Player Matchup

Neith
Neith
Chubbones
Neith
Level 18
God Stats
3W - 1L
1,466 SR
Queue Stats
10W - 9L
1,366 Elo+
Party 1
Pele
Pele
KingTriggerX
Pele
Level 49
God Stats
8W - 9L
1,356 SR
Queue Stats
39W - 37L
1,150 Elo+
Party 1
Bacchus
Bacchus
ShadowKillerX22
Bacchus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
985 Elo+
Party 1
Team Averages
Level 28
1,441 SR
1,167 Elo+

VS

Team Averages
Level 47
1,515 SR
1,283 Elo+
Heimdallr
Heimdallr
Billbob903
Heimdallr
Level 43
God Stats
5W - 2L
1,759 SR
Queue Stats
6W - 6L
1,301 Elo+
Party 2
Ares
Ares
Friedbussy
Ares
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 8L
1,104 Elo+
Party 2
Kukulkan
Kukulkan
UsedKekSalesman
Kukulkan
Level 87
God Stats
2W - 5L
1,284 SR
Queue Stats
26W - 27L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chubbones
Neith
16
3 / 2 / 6
9,408
784
8,650
9,280
4,376
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
4 / 2 / 5
9,396
783
11,064
12,041
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 0 / 5
9,667
806
3,464
8,107
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Billbob903
Heimdallr
12
0 / 4 / 4
7,563
630
4,375
8,323
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 3
8,787
732
3,026
10,252
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
3 / 2 / 1
8,520
710
12,088
8,452
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
4
4
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Billbob903
Heimdallr
0
4
4
0.5
W
Neith
Chubbones
Neith
3
2
6
3
L
1
3
3
0.83
W
4
2
5
3.25
W
2
0
5
4.5
L
Kukulkan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,178
Damage
19,489
29,428
Taken
27,027
20,918
Mitigated
16,165
8,100
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Billbob903
Heimdallr
4,375
1,243
0
1,430
8,323
3,522
370
1,090
7,233
0
19,943
W
Neith
Chubbones
Neith
8,650
2,728
0
2,679
9,280
4,376
1,071
5,795
3,485
0
32,584
L
3,026
198
0
1,331
10,252
8,840
72
1,272
8,980
4,749
0
W
11,064
1,953
0
2,942
12,041
5,463
664
6,590
5,451
0
53,129
W
3,464
346
0
2,479
8,107
11,079
199
3,435
4,672
12,821
0
L
Kukulkan
12,088
597
0
670
8,452
3,803
0
1,145
7,307
47,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
24,870
144
Minions Killed
124
0
Camps Cleared
0
738,210
Distance Traveled
638,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,563
630
33
3
0
182,488
0
W
Neith
9,408
784
55
5
0
250,190
0
L
Ares
8,787
732
7
1
0
223,031
0
W
Pele
9,396
783
72
6
0
232,285
0
W
Bacchus
9,667
806
17
1
0
255,735
0
L
Kukulkan
8,520
710
84
7
0
232,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role