Player Matchup

Tiamat
Tiamat
BTGGFMami
Tiamat
Level 88
God Stats
7W - 6L
1,539 SR
Queue Stats
404W - 461L
1,425 Elo+
Party 1
Charybdis
Charybdis
BoisterousBoy
Charybdis
Level 119
God Stats
1W - 5L
1,057 SR
Queue Stats
367W - 410L
1,417 Elo+
Party 1
King Arthur
King Arthur
GordonHamzley82
King Arthur
Level 149
God Stats
5W - 5L
1,346 SR
Queue Stats
789W - 791L
1,426 Elo+
Solo
Chaac
Chaac
MoistBeavers358
Chaac
Level 145
God Stats
7W - 7L
1,117 SR
Queue Stats
414W - 392L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxxQxxx
Ah Muzen Cab
Level 154
God Stats
4W - 2L
1,607 SR
Queue Stats
156W - 144L
1,460 Elo+
Solo
Team Averages
Level 131
1,333 SR
1,443 Elo+

VS

Team Averages
Level 92
1,516 SR
1,467 Elo+
Chernobog
Chernobog
Dogao BH
Chernobog
Level 128
God Stats
2W - 3L
1,501 SR
Queue Stats
129W - 117L
1,400 Elo+
Solo
Ratatoskr
Ratatoskr
Lilgnome00
Ratatoskr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,533 Elo+
Party 2
Cerberus
Cerberus
Probie94
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,450 Elo+
Solo
Xing Tian
Xing Tian
holland0207
Xing Tian
Level 68
God Stats
2W - 1L
1,884 SR
Queue Stats
100W - 123L
1,453 Elo+
Party 2
The Morrigan
The Morrigan
lvlonecrook
The Morrigan
Level 120
God Stats
3W - 8L
1,195 SR
Queue Stats
1,051W - 1,051L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BTGGFMami
Tiamat
18
4 / 3 / 14
10,677
712
18,447
9,438
7,468
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
BoisterousBoy
Charybdis
19
8 / 3 / 13
11,996
800
22,083
11,446
5,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
GordonHamzley82
King Arthur
17
1 / 3 / 20
10,261
684
8,102
14,044
13,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 4 / 16
12,264
818
16,121
30,639
31,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
xxxQxxx
Ah Muzen Cab
19
5 / 1 / 15
11,368
758
14,800
10,436
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dogao BH
Chernobog
15
2 / 5 / 4
9,795
653
12,795
13,277
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Lilgnome00
Ratatoskr
15
3 / 8 / 6
9,287
619
7,935
11,797
5,834
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Probie94
Cerberus
16
1 / 5 / 8
9,850
657
7,124
21,658
30,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
holland0207
Xing Tian
17
2 / 5 / 8
9,706
647
10,721
31,482
32,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
lvlonecrook
The Morrigan
19
6 / 3 / 5
11,239
749
16,516
8,027
5,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
26
Kills
14
14
Deaths
26
78
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BTGGFMami
Tiamat
4
3
14
3.67
W
Charybdis
BoisterousBoy
Charybdis
8
3
13
4.83
L
Chernobog
Dogao BH
Chernobog
2
5
4
0.8
W
King Arthur
GordonHamzley82
King Arthur
1
3
20
3.67
L
Ratatoskr
Lilgnome00
Ratatoskr
3
8
6
0.75
W
8
4
16
4
L
Cerberus
Probie94
Cerberus
1
5
8
1
L
Xing Tian
holland0207
Xing Tian
2
5
8
1.2
L
The Morrigan
lvlonecrook
The Morrigan
6
3
5
2.83
W
Ah Muzen Cab
xxxQxxx
Ah Muzen Cab
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,553
Damage
55,091
76,003
Taken
86,241
62,705
Mitigated
82,173
31,217
Healing
28,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BTGGFMami
Tiamat
18,447
1,183
1,686
1,556
9,438
7,468
1,093
4,968
4,470
31,551
0
W
Charybdis
BoisterousBoy
Charybdis
22,083
8,130
1,651
2,158
11,446
5,231
4,850
7,560
3,886
0
53,312
L
Chernobog
Dogao BH
Chernobog
12,795
8,842
1,544
1,849
13,277
7,539
0
3,050
10,227
0
25,727
W
King Arthur
GordonHamzley82
King Arthur
8,102
251
1,080
2,416
14,044
13,251
52
5,487
8,557
0
19,073
L
Ratatoskr
Lilgnome00
Ratatoskr
7,935
860
226
281
11,797
5,834
0
2,986
8,811
0
15,911
W
16,121
1,571
2,765
12,598
30,639
31,137
623
11,518
19,121
0
32,360
L
Cerberus
Probie94
Cerberus
7,124
661
1,552
8,221
21,658
30,327
0
4,757
16,901
15,292
0
L
Xing Tian
holland0207
Xing Tian
10,721
1,039
1,031
10,876
31,482
32,801
0
6,146
25,336
21,124
0
L
The Morrigan
lvlonecrook
The Morrigan
16,516
2,043
1,767
1,228
8,027
5,672
0
1,508
6,519
43,354
0
W
Ah Muzen Cab
xxxQxxx
Ah Muzen Cab
14,800
5,706
3,001
2,306
10,436
5,618
1,115
4,828
5,608
0
39,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,566
Gold Earned
49,877
189
Minions Killed
180
0
Camps Cleared
0
1,436,638
Distance Traveled
1,165,040
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,677
712
21
1
0
265,743
0
W
Charybdis
11,996
800
67
4
0
255,409
0
L
Chernobog
9,795
653
39
3
0
203,116
0
W
King Arthur
10,261
684
25
2
0
305,916
0
L
Ratatoskr
9,287
619
19
1
0
210,848
0
W
Chaac
12,264
818
25
2
0
308,945
7
L
Cerberus
9,850
657
29
2
0
261,992
0
L
Xing Tian
9,706
647
19
1
0
280,498
0
L
The Morrigan
11,239
749
74
5
0
208,586
0
W
Ah Muzen Cab
11,368
758
51
3
0
300,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role