Player Matchup

Mulan
Mulan
BuddhaandFerb
Mulan
Level 100
God Stats
20W - 10L
1,575 SR
Queue Stats
260W - 240L
1,494 Elo+
Party 1
Sol
Sol
DrDebra
Sol
Level 62
God Stats
3W - 0L
1,502 SR
Queue Stats
176W - 165L
1,460 Elo+
Party 1
Ratatoskr
Ratatoskr
GrimGlizzzzy
Ratatoskr
Level 41
God Stats
21W - 13L
1,656 SR
Queue Stats
186W - 193L
1,461 Elo+
Party 1
Rama
Rama
Gurrillajoe
Rama
Level 102
God Stats
2W - 0L
1,765 SR
Queue Stats
20W - 16L
1,406 Elo+
Solo
Ymir
Ymir
Quinta556
Ymir
Level 88
God Stats
2W - 1L
1,541 SR
Queue Stats
75W - 75L
1,446 Elo+
Solo
Team Averages
Level 79
1,608 SR
1,453 Elo+

VS

Team Averages
Level 64
1,490 SR
1,511 Elo+
Raijin
Raijin
ChungusWungus
Raijin
Level 83
God Stats
4W - 6L
1,488 SR
Queue Stats
95W - 69L
1,472 Elo+
Solo
Ymir
Ymir
FireonToast
Ymir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
Imperitor
Bakasura
Level 97
God Stats
1W - 8L
1,503 SR
Queue Stats
35W - 35L
1,495 Elo+
Solo
Kukulkan
Kukulkan
ToxicChamp
Kukulkan
Level 27
God Stats
2W - 4L
1,452 SR
Queue Stats
4W - 4L
1,629 Elo+
Party 2
Ishtar
Ishtar
VinciVilla
Ishtar
Level 58
God Stats
208W - 193L
1,505 SR
Queue Stats
317W - 310L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 1
9,608
739
7,852
8,606
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
14
4 / 0 / 5
9,110
701
9,954
7,315
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
GrimGlizzzzy
Ratatoskr
14
9 / 0 / 1
9,060
697
6,906
8,679
3,202
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 2 / 1
6,884
530
8,120
9,684
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
11
2 / 1 / 2
7,377
567
4,193
13,527
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,976
537
4,244
9,498
3,206
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 2
5,642
434
3,485
11,319
9,333
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Imperitor
Bakasura
9
1 / 6 / 1
5,928
456
5,124
12,330
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ToxicChamp
Kukulkan
11
0 / 5 / 0
6,408
493
2,503
9,091
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
VinciVilla
Ishtar
9
2 / 2 / 0
5,827
448
11,995
7,192
2,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
19
Kills
3
3
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
0
4
0
0
W
Sol
4
0
5
6.5
L
0
2
2
0.5
W
Ratatoskr
GrimGlizzzzy
Ratatoskr
9
0
1
9.5
W
0
2
1
0.25
L
Bakasura
Imperitor
Bakasura
1
6
1
0.25
W
Ymir
2
1
2
3
L
Kukulkan
ToxicChamp
Kukulkan
0
5
0
0
L
Ishtar
VinciVilla
Ishtar
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,025
Damage
27,351
47,811
Taken
49,430
28,026
Mitigated
23,122
19,754
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,852
2,632
0
5,322
8,606
5,235
600
4,244
4,292
0
75,411
L
4,244
823
0
3,126
9,498
3,206
0
0
8,862
57,301
0
W
Sol
9,954
3,617
0
3,413
7,315
2,487
2,641
2,092
4,808
82,877
0
L
3,485
850
0
1,450
11,319
9,333
0
2,541
8,778
19,639
0
W
Ratatoskr
GrimGlizzzzy
Ratatoskr
6,906
2,036
0
1,372
8,679
3,202
0
1,321
6,939
0
66,748
W
8,120
7,666
0
5,265
9,684
3,744
527
1,002
8,602
0
52,909
L
Bakasura
Imperitor
Bakasura
5,124
3,303
0
2,110
12,330
4,651
0
4,510
7,771
0
29,425
W
Ymir
4,193
950
255
4,127
13,527
13,358
145
2,483
10,991
21,406
0
L
Kukulkan
ToxicChamp
Kukulkan
2,503
398
0
855
9,091
3,315
0
4,775
4,316
42,353
0
L
Ishtar
VinciVilla
Ishtar
11,995
8,746
0
1,425
7,192
2,617
0
2,321
4,871
0
37,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,039
Gold Earned
30,781
469
Minions Killed
336
0
Camps Cleared
0
1,294,965
Distance Traveled
1,265,624
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,608
739
127
10
0
243,294
1
L
Raijin
6,976
537
105
8
0
242,418
1
W
Sol
9,110
701
139
11
0
247,451
2
L
Ymir
5,642
434
29
2
0
277,726
4
W
Ratatoskr
9,060
697
94
7
0
329,082
0
W
Rama
6,884
530
83
6
0
230,762
3
L
Bakasura
5,928
456
67
5
0
264,014
0
W
Ymir
7,377
567
26
2
0
244,376
3
L
Kukulkan
6,408
493
78
6
0
259,284
0
L
Ishtar
5,827
448
57
4
0
222,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role