Player Matchup

Lancelot
Lancelot
Dazai94
Lancelot
Level 26
God Stats
3W - 0L
1,641 SR
Queue Stats
5W - 1L
1,645 Elo+
Party 2
Khepri
Khepri
flashulti
Khepri
Level 64
God Stats
1W - 0L
1,262 SR
Queue Stats
26W - 17L
1,488 Elo+
Party 2
Neith
Neith
qKunn
Neith
Level 69
God Stats
12W - 10L
1,594 SR
Queue Stats
29W - 19L
1,545 Elo+
Party 2
Team Averages
Level 53
1,499 SR
1,559 Elo+

VS

Team Averages
Level 67
1,331 SR
1,272 Elo+
Bakasura
Bakasura
YavuzCC61
Bakasura
Level 24
God Stats
26W - 73L
1,233 SR
Queue Stats
29W - 88L
1,198 Elo+
Party 1
Chaac
Chaac
composer927
Chaac
Level 134
God Stats
2W - 3L
1,518 SR
Queue Stats
68W - 74L
1,422 Elo+
Solo
Cernunnos
Cernunnos
owarri
Cernunnos
Level 43
God Stats
6W - 17L
1,241 SR
Queue Stats
29W - 89L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dazai94
Lancelot
14
4 / 3 / 13
9,745
812
14,166
15,495
7,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
flashulti
Khepri
15
4 / 0 / 13
10,335
861
5,325
10,299
12,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
qKunn
Neith
16
11 / 2 / 8
10,795
900
24,605
13,233
6,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
YavuzCC61
Bakasura
13
2 / 8 / 1
8,203
684
4,988
16,612
9,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 3
8,224
685
5,649
18,313
11,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
owarri
Cernunnos
12
2 / 8 / 1
7,822
652
10,607
15,583
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
5
5
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Dazai94
Lancelot
4
3
13
3.5
L
Bakasura
YavuzCC61
Bakasura
2
8
1
0.31
L
1
3
3
0.83
W
Khepri
flashulti
Khepri
4
0
13
10.5
L
Cernunnos
owarri
Cernunnos
2
8
1
0.31
W
Neith
qKunn
Neith
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,096
Damage
21,244
39,027
Taken
50,508
26,876
Mitigated
27,095
14,808
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Dazai94
Lancelot
14,166
3,421
0
2,615
15,495
7,974
148
0
15,369
0
43,955
L
Bakasura
YavuzCC61
Bakasura
4,988
4,131
0
2,488
16,612
9,910
0
1,997
14,615
0
12,757
L
5,649
855
121
4,921
18,313
11,043
0
1,282
17,031
0
27,840
W
Khepri
flashulti
Khepri
5,325
405
2,235
4,086
10,299
12,606
654
0
10,207
14,687
0
L
Cernunnos
owarri
Cernunnos
10,607
5,600
0
1,539
15,583
6,142
0
2,109
13,474
0
26,901
W
Neith
qKunn
Neith
24,605
13,635
0
5,872
13,233
6,296
2,322
0
12,737
0
63,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
24,249
139
Minions Killed
109
0
Camps Cleared
0
688,169
Distance Traveled
618,316
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,745
812
54
5
0
263,545
0
L
Bakasura
8,203
684
39
3
0
195,091
3
L
Chaac
8,224
685
34
3
0
257,571
0
W
Khepri
10,335
861
10
1
0
224,353
1
L
Cernunnos
7,822
652
36
3
0
165,654
5
W
Neith
10,795
900
75
6
0
200,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role