Player Matchup

Mulan
Mulan
LORD-CHUPISTRAKI
Mulan
Level 108
God Stats
6W - 7L
1,417 SR
Queue Stats
60W - 54L
1,302 Elo+
Party 1
Freya
Freya
soulja6ussy
Freya
Level 81
God Stats
11W - 2L
1,566 SR
Queue Stats
612W - 672L
1,346 Elo+
Solo
Rama
Rama
thelastjedi12345
Rama
Level 29
God Stats
3W - 1L
1,618 SR
Queue Stats
77W - 89L
1,320 Elo+
Party 1
Team Averages
Level 73
1,534 SR
1,323 Elo+

VS

Team Averages
Level 68
1,308 SR
1,458 Elo+
Janus
Janus
 
Janus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TheRulo2108
King Arthur
Level 49
God Stats
2W - 7L
1,156 SR
Queue Stats
103W - 121L
1,453 Elo+
Solo
Rama
Rama
raymatbros
Rama
Level 100
God Stats
0W - 1L
1,268 SR
Queue Stats
59W - 59L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,507
682
8,090
15,595
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 2 / 2
6,434
585
1,430
4,046
1,356
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 5 / 2
8,540
776
10,130
10,970
4,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 1 / 2
10,067
915
11,670
6,422
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TheRulo2108
King Arthur
9
0 / 2 / 4
6,732
612
3,632
6,353
4,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 4
8,050
732
7,694
11,487
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
9
9
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
1
2
8
W
2
2
4
2
L
King Arthur
TheRulo2108
King Arthur
0
2
4
1
L
2
5
4
0.8
W
1
2
2
1
W
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
22,996
30,611
Taken
24,262
20,086
Mitigated
11,528
2,999
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,670
1,060
0
1,307
6,422
2,725
0
192
6,071
55,716
0
W
8,090
2,139
0
658
15,595
14,648
28
5,717
9,878
0
18,360
L
King Arthur
TheRulo2108
King Arthur
3,632
664
0
521
6,353
4,171
70
1,003
5,122
0
7,284
L
7,694
6,456
0
3,039
11,487
4,632
679
256
10,844
0
14,771
W
1,430
587
92
418
4,046
1,356
393
1,335
2,711
8,224
0
W
10,130
7,824
0
1,831
10,970
4,082
944
4,681
6,289
0
32,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
24,849
88
Minions Killed
126
0
Camps Cleared
0
418,402
Distance Traveled
487,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,067
915
99
9
0
199,788
0
W
Mulan
7,507
682
17
2
0
187,092
0
L
King Arthur
6,732
612
14
1
0
122,855
0
L
Rama
8,050
732
13
1
0
164,429
0
W
Freya
6,434
585
13
1
0
72,179
0
W
Rama
8,540
776
58
5
0
159,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role