohnny
Cupid
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 148L
1,689 Elo+
Party 2
Scylla
Scylla
Lakeith
Scylla
Level 78
God Stats
5W - 8L
1,402 SR
Queue Stats
132W - 116L
1,514 Elo+
Party 2
Atlas
Atlas
MexicanAntelope
Atlas
Level 124
God Stats
33W - 15L
1,790 SR
Queue Stats
465W - 419L
1,580 Elo+
Party 2
Ravana
Ravana
MinusMicrobe3
Ravana
Level 146
God Stats
6W - 6L
1,787 SR
Queue Stats
440W - 397L
1,518 Elo+
Party 4
Sun Wukong
Sun Wukong
SmurfyViboh
Sun Wukong
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 23L
1,478 Elo+
Party 4
Team Averages
Level 79
1,596 SR
1,556 Elo+

VS

Team Averages
Level 64
1,525 SR
1,487 Elo+
Merlin
Merlin
Ambit0n10
Merlin
Level 39
God Stats
1W - 2L
1,741 SR
Queue Stats
46W - 57L
1,424 Elo+
Solo
Aphrodite
Aphrodite
Olemracc
Aphrodite
Level 28
God Stats
9W - 10L
1,595 SR
Queue Stats
63W - 49L
1,551 Elo+
Party 1
Ne Zha
Ne Zha
Slickify
Ne Zha
Level 141
God Stats
0W - 1L
1,290 SR
Queue Stats
63W - 49L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
Winter2364
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,410 Elo+
Party 3
Cu Chulainn
Cu Chulainn
kangkoD
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,539
654
3,780
5,120
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Lakeith
Scylla
12
4 / 0 / 1
6,482
648
2,717
3,694
1,524
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 0 / 8
6,499
650
4,940
6,933
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
4 / 0 / 3
6,227
623
5,856
4,844
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SmurfyViboh
Sun Wukong
11
0 / 1 / 2
6,166
617
5,613
7,767
5,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ambit0n10
Merlin
1
0 / 0 / 0
3,742
374
0
17
3
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Olemracc
Aphrodite
10
0 / 4 / 0
5,943
594
5,491
10,720
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Slickify
Ne Zha
10
0 / 4 / 0
5,480
548
2,490
8,340
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Winter2364
Cthulhu
8
0 / 3 / 0
5,299
530
2,185
6,772
4,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
kangkoD
Cu Chulainn
10
1 / 2 / 0
5,994
599
7,451
10,689
8,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
13
Kills
1
1
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ambit0n10
Merlin
0
0
0
0
W
2
0
4
4
W
Scylla
Lakeith
Scylla
4
0
1
4.5
W
3
0
8
7
W
4
0
3
5.5
L
Aphrodite
Olemracc
Aphrodite
0
4
0
0
L
Ne Zha
Slickify
Ne Zha
0
4
0
0
W
Sun Wukong
SmurfyViboh
Sun Wukong
0
1
2
1
L
Cthulhu
Winter2364
Cthulhu
0
3
0
0
L
Cu Chulainn
kangkoD
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
17,617
28,358
Taken
36,538
16,871
Mitigated
20,435
10,909
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ambit0n10
Merlin
0
0
0
0
17
3
0
0
17
47
0
W
3,780
2,081
113
3,581
5,120
1,557
0
1,344
3,776
0
44,152
W
Scylla
Lakeith
Scylla
2,717
642
0
954
3,694
1,524
0
2,093
1,601
47,169
0
W
4,940
2,385
0
1,306
6,933
6,254
0
2,001
4,932
14,767
0
W
5,856
2,014
0
2,727
4,844
2,428
0
2,238
2,606
0
41,343
L
Aphrodite
Olemracc
Aphrodite
5,491
393
0
3,889
10,720
4,297
62
4,452
6,268
46,908
0
L
Ne Zha
Slickify
Ne Zha
2,490
542
0
1,134
8,340
3,473
0
1,373
6,967
0
43,382
W
Sun Wukong
SmurfyViboh
Sun Wukong
5,613
1,068
0
2,228
7,767
5,108
0
0
7,767
0
48,169
L
Cthulhu
Winter2364
Cthulhu
2,185
209
792
630
6,772
4,054
0
824
5,948
19,098
0
L
Cu Chulainn
kangkoD
Cu Chulainn
7,451
1,564
0
1,651
10,689
8,608
0
1,008
9,681
0
47,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
26,458
362
Minions Killed
272
0
Camps Cleared
0
1,094,550
Distance Traveled
819,772
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,742
374
0
0
0
29,730
0
W
Cupid
6,539
654
76
8
0
198,888
5
W
Scylla
6,482
648
96
10
0
201,647
2
W
Atlas
6,499
650
18
2
0
227,079
3
W
Ravana
6,227
623
78
8
0
256,543
0
L
Aphrodite
5,943
594
87
9
0
172,473
0
L
Ne Zha
5,480
548
78
8
0
209,253
0
W
Sun Wukong
6,166
617
94
9
0
210,393
0
L
Cthulhu
5,299
530
33
3
0
217,427
0
L
Cu Chulainn
5,994
599
74
7
0
190,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role