Player Matchup

Nemesis
Nemesis
Da_Invision
Nemesis
Level 121
God Stats
19W - 13L
1,588 SR
Queue Stats
441W - 448L
1,440 Elo+
Party 4
Janus
Janus
MarmolRelajante
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 58L
1,347 Elo+
Party 3
Cthulhu
Cthulhu
StaticsNewAccoun
Cthulhu
Level 39
God Stats
3W - 2L
1,713 SR
Queue Stats
104W - 102L
1,381 Elo+
Party 3
Neith
Neith
YunqAnto
Neith
Level 16
God Stats
2W - 8L
1,324 SR
Queue Stats
45W - 47L
1,283 Elo+
Party 4
Gilgamesh
Gilgamesh
bigboyjessse
Gilgamesh
Level 66
God Stats
1W - 2L
1,427 SR
Queue Stats
95W - 98L
1,400 Elo+
Party 3
Team Averages
Level 70
1,510 SR
1,370 Elo+

VS

Team Averages
Level 77
1,490 SR
1,444 Elo+
Artemis
Artemis
BigBongo4209
Artemis
Level 143
God Stats
1W - 2L
1,227 SR
Queue Stats
242W - 234L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Ichii8641
Aphrodite
Level 41
God Stats
62W - 43L
1,618 SR
Queue Stats
190W - 183L
1,457 Elo+
Party 1
Hades
Hades
Im Veiled
Hades
Level 63
God Stats
27W - 16L
1,617 SR
Queue Stats
103W - 94L
1,414 Elo+
Solo
Fenrir
Fenrir
Nezuko-
Fenrir
Level 91
God Stats
6W - 3L
1,457 SR
Queue Stats
82W - 81L
1,492 Elo+
Party 2
Anubis
Anubis
ignCupid
Anubis
Level 45
God Stats
5W - 1L
1,530 SR
Queue Stats
59W - 72L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Da_Invision
Nemesis
18
10 / 6 / 3
11,634
612
17,929
24,932
10,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 7 / 3
11,339
597
9,614
17,319
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 6 / 2
8,452
445
4,627
18,248
16,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
YunqAnto
Neith
14
1 / 4 / 1
8,720
459
2,748
14,186
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
bigboyjessse
Gilgamesh
13
1 / 6 / 5
8,633
454
4,573
14,799
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigBongo4209
Artemis
18
8 / 1 / 9
10,929
575
21,208
12,692
7,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Ichii8641
Aphrodite
17
3 / 0 / 11
11,020
580
4,516
7,793
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hades
Im Veiled
Hades
14
4 / 4 / 3
10,204
537
11,274
16,258
7,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Nezuko-
Fenrir
17
6 / 5 / 11
11,453
603
13,318
18,389
8,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
ignCupid
Anubis
18
8 / 6 / 7
11,523
606
16,478
11,095
6,153
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
16
Kills
29
29
Deaths
16
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigBongo4209
Artemis
8
1
9
12.5
L
Nemesis
Da_Invision
Nemesis
10
6
3
1.92
W
Aphrodite
Ichii8641
Aphrodite
3
0
11
8.5
W
Hades
Im Veiled
Hades
4
4
3
1.38
L
4
7
3
0.79
W
Fenrir
Nezuko-
Fenrir
6
5
11
2.3
L
0
6
2
0.17
L
Neith
YunqAnto
Neith
1
4
1
0.38
L
Gilgamesh
bigboyjessse
Gilgamesh
1
6
5
0.58
W
Anubis
ignCupid
Anubis
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,491
Damage
66,794
89,484
Taken
66,227
48,470
Mitigated
36,280
16,546
Healing
27,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigBongo4209
Artemis
21,208
15,466
0
3,993
12,692
7,323
3,235
4,322
8,370
0
102,497
L
Nemesis
Da_Invision
Nemesis
17,929
10,488
0
4,385
24,932
10,363
87
8,687
16,245
0
102,341
W
Aphrodite
Ichii8641
Aphrodite
4,516
681
4,610
5,501
7,793
6,415
408
2,812
4,981
36,966
0
W
Hades
Im Veiled
Hades
11,274
840
150
7,309
16,258
7,990
2,071
355
15,472
75,039
0
L
9,614
428
100
3,151
17,319
5,935
0
9,951
7,368
89,917
0
W
Fenrir
Nezuko-
Fenrir
13,318
5,374
0
4,528
18,389
8,399
0
2,850
15,360
0
92,538
L
4,627
535
340
2,445
18,248
16,194
319
3,009
15,239
33,367
110
L
Neith
YunqAnto
Neith
2,748
1,586
0
4,534
14,186
4,904
1,431
2,517
11,669
0
55,770
L
Gilgamesh
bigboyjessse
Gilgamesh
4,573
1,366
0
1,591
14,799
11,074
0
8,104
6,695
0
22,901
W
Anubis
ignCupid
Anubis
16,478
1,024
0
1,564
11,095
6,153
534
4,652
6,443
83,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,778
Gold Earned
55,129
451
Minions Killed
537
0
Camps Cleared
0
1,621,505
Distance Traveled
1,811,216
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,929
575
120
6
0
368,571
0
L
Nemesis
11,634
612
124
7
0
419,763
4
W
Aphrodite
11,020
580
53
3
0
399,161
4
W
Hades
10,204
537
114
6
0
283,653
0
L
Janus
11,339
597
158
8
0
340,780
0
W
Fenrir
11,453
603
121
6
0
397,251
0
L
Cthulhu
8,452
445
51
3
0
292,794
0
L
Neith
8,720
459
80
4
0
280,947
7
L
Gilgamesh
8,633
454
38
2
0
287,221
0
W
Anubis
11,523
606
129
7
0
362,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role