Player Matchup

Charybdis
Charybdis
HeadGiver
Charybdis
Level 18
God Stats
4W - 2L
1,391 SR
Queue Stats
17W - 20L
1,346 Elo+
Party 1
Scylla
Scylla
IllegalCrab
Scylla
Level 104
God Stats
2W - 2L
1,361 SR
Queue Stats
37W - 41L
1,375 Elo+
Party 1
Cabrakan
Cabrakan
tiddyslap
Cabrakan
Level 74
God Stats
1W - 0L
1,795 SR
Queue Stats
32W - 35L
1,378 Elo+
Party 1
Team Averages
Level 65
1,515 SR
1,366 Elo+

VS

Team Averages
Level 44
1,394 SR
1,430 Elo+
Loki
Loki
 
Loki
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Chapica
Odin
Level 6
God Stats
0W - 2L
1,350 SR
Queue Stats
6W - 6L
1,430 Elo+
Party 2
Fenrir
Fenrir
JugamiAregami
Fenrir
Level 66
God Stats
7W - 26L
1,332 SR
Queue Stats
558W - 647L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HeadGiver
Charybdis
15
4 / 0 / 9
8,943
813
12,719
6,160
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
13
5 / 1 / 6
8,795
800
7,642
3,329
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
tiddyslap
Cabrakan
13
4 / 1 / 8
8,235
749
6,803
6,456
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 4 / 0
7,008
637
5,048
10,069
4,401
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
Chapica
Odin
10
0 / 5 / 2
6,636
603
3,159
12,255
11,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 0
6,597
600
3,103
11,649
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
0
0.25
L
Odin
Chapica
Odin
0
5
2
0.2
W
Charybdis
HeadGiver
Charybdis
4
0
9
8.5
W
Scylla
5
1
6
8
L
1
4
0
0.25
W
Cabrakan
tiddyslap
Cabrakan
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
11,310
15,945
Taken
33,973
9,309
Mitigated
23,047
2,712
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,048
269
0
910
10,069
4,401
0
4,095
5,944
0
25,921
L
Odin
Chapica
Odin
3,159
800
0
553
12,255
11,919
0
4,944
7,283
0
8,782
W
Charybdis
HeadGiver
Charybdis
12,719
7,009
0
2,475
6,160
2,226
2,557
0
5,884
0
39,122
W
Scylla
7,642
578
0
0
3,329
927
261
4
3,210
31,454
0
L
3,103
385
0
1,059
11,649
6,727
0
4,838
6,782
0
15,286
W
Cabrakan
tiddyslap
Cabrakan
6,803
1,127
0
237
6,456
6,156
46
117
5,873
16,827
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
20,241
136
Minions Killed
84
0
Camps Cleared
0
570,734
Distance Traveled
571,149
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,008
637
38
3
0
204,137
0
L
Odin
6,636
603
15
1
0
192,620
0
W
Charybdis
8,943
813
59
5
0
187,357
0
W
Scylla
8,795
800
67
6
0
197,896
1
L
Fenrir
6,597
600
31
3
0
174,392
0
W
Cabrakan
8,235
749
10
1
0
185,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role