Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
FulcrumColomar
Discordia
Level 18
God Stats
9W - 10L
1,261 SR
Queue Stats
29W - 40L
1,283 Elo+
Party 3
Chang'e
Chang'e
Ss_aturno
Chang'e
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
101W - 101L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TomoPandaFox
Gilgamesh
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
129W - 127L
1,471 Elo+
Party 1
Fafnir
Fafnir
badychicken
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,390 Elo+
Party 1
Team Averages
Level 55
1,452 SR
1,429 Elo+

VS

Team Averages
Level 52
1,568 SR
1,398 Elo+
Hou Yi
Hou Yi
CoupeInTheLot
Hou Yi
Level 11
God Stats
3W - 2L
1,472 SR
Queue Stats
5W - 11L
1,199 Elo+
Party 2
Susano
Susano
CrypticEscape
Susano
Level 26
God Stats
6W - 5L
1,561 SR
Queue Stats
35W - 26L
1,387 Elo+
Party 2
Hel
Hel
Mama_Bear_VII
Hel
Level 126
God Stats
6W - 2L
1,668 SR
Queue Stats
59W - 46L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
trevor_the_god
Baron Samedi
Level 48
God Stats
4W - 1L
1,699 SR
Queue Stats
180W - 175L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
vonstel2469
Kuzenbo
Level 49
God Stats
13W - 13L
1,440 SR
Queue Stats
124W - 138L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 1 / 0
7,250
906
0
1,107
347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
FulcrumColomar
Discordia
12
0 / 3 / 0
7,498
937
4,439
5,821
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Ss_aturno
Chang'e
12
0 / 3 / 0
7,456
932
1,450
8,249
4,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gilgamesh
TomoPandaFox
Gilgamesh
13
1 / 3 / 0
8,003
1,000
10,269
15,840
16,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
12
0 / 2 / 0
7,755
969
2,605
13,397
18,431
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

184

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,688
1,086
8,084
4,493
2,118
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 0 / 5
9,660
1,208
14,164
4,498
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 7
9,033
1,129
5,034
3,092
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
trevor_the_god
Baron Samedi
14
1 / 1 / 8
8,388
1,049
6,921
3,950
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
vonstel2469
Kuzenbo
15
1 / 0 / 7
8,618
1,077
4,441
6,565
9,300
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
12
12
Deaths
1
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
0
0
W
2
0
6
5
W
6
0
5
8.5
L
Discordia
FulcrumColomar
Discordia
0
3
0
0
W
2
0
7
5.5
L
Chang'e
Ss_aturno
Chang'e
0
3
0
0
L
Gilgamesh
TomoPandaFox
Gilgamesh
1
3
0
0.33
L
Fafnir
0
2
0
0
W
Baron Samedi
trevor_the_god
Baron Samedi
1
1
8
5
W
Kuzenbo
vonstel2469
Kuzenbo
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,763
Damage
38,644
44,414
Taken
22,598
41,727
Mitigated
17,054
2,877
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
1
1,107
347
0
220
887
0
1,687
W
8,084
3,627
0
463
4,493
2,118
0
1,381
2,992
0
26,426
W
14,164
5,992
0
558
4,498
2,071
0
1,801
2,571
0
22,478
L
Discordia
FulcrumColomar
Discordia
4,439
494
0
129
5,821
2,215
0
1,160
4,661
14,419
0
W
5,034
155
3,088
2,013
3,092
1,604
0
573
2,389
26,542
0
L
Chang'e
Ss_aturno
Chang'e
1,450
333
760
1,004
8,249
4,037
0
4,020
4,229
7,270
0
L
Gilgamesh
TomoPandaFox
Gilgamesh
10,269
1,717
0
462
15,840
16,697
0
5,771
9,962
0
19,668
L
Fafnir
2,605
862
0
521
13,397
18,431
0
5,225
8,172
11,439
0
W
Baron Samedi
trevor_the_god
Baron Samedi
6,921
480
1,259
513
3,950
1,961
0
1,464
2,222
14,802
0
W
Kuzenbo
vonstel2469
Kuzenbo
4,441
1,905
0
0
6,565
9,300
0
3,275
3,045
11,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
44,387
72
Minions Killed
157
3
Camps Cleared
8
468,789
Distance Traveled
788,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,250
906
4
1
3
15,060
0
W
Hou Yi
8,688
1,086
31
4
1
153,366
0
W
Susano
9,660
1,208
16
2
1
160,338
0
L
Discordia
7,498
937
16
2
0
58,603
0
W
Hel
9,033
1,129
71
9
4
170,430
0
L
Chang'e
7,456
932
14
2
0
108,411
0
L
Gilgamesh
8,003
1,000
14
2
0
170,306
0
L
Fafnir
7,755
969
24
3
0
116,409
0
W
Baron Samedi
8,388
1,049
17
2
0
133,205
0
W
Kuzenbo
8,618
1,077
22
3
2
171,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role