Player Matchup

Neith
Neith
 
Neith
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ILoveFatChickz0
Anubis
Level 37
God Stats
5W - 0L
1,746 SR
Queue Stats
6W - 2L
1,219 Elo+
Solo
Atlas
Atlas
Khaos4856
Atlas
Level 67
God Stats
10W - 9L
1,486 SR
Queue Stats
50W - 60L
1,278 Elo+
Solo
Team Averages
Level 46
1,577 SR
1,332 Elo+

VS

Team Averages
Level 49
1,255 SR
1,177 Elo+
Ishtar
Ishtar
DIAM0NADKING10
Ishtar
Level 42
God Stats
1W - 2L
1,220 SR
Queue Stats
32W - 63L
1,203 Elo+
Party 1
Cliodhna
Cliodhna
LadyxBelladonna
Cliodhna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 67L
1,187 Elo+
Party 1
Cthulhu
Cthulhu
mattyslice91
Cthulhu
Level 61
God Stats
1W - 6L
1,044 SR
Queue Stats
244W - 397L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 4
7,006
876
4,852
4,541
1,559
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
5 / 1 / 1
7,128
891
3,724
4,570
1,788
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Khaos4856
Atlas
10
1 / 2 / 4
6,682
835
2,292
9,162
5,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,108
639
2,213
7,229
2,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
10
2 / 3 / 0
5,732
717
3,367
6,305
2,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
mattyslice91
Cthulhu
4
0 / 1 / 0
4,589
574
111
1,077
374

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
3
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
L
0
4
1
0.13
W
5
1
1
5.5
W
Atlas
Khaos4856
Atlas
1
2
4
1.5
L
Cliodhna
2
3
0
0.67
L
Cthulhu
mattyslice91
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,868
Damage
5,691
18,273
Taken
14,611
9,239
Mitigated
5,084
4,726
Healing
1,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,852
3,963
0
672
4,541
1,559
1,614
80
4,461
0
27,891
L
2,213
1,249
0
93
7,229
2,358
0
2,798
4,431
0
8,616
W
3,724
466
0
1,813
4,570
1,788
262
296
4,274
31,835
0
W
Atlas
Khaos4856
Atlas
2,292
1,033
806
1,435
9,162
5,892
83
31
9,131
10,569
0
L
Cliodhna
3,367
102
0
1,401
6,305
2,352
0
2,879
3,426
0
20,427
L
Cthulhu
mattyslice91
Cthulhu
111
31
0
0
1,077
374
0
387
690
702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,816
Gold Earned
15,429
108
Minions Killed
36
0
Camps Cleared
0
415,015
Distance Traveled
249,361
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,006
876
49
6
0
139,120
0
L
Ishtar
5,108
639
9
1
0
93,961
0
W
Anubis
7,128
891
44
6
0
150,193
0
W
Atlas
6,682
835
15
2
0
125,702
2
L
Cliodhna
5,732
717
26
3
0
136,084
0
L
Cthulhu
4,589
574
1
0
0
19,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role