Player Matchup

Bakasura
Bakasura
BigJackSenior
Bakasura
Level 29
God Stats
6W - 8L
1,491 SR
Queue Stats
104W - 123L
1,569 Elo+
Party 3
Chronos
Chronos
F3ARL3Ss ON3794
Chronos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,799 Elo+
Party 2
Cthulhu
Cthulhu
Nuke Yo Mama 12
Cthulhu
Level 69
God Stats
30W - 27L
1,580 SR
Queue Stats
158W - 206L
1,536 Elo+
Party 3
Aphrodite
Aphrodite
WhatAmID0ing
Aphrodite
Level 40
God Stats
2W - 1L
1,271 SR
Queue Stats
69W - 46L
1,653 Elo+
Party 2
Set
Set
antman62sm
Set
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 10L
1,558 Elo+
Party 3
Team Averages
Level 31
1,468 SR
1,623 Elo+

VS

Team Averages
Level 34
1,371 SR
1,376 Elo+
Mulan
Mulan
 
Mulan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
G-man1032
Artemis
Level 8
God Stats
39W - 68L
1,500 SR
Queue Stats
95W - 182L
1,457 Elo+
Party 1
Ra
Ra
NoNameDied
Ra
Level 25
God Stats
0W - 6L
1,115 SR
Queue Stats
169W - 255L
1,207 Elo+
Party 1
Bakasura
Bakasura
Si1entki11er145
Bakasura
Level 66
God Stats
10W - 13L
1,379 SR
Queue Stats
117W - 156L
1,399 Elo+
Party 1
Athena
Athena
WiserLake20420
Athena
Level 53
God Stats
39W - 52L
1,363 SR
Queue Stats
238W - 387L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigJackSenior
Bakasura
11
3 / 1 / 2
6,612
601
2,464
7,628
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
7 / 0 / 5
7,282
662
10,436
3,703
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 0 / 3
6,141
558
5,456
5,246
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
WhatAmID0ing
Aphrodite
11
3 / 0 / 9
7,374
670
3,635
5,600
4,410
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 1 / 0
7,377
671
3,315
8,496
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 3 / 0
5,146
468
1,445
6,969
5,079
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
G-man1032
Artemis
6
0 / 5 / 0
4,243
386
1,264
5,164
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 1
5,593
508
2,911
5,199
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
9
0 / 4 / 0
5,313
483
4,174
10,748
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
4,997
454
1,159
10,576
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
20
Kills
0
2
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
W
Bakasura
BigJackSenior
Bakasura
3
1
2
4
W
7
0
5
9.5
L
Artemis
G-man1032
Artemis
0
5
0
0
L
0
3
1
0.17
W
2
0
3
3.5
L
Bakasura
0
4
0
0
W
Aphrodite
WhatAmID0ing
Aphrodite
3
0
9
7.5
L
0
5
0
0
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,306
Damage
10,953
30,673
Taken
38,656
18,363
Mitigated
20,153
10,553
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,445
121
0
528
6,969
5,079
0
2,597
3,878
1,038
23,949
W
Bakasura
BigJackSenior
Bakasura
2,464
2,024
0
2,829
7,628
2,969
330
530
6,913
0
36,299
W
10,436
3,693
0
493
3,703
1,836
515
849
2,707
59,729
0
L
Artemis
G-man1032
Artemis
1,264
944
0
69
5,164
1,838
0
4,560
604
0
5,579
L
2,911
122
60
297
5,199
2,100
0
1,598
3,475
33,308
0
W
5,456
37
237
574
5,246
5,087
109
1,022
4,224
29,349
77
L
Bakasura
4,174
3,160
0
2,651
10,748
4,106
0
3,588
6,963
0
29,328
W
Aphrodite
WhatAmID0ing
Aphrodite
3,635
735
1,598
3,728
5,600
4,410
0
439
5,013
23,772
0
L
1,159
321
29
2,428
10,576
7,030
0
6,430
4,146
19,993
0
W
3,315
1,160
0
1,094
8,496
4,061
0
1,538
6,424
0
66,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,786
Gold Earned
25,292
377
Minions Killed
216
0
Camps Cleared
0
1,147,033
Distance Traveled
1,033,443
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,146
468
42
4
0
234,703
0
W
Bakasura
6,612
601
88
8
0
275,803
0
W
Chronos
7,282
662
97
9
0
201,711
1
L
Artemis
4,243
386
10
1
0
132,181
0
L
Ra
5,593
508
60
5
0
226,709
0
W
Cthulhu
6,141
558
45
4
0
217,083
0
L
Bakasura
5,313
483
67
6
0
225,718
0
W
Aphrodite
7,374
670
39
4
0
211,612
3
L
Athena
4,997
454
37
3
0
214,132
2
W
Set
7,377
671
108
10
0
240,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role