Player Matchup

Hachiman
Hachiman
HustleAddict74
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,486 Elo+
Party 1
The Morrigan
The Morrigan
Smokietheebuer
The Morrigan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,461 Elo+
Party 1
Hercules
Hercules
The-Misused
Hercules
Level 120
God Stats
0W - 3L
1,279 SR
Queue Stats
214W - 223L
1,444 Elo+
Solo
Neith
Neith
hhugosan
Neith
Level 155
God Stats
2W - 4L
1,306 SR
Queue Stats
229W - 255L
1,430 Elo+
Solo
Hun Batz
Hun Batz
paradignos
Hun Batz
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 112L
1,434 Elo+
Party 1
Team Averages
Level 117
1,417 SR
1,451 Elo+

VS

Team Averages
Level 80
1,500 SR
1,497 Elo+
Xbalanque
Xbalanque
BLKWDOvomit
Xbalanque
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
265W - 270L
1,456 Elo+
Solo
Janus
Janus
ProtrudinBooger
Janus
Level 58
God Stats
8W - 2L
1,865 SR
Queue Stats
275W - 276L
1,418 Elo+
Party 2
Amaterasu
Amaterasu
Werndog37
Amaterasu
Level 105
God Stats
4W - 1L
1,471 SR
Queue Stats
266W - 272L
1,406 Elo+
Party 2
Rama
Rama
mynameisgomez
Rama
Level 104
God Stats
1W - 0L
1,162 SR
Queue Stats
31W - 29L
1,481 Elo+
Solo
Cerberus
Cerberus
r0zc01309
Cerberus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 6 / 3
7,500
625
8,617
11,676
4,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Smokietheebuer
The Morrigan
12
0 / 8 / 4
7,379
615
5,079
10,308
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
The-Misused
Hercules
16
5 / 4 / 5
9,008
751
7,751
24,400
24,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
hhugosan
Neith
17
4 / 5 / 4
9,371
781
11,736
12,292
5,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
paradignos
Hun Batz
12
1 / 9 / 4
7,503
625
7,509
14,215
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BLKWDOvomit
Xbalanque
16
5 / 2 / 17
10,216
851
8,731
8,002
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 3 / 13
10,041
837
19,736
7,459
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Werndog37
Amaterasu
16
5 / 2 / 21
9,721
810
8,217
14,656
21,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
14 / 1 / 16
11,735
978
22,857
9,733
6,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
r0zc01309
Cerberus
15
0 / 3 / 23
9,715
810
5,932
14,244
19,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
122
10
Kills
32
32
Deaths
11
20
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BLKWDOvomit
Xbalanque
5
2
17
6.75
L
Hachiman
0
6
3
0.25
W
8
3
13
4.83
L
The Morrigan
Smokietheebuer
The Morrigan
0
8
4
0.25
L
Hercules
The-Misused
Hercules
5
4
5
1.88
W
Amaterasu
Werndog37
Amaterasu
5
2
21
7.75
L
Neith
hhugosan
Neith
4
5
4
1.2
W
14
1
16
22
L
Hun Batz
paradignos
Hun Batz
1
9
4
0.33
W
Cerberus
r0zc01309
Cerberus
0
3
23
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,692
Damage
65,473
72,891
Taken
54,094
44,730
Mitigated
55,708
17,476
Healing
22,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BLKWDOvomit
Xbalanque
8,731
4,582
1,176
1,504
8,002
4,261
2,925
159
7,843
0
27,245
L
Hachiman
8,617
3,804
0
1,305
11,676
4,523
0
6,456
5,220
0
19,192
W
19,736
913
1,781
1,237
7,459
3,928
1,403
708
6,751
33,325
0
L
The Morrigan
Smokietheebuer
The Morrigan
5,079
1,095
187
471
10,308
4,252
0
3,088
7,220
10,271
876
L
Hercules
The-Misused
Hercules
7,751
1,682
852
9,308
24,400
24,370
0
7,225
17,175
85
11,057
W
Amaterasu
Werndog37
Amaterasu
8,217
2,616
792
4,578
14,656
21,458
500
1,798
12,858
0
11,689
L
Neith
hhugosan
Neith
11,736
3,772
855
3,042
12,292
5,966
0
4,821
7,471
0
31,988
W
22,857
16,947
431
4,350
9,733
6,127
3,229
513
9,220
0
50,964
L
Hun Batz
paradignos
Hun Batz
7,509
1,359
194
1,262
14,215
5,619
0
4,078
10,137
0
11,349
W
Cerberus
r0zc01309
Cerberus
5,932
447
1,027
6,117
14,244
19,934
467
1,100
13,144
16,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
51,428
88
Minions Killed
145
0
Camps Cleared
0
888,606
Distance Traveled
1,133,505
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,216
851
36
3
0
232,789
0
L
Hachiman
7,500
625
26
2
0
180,361
0
W
Janus
10,041
837
27
2
0
211,392
0
L
The Morrigan
7,379
615
15
1
0
150,166
0
L
Hercules
9,008
751
4
0
0
187,476
0
W
Amaterasu
9,721
810
5
0
0
233,638
0
L
Neith
9,371
781
33
3
0
205,210
1
W
Rama
11,735
978
52
4
0
226,980
0
L
Hun Batz
7,503
625
10
1
0
165,393
0
W
Cerberus
9,715
810
25
2
0
228,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role