Player Matchup

Thor
Thor
Dashiwae
Thor
Level 124
God Stats
10W - 6L
1,626 SR
Queue Stats
175W - 157L
1,585 Elo+
Party 2
Aphrodite
Aphrodite
Dhany Valentine
Aphrodite
Level 201
God Stats
92W - 75L
1,656 SR
Queue Stats
201W - 191L
1,551 Elo+
Solo
Izanami
Izanami
RetzerBoyy
Izanami
Level 135
God Stats
17W - 17L
1,361 SR
Queue Stats
1,108W - 987L
1,542 Elo+
Solo
Horus
Horus
TeachLikeADad
Horus
Level 156
God Stats
42W - 24L
1,580 SR
Queue Stats
222W - 239L
1,498 Elo+
Party 2
Yemoja
Yemoja
The Scotia
Yemoja
Level 159
God Stats
2W - 3L
1,641 SR
Queue Stats
132W - 108L
1,610 Elo+
Party 2
Team Averages
Level 155
1,573 SR
1,557 Elo+

VS

Team Averages
Level 158
1,529 SR
1,588 Elo+
Persephone
Persephone
LordofRageKhorne
Persephone
Level 148
God Stats
15W - 21L
1,655 SR
Queue Stats
76W - 92L
1,618 Elo+
Party 1
Izanami
Izanami
Picklevic
Izanami
Level 177
God Stats
0W - 1L
1,325 SR
Queue Stats
172W - 180L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
SUBARASH11
Heimdallr
Level 145
God Stats
3W - 3L
1,665 SR
Queue Stats
143W - 119L
1,555 Elo+
Solo
Anubis
Anubis
Seversword
Anubis
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 144L
1,611 Elo+
Party 1
Kuzenbo
Kuzenbo
U1338010871
Kuzenbo
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
444W - 435L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 1 / 5
6,906
628
5,694
9,195
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Dhany Valentine
Aphrodite
11
2 / 2 / 1
6,377
580
6,106
9,661
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RetzerBoyy
Izanami
13
1 / 1 / 2
7,085
644
7,129
8,177
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 4
6,114
556
5,200
11,215
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
The Scotia
Yemoja
10
2 / 1 / 1
6,491
590
4,863
8,611
6,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LordofRageKhorne
Persephone
10
3 / 1 / 1
6,551
596
10,193
6,771
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Picklevic
Izanami
11
1 / 2 / 2
6,359
578
4,390
8,895
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SUBARASH11
Heimdallr
10
1 / 3 / 0
5,958
542
5,157
9,324
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Seversword
Anubis
12
5 / 2 / 2
7,502
682
8,757
8,354
3,627
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
U1338010871
Kuzenbo
9
0 / 1 / 4
5,050
459
3,271
8,397
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
10
10
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
3
1
5
5.5
W
Aphrodite
Dhany Valentine
Aphrodite
2
2
1
1.25
L
Persephone
LordofRageKhorne
Persephone
3
1
1
3.5
L
Izanami
Picklevic
Izanami
1
2
2
1
W
Izanami
RetzerBoyy
Izanami
1
1
2
2
L
Heimdallr
SUBARASH11
Heimdallr
1
3
0
0.33
L
Anubis
Seversword
Anubis
5
2
2
3
W
1
5
4
0.6
W
Yemoja
The Scotia
Yemoja
2
1
1
2.5
L
Kuzenbo
U1338010871
Kuzenbo
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,992
Damage
31,768
46,859
Taken
41,741
24,412
Mitigated
20,699
20,057
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,694
1,198
0
1,095
9,195
3,418
0
2,607
6,552
0
45,645
W
Aphrodite
Dhany Valentine
Aphrodite
6,106
178
2,731
5,535
9,661
4,870
0
7,772
1,701
54,243
0
L
Persephone
LordofRageKhorne
Persephone
10,193
1,028
0
1,124
6,771
2,892
0
4,772
1,997
45,296
0
L
Izanami
Picklevic
Izanami
4,390
3,071
0
1,258
8,895
2,964
0
1,151
7,662
0
47,768
W
Izanami
RetzerBoyy
Izanami
7,129
4,841
0
2,911
8,177
3,192
0
96
8,047
0
68,362
L
Heimdallr
SUBARASH11
Heimdallr
5,157
2,612
0
3,270
9,324
3,548
0
809
8,515
0
44,914
L
Anubis
Seversword
Anubis
8,757
1,385
0
3,200
8,354
3,627
0
743
7,200
51,228
0
W
5,200
1,906
360
3,303
11,215
6,273
0
6,775
4,412
0
34,799
W
Yemoja
The Scotia
Yemoja
4,863
1,095
2,552
1,570
8,611
6,659
0
4,477
3,926
20,646
0
L
Kuzenbo
U1338010871
Kuzenbo
3,271
927
0
1,140
8,397
7,668
0
3,492
4,867
13,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,973
Gold Earned
31,420
386
Minions Killed
316
0
Camps Cleared
0
1,172,455
Distance Traveled
1,112,957
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,906
628
77
7
0
261,064
0
W
Aphrodite
6,377
580
96
9
0
225,982
0
L
Persephone
6,551
596
78
7
0
219,135
0
L
Izanami
6,359
578
72
7
0
235,910
0
W
Izanami
7,085
644
127
12
0
232,705
4
L
Heimdallr
5,958
542
61
6
0
213,557
4
L
Anubis
7,502
682
86
8
0
213,730
3
W
Horus
6,114
556
58
5
0
221,576
2
W
Yemoja
6,491
590
28
3
0
231,128
2
L
Kuzenbo
5,050
459
19
2
0
230,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role