Player Matchup

Geb
Geb
Battery drained
Geb
Level 67
God Stats
1W - 1L
1,297 SR
Queue Stats
95W - 88L
1,529 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GânVälZimm
Ah Muzen Cab
Level 103
God Stats
2W - 1L
1,258 SR
Queue Stats
91W - 82L
1,433 Elo+
Party 1
Discordia
Discordia
Schylerr
Discordia
Level 64
God Stats
3W - 5L
1,611 SR
Queue Stats
128W - 124L
1,465 Elo+
Party 3
Cernunnos
Cernunnos
VengefulShadowX
Cernunnos
Level 49
God Stats
2W - 1L
1,495 SR
Queue Stats
90W - 82L
1,467 Elo+
Party 3
Jormungandr
Jormungandr
rëdhõttâmâlës
Jormungandr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,244 Elo+
Party 1
Team Averages
Level 74
1,432 SR
1,427 Elo+

VS

Team Averages
Level 85
1,500 SR
1,481 Elo+
Rama
Rama
Farmor George
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,454 Elo+
Party 2
Freya
Freya
L0rd of Ravens
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 134L
1,474 Elo+
Party 2
Pele
Pele
TheBrownBabyYoda
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,529 Elo+
Party 4
Fafnir
Fafnir
pandora4me
Fafnir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 90L
1,490 Elo+
Party 4
Gilgamesh
Gilgamesh
sunnyyyum0
Gilgamesh
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 49L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 17
12,551
784
14,452
18,687
26,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
GânVälZimm
Ah Muzen Cab
20
6 / 3 / 14
12,110
757
26,291
13,763
8,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Schylerr
Discordia
20
8 / 2 / 11
12,130
758
20,114
14,453
8,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
VengefulShadowX
Cernunnos
16
4 / 6 / 7
10,489
656
7,676
13,626
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
rëdhõttâmâlës
Jormungandr
19
5 / 3 / 14
11,531
721
13,035
14,247
20,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 10
9,165
573
9,385
13,893
8,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 5 / 5
9,780
611
9,952
13,217
7,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 7 / 2
10,405
650
19,383
19,569
10,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
pandora4me
Fafnir
17
1 / 4 / 13
10,598
662
10,956
19,060
29,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
sunnyyyum0
Gilgamesh
17
2 / 5 / 8
9,470
592
10,984
22,404
21,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
26
Kills
15
15
Deaths
26
63
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
L
0
5
10
1
W
Ah Muzen Cab
GânVälZimm
Ah Muzen Cab
6
3
14
4.33
L
4
5
5
1.3
W
Discordia
Schylerr
Discordia
8
2
11
6.75
L
8
7
2
1.29
W
Cernunnos
VengefulShadowX
Cernunnos
4
6
7
1.25
L
Fafnir
pandora4me
Fafnir
1
4
13
1.88
W
Jormungandr
rëdhõttâmâlës
Jormungandr
5
3
14
4
L
Gilgamesh
sunnyyyum0
Gilgamesh
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,568
Damage
60,660
74,776
Taken
88,143
70,521
Mitigated
76,999
25,927
Healing
28,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,452
489
5,185
4,722
18,687
26,456
180
5,520
13,167
23,189
0
L
9,385
5,202
1,932
2,531
13,893
8,126
0
8,257
5,454
0
24,028
W
Ah Muzen Cab
GânVälZimm
Ah Muzen Cab
26,291
5,876
1,347
2,851
13,763
8,132
3,830
4,301
9,462
0
58,872
L
9,952
2,683
1,547
2,517
13,217
7,572
0
7,368
5,609
23,710
0
W
Discordia
Schylerr
Discordia
20,114
547
3,816
3,933
14,453
8,572
1,234
4,212
10,241
35,451
0
L
19,383
2,255
845
2,891
19,569
10,931
0
9,285
10,050
0
28,908
W
Cernunnos
VengefulShadowX
Cernunnos
7,676
4,074
1,486
1,063
13,626
7,179
2,245
3,175
10,451
0
16,368
L
Fafnir
pandora4me
Fafnir
10,956
3,031
3,768
5,705
19,060
29,231
0
9,240
9,280
18,949
0
W
Jormungandr
rëdhõttâmâlës
Jormungandr
13,035
1,346
365
1,159
14,247
20,182
282
3,700
10,547
30,167
0
L
Gilgamesh
sunnyyyum0
Gilgamesh
10,984
2,190
2,812
4,170
22,404
21,139
0
11,862
10,149
0
27,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,811
Gold Earned
49,418
169
Minions Killed
171
0
Camps Cleared
0
1,434,461
Distance Traveled
1,320,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,551
784
25
2
0
338,878
0
L
Rama
9,165
573
52
3
0
257,627
0
W
Ah Muzen Cab
12,110
757
62
4
0
299,595
0
L
Freya
9,780
611
39
2
0
232,697
0
W
Discordia
12,130
758
39
2
0
264,575
0
L
Pele
10,405
650
29
2
0
253,518
0
W
Cernunnos
10,489
656
17
1
0
218,088
0
L
Fafnir
10,598
662
25
2
0
285,990
0
W
Jormungandr
11,531
721
26
2
0
313,325
0
L
Gilgamesh
9,470
592
26
2
0
290,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role