Player Matchup

Anubis
Anubis
FallenLord81
Anubis
Level 124
God Stats
13W - 17L
1,441 SR
Queue Stats
392W - 370L
1,472 Elo+
Party 1
Loki
Loki
LemonSlice10
Loki
Level 69
God Stats
11W - 4L
1,485 SR
Queue Stats
170W - 158L
1,409 Elo+
Solo
Sol
Sol
Yuose
Sol
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,443 Elo+
Solo
Kumbhakarna
Kumbhakarna
iEatCowNuts23
Kumbhakarna
Level 37
God Stats
3W - 4L
1,835 SR
Queue Stats
34W - 50L
1,368 Elo+
Party 1
Cernunnos
Cernunnos
sunnybunzz517
Cernunnos
Level 24
God Stats
5W - 8L
1,257 SR
Queue Stats
177W - 180L
1,404 Elo+
Party 1
Team Averages
Level 71
1,504 SR
1,419 Elo+

VS

Team Averages
Level 114
1,576 SR
1,468 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ForgottenKing25
Ravana
Level 149
God Stats
5W - 9L
1,279 SR
Queue Stats
176W - 171L
1,471 Elo+
Party 2
Thanatos
Thanatos
I-DCHAPO-I
Thanatos
Level 122
God Stats
13W - 7L
1,802 SR
Queue Stats
144W - 142L
1,464 Elo+
Party 2
Izanami
Izanami
Wuero1828
Izanami
Level 68
God Stats
26W - 10L
1,693 SR
Queue Stats
167W - 177L
1,415 Elo+
Solo
Yu Huang
Yu Huang
acid Bloodz
Yu Huang
Level 123
God Stats
22W - 14L
1,606 SR
Queue Stats
123W - 124L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 5 / 0
9,513
560
8,890
12,808
5,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 1
7,931
467
5,579
9,217
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Yuose
Sol
14
0 / 4 / 1
8,761
515
5,412
13,328
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
iEatCowNuts23
Kumbhakarna
12
2 / 2 / 7
8,661
509
5,434
16,741
12,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
sunnybunzz517
Cernunnos
14
6 / 3 / 3
8,781
517
14,234
16,168
6,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 1 / 4
8,585
505
5,826
13,600
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 5
9,991
588
6,832
10,353
8,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
I-DCHAPO-I
Thanatos
17
8 / 0 / 6
10,604
624
11,434
14,056
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Wuero1828
Izanami
14
1 / 9 / 1
8,357
492
9,685
16,154
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
acid Bloodz
Yu Huang
16
1 / 0 / 2
9,552
562
8,092
6,103
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
16
16
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
4
5
L
Anubis
1
5
0
0.2
W
3
1
5
5.5
W
Thanatos
I-DCHAPO-I
Thanatos
8
0
6
11
L
2
2
1
1.25
W
Izanami
Wuero1828
Izanami
1
9
1
0.17
L
Sol
Yuose
Sol
0
4
1
0.13
W
Yu Huang
acid Bloodz
Yu Huang
1
0
2
2
L
Kumbhakarna
iEatCowNuts23
Kumbhakarna
2
2
7
2.75
L
Cernunnos
sunnybunzz517
Cernunnos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,549
Damage
41,869
68,262
Taken
60,266
31,651
Mitigated
37,994
23,540
Healing
24,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,826
763
0
1,840
13,600
14,277
0
3,751
9,849
28,408
0
L
Anubis
8,890
1,076
0
5,807
12,808
5,088
142
921
11,857
83,013
0
W
6,832
1,219
0
4,103
10,353
8,629
524
6,477
3,876
1,274
66,504
W
Thanatos
I-DCHAPO-I
Thanatos
11,434
3,453
0
13,868
14,056
6,057
0
3,489
10,567
0
90,187
L
5,579
1,038
0
250
9,217
3,062
0
889
8,305
0
46,570
W
Izanami
Wuero1828
Izanami
9,685
6,933
188
3,356
16,154
6,284
2,325
3,410
12,744
0
72,998
L
Sol
Yuose
Sol
5,412
1,095
0
5,356
13,328
4,536
597
5,745
7,542
75,844
0
W
Yu Huang
acid Bloodz
Yu Huang
8,092
581
0
1,306
6,103
2,747
378
2,609
3,494
88,214
0
L
Kumbhakarna
iEatCowNuts23
Kumbhakarna
5,434
958
2,299
4,204
16,741
12,914
264
3,188
13,462
19,164
0
L
Cernunnos
sunnybunzz517
Cernunnos
14,234
9,157
0
5,624
16,168
6,051
1,284
3,430
12,696
0
73,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
47,089
427
Minions Killed
529
0
Camps Cleared
0
1,615,645
Distance Traveled
1,691,429
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,585
505
32
2
0
350,136
1
L
Anubis
9,513
560
132
8
0
275,315
1
W
Ravana
9,991
588
108
6
0
308,802
2
W
Thanatos
10,604
624
110
6
0
417,709
2
L
Loki
7,931
467
66
4
0
404,080
0
W
Izanami
8,357
492
116
7
0
280,254
0
L
Sol
8,761
515
110
6
0
304,079
5
W
Yu Huang
9,552
562
163
10
0
334,528
4
L
Kumbhakarna
8,661
509
19
1
0
330,744
0
L
Cernunnos
8,781
517
100
6
0
301,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role