Player Matchup

Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Alleycat713
Nox
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,345 Elo+
Solo
Hades
Hades
LoganZed8640
Hades
Level 125
God Stats
1W - 1L
1,479 SR
Queue Stats
19W - 18L
1,494 Elo+
Solo
Discordia
Discordia
MAT3NCUL3R 3
Discordia
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,424 Elo+
Solo
Hel
Hel
MLG xXMaFiAXx
Hel
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 170L
1,349 Elo+
Solo
Team Averages
Level 107
1,496 SR
1,422 Elo+

VS

Team Averages
Level 81
1,547 SR
1,416 Elo+
Cernunnos
Cernunnos
Battlebro85
Cernunnos
Level 68
God Stats
3W - 3L
1,285 SR
Queue Stats
93W - 103L
1,291 Elo+
Solo
Erlang Shen
Erlang Shen
Dc-Zenitsu
Erlang Shen
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 115L
1,459 Elo+
Party 1
Hera
Hera
Holmslicee
Hera
Level 84
God Stats
11W - 1L
1,588 SR
Queue Stats
224W - 221L
1,413 Elo+
Solo
Anhur
Anhur
Primal--Calamity
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,388 Elo+
Party 1
Yemoja
Yemoja
SkiiDemon
Yemoja
Level 83
God Stats
1W - 0L
1,862 SR
Queue Stats
3W - 1L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 3 / 6
9,788
699
16,281
14,592
7,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 3 / 5
8,266
590
4,124
8,202
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 4 / 5
9,215
658
20,082
19,363
13,846
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
MAT3NCUL3R 3
Discordia
16
3 / 4 / 4
9,468
676
19,233
12,202
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 5
8,414
601
5,124
10,976
5,173
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Battlebro85
Cernunnos
18
5 / 2 / 9
11,054
790
21,334
17,684
8,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Dc-Zenitsu
Erlang Shen
17
3 / 3 / 11
10,963
783
11,858
22,367
22,086
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
7 / 0 / 9
11,256
804
18,073
12,239
6,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
2 / 1 / 6
9,587
685
3,295
7,549
3,259
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SkiiDemon
Yemoja
17
1 / 2 / 10
9,759
697
5,135
17,594
15,030
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
8
Kills
18
19
Deaths
8
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
6
1.67
L
0
3
5
0.83
W
Cernunnos
Battlebro85
Cernunnos
5
2
9
4.75
W
Erlang Shen
Dc-Zenitsu
Erlang Shen
3
3
11
2.83
W
7
0
9
11.5
L
1
4
5
0.88
L
Discordia
MAT3NCUL3R 3
Discordia
3
4
4
1.25
L
2
5
5
0.9
W
2
1
6
5
W
Yemoja
SkiiDemon
Yemoja
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,844
Damage
59,695
65,335
Taken
77,433
35,830
Mitigated
55,593
29,792
Healing
43,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,281
10,526
990
5,681
14,592
7,389
0
5,260
9,332
0
42,735
L
4,124
722
135
737
8,202
3,691
270
3,713
4,489
10,663
0
W
Cernunnos
Battlebro85
Cernunnos
21,334
8,024
818
3,485
17,684
8,683
1,503
12,362
5,322
0
46,180
W
Erlang Shen
Dc-Zenitsu
Erlang Shen
11,858
3,675
3,212
5,141
22,367
22,086
584
11,657
10,710
0
22,859
W
18,073
3,228
2,094
2,285
12,239
6,535
970
9,316
2,923
38,801
0
L
20,082
317
1,584
7,572
19,363
13,846
0
5,872
13,491
36,646
0
L
Discordia
MAT3NCUL3R 3
Discordia
19,233
1,167
1,558
3,511
12,202
5,731
0
4,030
8,172
37,315
0
L
5,124
1,087
5,150
2,874
10,976
5,173
0
4,333
6,643
7,465
0
W
3,295
2,384
734
1,377
7,549
3,259
881
6,058
1,491
0
12,043
W
Yemoja
SkiiDemon
Yemoja
5,135
1,007
18,897
5,916
17,594
15,030
854
9,170
8,424
9,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,151
Gold Earned
52,619
151
Minions Killed
161
0
Camps Cleared
0
1,051,190
Distance Traveled
1,291,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,788
699
54
4
0
230,096
0
L
Nox
8,266
590
15
1
0
207,375
0
W
Cernunnos
11,054
790
47
3
0
245,957
0
W
Erlang Shen
10,963
783
16
1
0
278,844
0
W
Hera
11,256
804
57
4
0
310,719
0
L
Hades
9,215
658
43
3
0
219,016
0
L
Discordia
9,468
676
34
2
0
212,223
0
L
Hel
8,414
601
5
0
0
182,480
0
W
Anhur
9,587
685
33
2
0
207,017
0
W
Yemoja
9,759
697
8
1
0
248,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role