Player Matchup

Nemesis
Nemesis
NrD Dragon
Nemesis
Level 120
God Stats
8W - 9L
1,465 SR
Queue Stats
497W - 506L
1,456 Elo+
Solo
Anubis
Anubis
OsP_Aldo
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,647 Elo+
Party 1
Izanami
Izanami
OsP_Flamez253
Izanami
Level 22
God Stats
1W - 2L
1,378 SR
Queue Stats
12W - 13L
1,194 Elo+
Party 1
Ratatoskr
Ratatoskr
OsP_Slayer453
Ratatoskr
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 13L
1,194 Elo+
Party 1
Ymir
Ymir
SCIFIKG
Ymir
Level 7
God Stats
1W - 2L
1,727 SR
Queue Stats
1W - 4L
1,194 Elo+
Party 1
Team Averages
Level 51
1,514 SR
1,337 Elo+

VS

Team Averages
Level 111
1,623 SR
1,465 Elo+
Bellona
Bellona
ItzAmP--
Bellona
Level 125
God Stats
13W - 6L
2,012 SR
Queue Stats
345W - 311L
1,509 Elo+
Party 3
Zeus
Zeus
JDOGW1125
Zeus
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
373W - 326L
1,513 Elo+
Party 3
Cthulhu
Cthulhu
TOXICsniper9917
Cthulhu
Level 104
God Stats
4W - 1L
1,501 SR
Queue Stats
254W - 302L
1,486 Elo+
Party 2
Achilles
Achilles
TRN Father
Achilles
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
180W - 247L
1,370 Elo+
Party 2
Fenrir
Fenrir
TRN toaster
Fenrir
Level 108
God Stats
7W - 5L
1,602 SR
Queue Stats
261W - 306L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NrD Dragon
Nemesis
15
2 / 7 / 1
9,619
534
8,883
16,727
13,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
OsP_Aldo
Anubis
14
3 / 11 / 1
8,451
470
10,005
17,242
8,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
0 / 4 / 4
7,112
395
7,936
13,458
4,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
OsP_Slayer453
Ratatoskr
17
6 / 6 / 2
10,323
574
11,378
21,024
9,541
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
SCIFIKG
Ymir
10
0 / 7 / 4
7,623
424
3,090
18,022
16,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItzAmP--
Bellona
17
6 / 2 / 14
11,040
613
9,490
15,739
10,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
18
13 / 0 / 7
12,961
720
17,621
5,974
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 12
8,862
492
12,574
18,024
19,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
TRN Father
Achilles
15
9 / 2 / 8
10,240
569
9,796
14,539
17,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
16
3 / 5 / 12
10,056
559
14,139
16,431
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
88
11
Kills
35
35
Deaths
11
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bellona
ItzAmP--
Bellona
6
2
14
6.5
W
Zeus
13
0
7
16.5
L
Nemesis
NrD Dragon
Nemesis
2
7
1
0.36
L
Anubis
OsP_Aldo
Anubis
3
11
1
0.32
L
Izanami
0
4
4
0.5
L
Ratatoskr
OsP_Slayer453
Ratatoskr
6
6
2
1.17
L
Ymir
SCIFIKG
Ymir
0
7
4
0.29
W
4
2
12
5
W
Achilles
TRN Father
Achilles
9
2
8
6.5
W
Fenrir
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,292
Damage
63,620
86,473
Taken
70,707
52,968
Mitigated
56,076
14,139
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ItzAmP--
Bellona
9,490
4,365
0
4,460
15,739
10,690
486
2,506
13,041
0
99,981
W
Zeus
17,621
2,181
0
1,154
5,974
2,215
1,712
1,373
4,601
125,976
0
L
Nemesis
NrD Dragon
Nemesis
8,883
4,058
0
2,515
16,727
13,705
530
2,951
13,281
0
60,448
L
Anubis
OsP_Aldo
Anubis
10,005
994
0
3,588
17,242
8,897
0
6,687
10,418
52,311
0
L
Izanami
7,936
3,912
0
461
13,458
4,047
0
7,079
6,332
0
36,650
L
Ratatoskr
OsP_Slayer453
Ratatoskr
11,378
3,321
0
6,656
21,024
9,541
398
3,419
17,475
0
88,302
L
Ymir
SCIFIKG
Ymir
3,090
1,094
0
919
18,022
16,778
0
9,145
8,730
16,201
0
W
12,574
854
186
1,588
18,024
19,134
0
4,113
13,817
31,276
914
W
Achilles
TRN Father
Achilles
9,796
2,463
114
3,377
14,539
17,818
28
2,741
11,121
0
37,769
W
Fenrir
14,139
7,081
0
6,573
16,431
6,219
100
5,042
11,337
0
66,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,128
Gold Earned
53,159
387
Minions Killed
480
0
Camps Cleared
0
1,805,580
Distance Traveled
1,839,198
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,040
613
138
8
0
432,689
3
W
Zeus
12,961
720
164
9
0
373,412
3
L
Nemesis
9,619
534
93
5
0
367,183
0
L
Anubis
8,451
470
84
5
0
311,847
0
L
Izanami
7,112
395
51
3
0
384,996
2
L
Ratatoskr
10,323
574
135
8
0
414,957
0
L
Ymir
7,623
424
24
1
0
326,597
0
W
Cthulhu
8,862
492
25
1
0
377,633
0
W
Achilles
10,240
569
55
3
0
308,507
0
W
Fenrir
10,056
559
98
5
0
346,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role