Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Cpt Jiggly
Ganesha
Level 110
God Stats
10W - 7L
1,732 SR
Queue Stats
122W - 117L
1,472 Elo+
Party 1
Izanami
Izanami
Nocito18
Izanami
Level 48
God Stats
40W - 22L
1,616 SR
Queue Stats
112W - 97L
1,507 Elo+
Party 1
Hercules
Hercules
TheGamerKeen
Hercules
Level 84
God Stats
4W - 4L
1,817 SR
Queue Stats
177W - 169L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
UnflappedDust15
Zhong Kui
Level 107
God Stats
6W - 2L
1,693 SR
Queue Stats
105W - 95L
1,506 Elo+
Party 1
Team Averages
Level 101
1,672 SR
1,499 Elo+

VS

Team Averages
Level 123
1,553 SR
1,553 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Daneel0
Hades
Level 158
God Stats
353W - 279L
1,471 SR
Queue Stats
488W - 447L
1,461 Elo+
Solo
Kali
Kali
Grnmizell
Kali
Level 92
God Stats
11W - 14L
1,544 SR
Queue Stats
167W - 163L
1,535 Elo+
Party 2
Surtr
Surtr
MoJoeJoeJoe53
Surtr
Level 129
God Stats
1W - 1L
1,753 SR
Queue Stats
6W - 2L
1,734 Elo+
Solo
Ishtar
Ishtar
Vladicot
Ishtar
Level 128
God Stats
1W - 11L
1,500 SR
Queue Stats
646W - 626L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 1 / 0
3,438
688
877
3,506
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ganesha
Cpt Jiggly
Ganesha
6
0 / 0 / 1
3,785
757
991
3,474
1,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Nocito18
Izanami
6
1 / 0 / 0
3,690
738
1,381
2,151
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
TheGamerKeen
Hercules
7
1 / 0 / 0
4,271
854
1,322
2,265
1,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Zhong Kui
UnflappedDust15
Zhong Kui
7
0 / 2 / 1
3,813
763
1,062
3,957
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
0 / 0 / 0
3,510
702
1,260
3,278
1,750
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Daneel0
Hades
7
1 / 1 / 2
4,422
884
1,948
3,058
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
7
2 / 1 / 0
4,044
809
2,102
5,405
1,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

1
0 / 0 / 0
1,059
212
0
0
0
Ishtar
Vladicot
Ishtar
5
0 / 1 / 0
3,159
632
2,327
2,377
638
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
0
0
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Ganesha
Cpt Jiggly
Ganesha
0
0
1
0.5
L
Hades
Daneel0
Hades
1
1
2
2
L
Kali
2
1
0
2
L
0
0
0
0
W
Izanami
Nocito18
Izanami
1
0
0
1
W
Hercules
TheGamerKeen
Hercules
1
0
0
1
W
Zhong Kui
UnflappedDust15
Zhong Kui
0
2
1
0.25
L
Ishtar
Vladicot
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,633
Damage
7,637
15,353
Taken
14,118
6,867
Mitigated
5,499
6,060
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
877
373
0
93
3,506
1,106
0
613
2,893
0
16,366
L
Baron Samedi
 
Baron Samedi
1,260
219
196
1,793
3,278
1,750
0
378
2,900
12,140
0
W
Ganesha
Cpt Jiggly
Ganesha
991
110
626
1,639
3,474
1,825
0
552
2,922
8,280
0
L
Hades
Daneel0
Hades
1,948
87
84
1,811
3,058
1,337
0
1,062
1,996
23,474
0
L
Kali
2,102
1,015
0
1,615
5,405
1,774
0
0
5,261
0
21,924
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Nocito18
Izanami
1,381
1,196
0
1,139
2,151
605
0
614
1,537
0
25,198
W
Hercules
TheGamerKeen
Hercules
1,322
502
0
900
2,265
1,019
0
0
2,265
0
21,692
W
Zhong Kui
UnflappedDust15
Zhong Kui
1,062
111
0
1,663
3,957
2,312
0
1,429
2,528
19,166
0
L
Ishtar
Vladicot
Ishtar
2,327
1,150
0
683
2,377
638
0
613
1,764
0
16,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,997
Gold Earned
16,194
169
Minions Killed
135
0
Camps Cleared
0
572,478
Distance Traveled
446,933
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,438
688
32
6
0
129,263
0
L
Baron Samedi
3,510
702
20
4
0
97,386
0
W
Ganesha
3,785
757
0
0
0
116,972
0
L
Hades
4,422
884
45
9
0
129,467
1
L
Kali
4,044
809
38
8
0
125,971
0
L
Surtr
1,059
212
0
0
0
0
0
W
Izanami
3,690
738
49
10
0
94,749
0
W
Hercules
4,271
854
44
9
0
117,528
0
W
Zhong Kui
3,813
763
44
9
0
113,966
0
L
Ishtar
3,159
632
32
6
0
94,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role