Player Matchup

Vamana
Vamana
Geyy
Vamana
Level 170
God Stats
6W - 1L
2,051 SR
Queue Stats
280W - 119L
1,851 Elo+
Party 2
Chaac
Chaac
LilPnez
Chaac
Level 165
God Stats
5W - 2L
1,500 SR
Queue Stats
246W - 112L
1,853 Elo+
Party 2
Hera
Hera
idrinkchoccymilk
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,799 Elo+
Solo
Team Averages
Level 147
1,684 SR
1,834 Elo+

VS

Team Averages
Level 143
1,665 SR
1,618 Elo+
Camazotz
Camazotz
UpandEasy
Camazotz
Level 119
God Stats
1W - 1L
1,751 SR
Queue Stats
56W - 56L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
beamiestsundew
Baron Samedi
Level 155
God Stats
1W - 2L
1,454 SR
Queue Stats
58W - 59L
1,618 Elo+
Party 1
Hercules
Hercules
dinkynutts
Hercules
Level 156
God Stats
6W - 7L
1,792 SR
Queue Stats
46W - 46L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Geyy
Vamana
16
4 / 2 / 5
10,465
748
11,397
13,758
16,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
LilPnez
Chaac
16
1 / 2 / 8
10,689
764
9,727
13,461
16,118
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

17
4 / 4 / 4
10,969
784
16,928
9,589
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
UpandEasy
Camazotz
15
6 / 2 / 2
9,856
704
10,922
14,578
16,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
beamiestsundew
Baron Samedi
14
1 / 4 / 6
9,503
679
6,380
14,703
8,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
dinkynutts
Hercules
14
1 / 3 / 5
8,938
638
9,254
15,155
18,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
9
Kills
8
8
Deaths
9
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
Geyy
Vamana
4
2
5
3.25
W
Chaac
LilPnez
Chaac
1
2
8
2.5
L
Camazotz
UpandEasy
Camazotz
6
2
2
3.5
L
Baron Samedi
beamiestsundew
Baron Samedi
1
4
6
1
L
Hercules
dinkynutts
Hercules
1
3
5
1.17
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,052
Damage
26,556
36,808
Taken
44,436
36,552
Mitigated
44,112
8,369
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Geyy
Vamana
11,397
7,221
0
1,652
13,758
16,316
64
2,956
9,958
0
41,848
W
Chaac
LilPnez
Chaac
9,727
982
1,729
3,651
13,461
16,118
753
2,655
10,008
792
30,223
L
Camazotz
UpandEasy
Camazotz
10,922
2,047
0
3,098
14,578
16,645
0
7,739
6,675
1,880
23,719
L
Baron Samedi
beamiestsundew
Baron Samedi
6,380
916
883
1,959
14,703
8,833
0
4,563
9,977
41,011
0
L
Hercules
dinkynutts
Hercules
9,254
2,877
0
4,577
15,155
18,634
0
5,126
9,551
0
25,551
W
16,928
3,530
114
1,223
9,589
4,118
1,640
950
8,159
64,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
28,297
194
Minions Killed
134
0
Camps Cleared
0
812,728
Distance Traveled
743,963
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,465
748
40
3
0
282,990
0
W
Chaac
10,689
764
35
3
0
278,234
0
L
Camazotz
9,856
704
33
2
0
276,509
0
L
Baron Samedi
9,503
679
72
5
0
227,552
0
L
Hercules
8,938
638
29
2
0
239,902
3
W
Hera
10,969
784
119
9
0
251,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role