Player Matchup

Surtr
Surtr
BArbygrewn
Surtr
Level 23
God Stats
3W - 3L
1,484 SR
Queue Stats
8W - 16L
1,296 Elo+
Party 2
Medusa
Medusa
Hometown__
Medusa
Level 107
God Stats
1W - 7L
1,473 SR
Queue Stats
150W - 168L
1,498 Elo+
Solo
Merlin
Merlin
MortalKahn
Merlin
Level 150
God Stats
38W - 38L
1,479 SR
Queue Stats
246W - 240L
1,548 Elo+
Party 2
Da Ji
Da Ji
SoarinZN
Da Ji
Level 62
God Stats
17W - 17L
1,641 SR
Queue Stats
128W - 145L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ratomalaojr
Sylvanus
Level 125
God Stats
5W - 8L
1,185 SR
Queue Stats
215W - 220L
1,506 Elo+
Solo
Team Averages
Level 93
1,452 SR
1,470 Elo+

VS

Team Averages
Level 127
1,655 SR
1,516 Elo+
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
D1rTz94
Izanami
Level 104
God Stats
17W - 5L
2,039 SR
Queue Stats
88W - 71L
1,752 Elo+
Party 1
Nike
Nike
Marne1bobTTV
Nike
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
127W - 136L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
TOKUROFUURIOSO
Aphrodite
Level 109
God Stats
2W - 1L
1,734 SR
Queue Stats
219W - 222L
1,488 Elo+
Solo
Da Ji
Da Ji
aleoliveira2603
Da Ji
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 213L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
3 / 6 / 2
7,713
551
7,319
15,301
9,866
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Hometown__
Medusa
13
2 / 3 / 3
7,735
553
6,568
10,785
4,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
MortalKahn
Merlin
12
1 / 5 / 0
7,193
514
6,622
10,369
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
SoarinZN
Da Ji
11
1 / 5 / 2
6,750
482
5,780
13,480
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
ratomalaojr
Sylvanus
7
1 / 3 / 3
5,924
423
2,340
9,741
4,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 0 / 4
9,639
689
10,969
8,510
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
D1rTz94
Izanami
12
1 / 3 / 3
7,319
523
6,410
10,256
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 2
9,144
653
9,758
14,112
8,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
TOKUROFUURIOSO
Aphrodite
13
4 / 1 / 7
8,582
613
4,409
8,335
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
5 / 4 / 9
8,491
607
10,209
11,772
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
22
22
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
0
4
8
L
Surtr
3
6
2
0.67
W
Izanami
D1rTz94
Izanami
1
3
3
0.83
L
Medusa
Hometown__
Medusa
2
3
3
1.17
W
6
1
2
7
L
Merlin
MortalKahn
Merlin
1
5
0
0.2
L
Da Ji
SoarinZN
Da Ji
1
5
2
0.4
W
Aphrodite
TOKUROFUURIOSO
Aphrodite
4
1
7
7.5
W
5
4
9
2.38
L
Sylvanus
ratomalaojr
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,629
Damage
41,755
59,676
Taken
52,985
27,303
Mitigated
29,934
12,464
Healing
21,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,969
264
0
2,975
8,510
3,107
369
3,814
4,696
77,988
0
L
Surtr
7,319
3,111
0
2,433
15,301
9,866
614
711
14,590
702
48,653
W
Izanami
D1rTz94
Izanami
6,410
4,696
0
2,350
10,256
4,047
834
1,762
8,494
0
61,919
L
Medusa
Hometown__
Medusa
6,568
2,819
0
2,734
10,785
4,167
678
838
9,947
0
62,941
W
9,758
2,077
0
6,192
14,112
8,907
481
839
13,273
0
75,139
L
Merlin
MortalKahn
Merlin
6,622
416
0
1,880
10,369
3,742
0
7,481
2,888
50,000
0
L
Da Ji
SoarinZN
Da Ji
5,780
1,099
0
1,223
13,480
5,130
0
2,945
10,535
0
46,294
W
Aphrodite
TOKUROFUURIOSO
Aphrodite
4,409
1,119
4,242
4,712
8,335
7,877
218
1,693
6,642
31,056
0
W
10,209
2,255
90
579
11,772
5,996
282
1,681
10,091
0
53,149
L
Sylvanus
ratomalaojr
Sylvanus
2,340
1,074
2,176
2,018
9,741
4,398
0
3,403
6,338
10,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
43,175
350
Minions Killed
482
0
Camps Cleared
0
1,255,582
Distance Traveled
1,435,485
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,639
689
127
9
0
328,629
6
L
Surtr
7,713
551
74
5
0
263,677
0
W
Izanami
7,319
523
96
7
0
251,044
2
L
Medusa
7,735
553
101
7
0
275,064
2
W
Nike
9,144
653
124
9
0
293,172
0
L
Merlin
7,193
514
89
6
0
242,836
3
L
Da Ji
6,750
482
75
5
0
300,626
0
W
Aphrodite
8,582
613
54
4
0
263,546
1
W
Da Ji
8,491
607
81
6
0
299,094
0
L
Sylvanus
5,924
423
11
1
0
173,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role