Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AllAboutTheU740
Horus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
500W - 504L
1,318 Elo+
Solo
Achilles
Achilles
Deedot
Achilles
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,367 Elo+
Party 1
Hercules
Hercules
StealthxNMas
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,326 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,402 Elo+

VS

Team Averages
Level 108
1,565 SR
1,535 Elo+
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CelesDawn
Chaac
Level 165
God Stats
14W - 6L
1,871 SR
Queue Stats
1,197W - 703L
1,613 Elo+
Solo
Camazotz
Camazotz
ForcingThe4th
Camazotz
Level 86
God Stats
9W - 8L
1,452 SR
Queue Stats
303W - 276L
1,431 Elo+
Solo
Odin
Odin
l Binkie l
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,437 Elo+
Solo
Neith
Neith
xWolfTy
Neith
Level 77
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 80L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 7 / 3
8,460
705
17,528
12,048
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
 
Danzaburou
14
2 / 4 / 1
8,071
673
9,863
9,428
4,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 3
6,899
575
2,334
13,234
12,155
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Deedot
Achilles
13
1 / 4 / 2
7,216
601
5,713
12,749
20,708
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
StealthxNMas
Hercules
13
1 / 5 / 3
7,576
631
11,021
16,678
22,638
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 2 / 17
9,624
802
10,040
13,749
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
CelesDawn
Chaac
17
3 / 1 / 19
9,708
809
14,919
11,961
14,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
ForcingThe4th
Camazotz
17
8 / 0 / 15
10,250
854
12,275
14,429
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 15
9,312
776
5,914
12,014
16,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
xWolfTy
Neith
17
7 / 1 / 12
10,413
868
16,646
11,177
6,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
102
5
Kills
24
24
Deaths
6
12
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
7
3
0.36
L
Danzaburou
 
Danzaburou
2
4
1
0.63
W
Chang'e
 
Chang'e
3
2
17
5.75
L
0
4
3
0.38
W
Chaac
CelesDawn
Chaac
3
1
19
12.5
L
Achilles
Deedot
Achilles
1
4
2
0.5
W
Camazotz
ForcingThe4th
Camazotz
8
0
15
15.5
L
Hercules
StealthxNMas
Hercules
1
5
3
0.5
W
3
2
15
5.25
W
Neith
xWolfTy
Neith
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,459
Damage
59,794
64,137
Taken
63,330
66,573
Mitigated
50,205
15,686
Healing
40,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
17,528
1,123
1,111
791
12,048
6,214
0
1,600
10,448
36,240
0
L
Danzaburou
 
Danzaburou
9,863
3,275
280
1,403
9,428
4,858
0
1,335
8,093
0
27,359
W
Chang'e
 
Chang'e
10,040
1,735
10,329
7,894
13,749
6,209
1,255
4,110
9,639
19,349
0
L
2,334
1,219
2,598
3,000
13,234
12,155
0
1,944
11,290
0
5,747
W
Chaac
CelesDawn
Chaac
14,919
828
2,079
4,400
11,961
14,411
790
3,114
8,847
0
28,984
L
Achilles
Deedot
Achilles
5,713
1,175
533
646
12,749
20,708
0
2,488
10,261
0
8,374
W
Camazotz
ForcingThe4th
Camazotz
12,275
1,985
476
6,008
14,429
7,239
1,594
3,674
10,755
0
24,943
L
Hercules
StealthxNMas
Hercules
11,021
1,157
1,295
4,029
16,678
22,638
0
4,462
12,216
0
18,522
W
5,914
885
757
1,240
12,014
16,248
1,028
2,453
9,555
3,135
8,802
W
Neith
xWolfTy
Neith
16,646
10,304
1,702
5,379
11,177
6,098
2,388
4,166
7,006
0
32,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
49,307
113
Minions Killed
145
0
Camps Cleared
0
1,015,294
Distance Traveled
1,208,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,460
705
44
4
0
205,724
0
L
Danzaburou
8,071
673
48
4
0
167,896
0
W
Chang'e
9,624
802
23
2
0
225,036
0
L
Horus
6,899
575
3
0
0
229,263
0
W
Chaac
9,708
809
23
2
0
265,510
0
L
Achilles
7,216
601
4
0
0
202,939
0
W
Camazotz
10,250
854
18
2
0
273,164
0
L
Hercules
7,576
631
14
1
0
209,472
0
W
Odin
9,312
776
21
2
0
232,457
0
W
Neith
10,413
868
60
5
0
212,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role