Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MickeyMemes
Zeus
Level 15
God Stats
2W - 0L
1,703 SR
Queue Stats
10W - 8L
1,548 Elo+
Solo
Tyr
Tyr
carrnell-
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,380 Elo+
Solo
Scylla
Scylla
donthitmebtw
Scylla
Level 26
God Stats
2W - 1L
1,502 SR
Queue Stats
82W - 56L
1,514 Elo+
Solo
Xbalanque
Xbalanque
four tra alunmi
Xbalanque
Level 147
God Stats
6W - 6L
1,724 SR
Queue Stats
742W - 863L
1,386 Elo+
Solo
Team Averages
Level 80
1,586 SR
1,466 Elo+

VS

Team Averages
Level 58
1,438 SR
1,443 Elo+
Sylvanus
Sylvanus
BDGComa34
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 88L
1,496 Elo+
Solo
Bastet
Bastet
FinesseKing2537
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,464 Elo+
Solo
Odin
Odin
TheMadDabber11
Odin
Level 107
God Stats
9W - 3L
1,500 SR
Queue Stats
834W - 855L
1,400 Elo+
Party 1
King Arthur
King Arthur
raw-mosaic6
King Arthur
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 28L
1,468 Elo+
Party 1
Anubis
Anubis
teh 6atman
Anubis
Level 105
God Stats
5W - 15L
1,405 SR
Queue Stats
376W - 388L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 2 / 7
7,309
664
2,460
6,566
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 2 / 6
9,362
851
18,399
6,446
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 3 / 13
7,670
697
4,357
11,185
11,571
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
17
13 / 1 / 10
10,460
951
21,294
7,114
2,761
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
four tra alunmi
Xbalanque
16
3 / 2 / 10
8,439
767
11,220
9,013
3,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BDGComa34
Sylvanus
15
3 / 3 / 7
9,235
840
7,135
15,326
18,481
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
3 / 7 / 2
7,800
709
5,476
11,967
5,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 5 / 3
8,881
807
3,709
13,175
16,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
raw-mosaic6
King Arthur
15
0 / 4 / 8
8,027
730
7,605
16,576
19,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
teh 6atman
Anubis
15
1 / 5 / 3
8,835
803
9,387
11,105
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
24
Kills
10
10
Deaths
24
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
7
1.75
L
Sylvanus
BDGComa34
Sylvanus
3
3
7
2.17
L
3
7
2
0.57
W
8
2
6
5.5
L
3
5
3
0.9
W
0
3
13
2.17
W
Scylla
13
1
10
18
W
Xbalanque
four tra alunmi
Xbalanque
3
2
10
4
L
King Arthur
raw-mosaic6
King Arthur
0
4
8
1
L
Anubis
teh 6atman
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,730
Damage
33,312
40,324
Taken
68,149
22,995
Mitigated
65,356
18,183
Healing
20,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,460
173
4,455
3,062
6,566
1,994
0
3,981
2,585
7,011
0
L
Sylvanus
BDGComa34
Sylvanus
7,135
1,650
5,970
5,172
15,326
18,481
339
7,528
7,798
11,958
0
L
5,476
866
1,052
1,311
11,967
5,233
0
9,104
2,863
0
11,947
W
18,399
3,022
0
956
6,446
2,843
320
2,133
4,313
35,214
0
L
3,709
424
182
1,301
13,175
16,073
189
7,202
5,973
0
8,041
W
4,357
759
375
1,748
11,185
11,571
0
5,485
5,700
164
7,174
W
Scylla
21,294
2,323
1,964
2,607
7,114
2,761
0
1,571
5,543
33,945
0
W
Xbalanque
four tra alunmi
Xbalanque
11,220
4,052
0
3,016
9,013
3,826
780
3,352
5,661
0
21,624
L
King Arthur
raw-mosaic6
King Arthur
7,605
789
1,121
2,616
16,576
19,160
0
10,054
6,522
0
19,776
L
Anubis
teh 6atman
Anubis
9,387
271
201
1,748
11,105
6,409
1,080
8,265
2,840
28,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
42,778
134
Minions Killed
107
0
Camps Cleared
0
948,190
Distance Traveled
916,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,309
664
13
1
0
159,605
0
L
Sylvanus
9,235
840
8
1
0
181,549
0
L
Bastet
7,800
709
15
1
0
186,606
0
W
Zeus
9,362
851
50
5
0
180,845
0
L
Odin
8,881
807
5
0
0
170,997
0
W
Tyr
7,670
697
8
1
0
183,593
0
W
Scylla
10,460
951
42
4
0
227,421
0
W
Xbalanque
8,439
767
21
2
0
196,726
0
L
King Arthur
8,027
730
16
1
0
190,202
0
L
Anubis
8,835
803
63
6
0
186,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role