Player Matchup

Sun Wukong
Sun Wukong
ANG3LOFS1LNS
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 81L
1,436 Elo+
Party 2
Bacchus
Bacchus
GrandconQc
Bacchus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 52L
1,241 Elo+
Party 2
Loki
Loki
YogiigoY9558
Loki
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,682 Elo+
Solo
Artemis
Artemis
berserker1801
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 41L
1,553 Elo+
Solo
Hades
Hades
xtremex22
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,439 Elo+

VS

Team Averages
Level 25
1,524 SR
1,537 Elo+
Chronos
Chronos
HUNDOBOYYY
Chronos
Level 26
God Stats
2W - 1L
1,269 SR
Queue Stats
136W - 127L
1,487 Elo+
Solo
Atlas
Atlas
MickeyMemes
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,659 Elo+
Solo
Susano
Susano
TheTruePieLord
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
Vecnussy1997
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,491 Elo+
Party 1
Hades
Hades
tender_temper71
Hades
Level 25
God Stats
3W - 1L
1,852 SR
Queue Stats
122W - 129L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANG3LOFS1LNS
Sun Wukong
14
2 / 6 / 10
7,838
871
4,088
11,947
11,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
GrandconQc
Bacchus
15
4 / 4 / 8
8,190
910
6,762
8,824
11,479
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 8 / 6
7,660
851
6,783
11,089
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
15
7 / 5 / 2
8,148
905
12,500
11,641
5,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hades
xtremex22
Hades
9
0 / 3 / 6
6,326
703
3,093
7,017
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HUNDOBOYYY
Chronos
16
12 / 3 / 8
10,046
1,116
13,346
9,665
4,968
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 21
8,341
927
4,604
11,053
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 5 / 12
8,639
960
9,227
10,323
6,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Vecnussy1997
Cernunnos
14
1 / 3 / 16
8,383
931
4,413
8,830
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 3 / 12
9,529
1,059
13,949
12,636
7,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
15
Kills
26
26
Deaths
17
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ANG3LOFS1LNS
Sun Wukong
2
6
10
1.17
L
Bacchus
GrandconQc
Bacchus
4
4
8
2
W
Chronos
HUNDOBOYYY
Chronos
12
3
8
5.33
W
1
3
21
3.83
W
5
5
12
2.2
W
Cernunnos
Vecnussy1997
Cernunnos
1
3
16
3
L
2
8
6
0.63
L
Artemis
7
5
2
1.6
W
7
3
12
4.33
L
Hades
xtremex22
Hades
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,226
Damage
45,539
50,518
Taken
52,507
36,029
Mitigated
36,518
6,835
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ANG3LOFS1LNS
Sun Wukong
4,088
495
0
134
11,947
11,660
0
7,566
4,237
0
7,383
L
Bacchus
GrandconQc
Bacchus
6,762
704
493
562
8,824
11,479
0
6,179
2,413
11,313
0
W
Chronos
HUNDOBOYYY
Chronos
13,346
4,324
104
1,097
9,665
4,968
3,496
1,954
7,649
28,882
0
W
4,604
1,258
817
1,619
11,053
13,901
360
988
9,919
7,680
0
W
9,227
1,170
748
1,508
10,323
6,005
1,060
2,463
7,718
0
19,898
W
Cernunnos
Vecnussy1997
Cernunnos
4,413
1,966
411
1,723
8,830
4,176
1,400
1,228
7,550
0
11,630
L
6,783
626
244
238
11,089
4,272
0
5,749
5,080
0
14,806
L
Artemis
12,500
6,985
582
2,831
11,641
5,515
0
7,651
3,891
0
25,787
W
13,949
1,226
1,912
6,030
12,636
7,468
1,220
2,778
9,396
26,159
0
L
Hades
xtremex22
Hades
3,093
384
353
1,398
7,017
3,103
0
4,754
2,155
4,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,162
Gold Earned
44,938
63
Minions Killed
92
0
Camps Cleared
0
655,831
Distance Traveled
861,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,838
871
3
0
0
153,658
0
L
Bacchus
8,190
910
14
2
0
159,649
0
W
Chronos
10,046
1,116
32
4
0
180,552
0
W
Atlas
8,341
927
8
1
0
162,825
0
W
Susano
8,639
960
12
1
0
174,056
0
W
Cernunnos
8,383
931
17
2
0
171,034
0
L
Loki
7,660
851
16
2
0
152,328
0
L
Artemis
8,148
905
27
3
0
135,569
0
W
Hades
9,529
1,059
23
3
0
173,519
0
L
Hades
6,326
703
3
0
0
54,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role