Player Matchup

Ne Zha
Ne Zha
Mannkan
Ne Zha
Level 142
God Stats
4W - 5L
1,536 SR
Queue Stats
64W - 71L
1,548 Elo+
Party 1
Cerberus
Cerberus
MommaMonk
Cerberus
Level 16
God Stats
0W - 3L
1,311 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Xenos37
The Morrigan
Level 82
God Stats
0W - 1L
1,738 SR
Queue Stats
90W - 82L
1,541 Elo+
Solo
Team Averages
Level 80
1,528 SR
1,530 Elo+

VS

Team Averages
Level 109
1,335 SR
1,471 Elo+
Anhur
Anhur
CrissDeFesse
Anhur
Level 66
God Stats
23W - 24L
1,080 SR
Queue Stats
109W - 106L
1,473 Elo+
Party 2
Bellona
Bellona
Shockbreech
Bellona
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,381 Elo+
Solo
Merlin
Merlin
iTzZ REFL3X
Merlin
Level 179
God Stats
7W - 8L
1,426 SR
Queue Stats
167W - 154L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mannkan
Ne Zha
13
1 / 3 / 0
7,916
660
6,700
11,487
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
MommaMonk
Cerberus
14
0 / 3 / 1
8,666
722
2,905
12,956
12,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Xenos37
The Morrigan
13
1 / 4 / 0
8,161
680
5,994
8,266
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
9,671
806
7,063
5,963
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Shockbreech
Bellona
14
3 / 0 / 6
8,877
740
8,779
15,135
16,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Merlin
15
3 / 2 / 6
9,364
780
12,973
6,438
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
10
10
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Ne Zha
Mannkan
Ne Zha
1
3
0
0.33
L
Cerberus
MommaMonk
Cerberus
0
3
1
0.17
W
Bellona
Shockbreech
Bellona
3
0
6
6
L
The Morrigan
Xenos37
The Morrigan
1
4
0
0.25
W
Merlin
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,599
Damage
28,815
32,709
Taken
27,536
21,306
Mitigated
21,008
4,135
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,063
3,852
0
2,831
5,963
2,228
231
1,156
4,807
0
40,277
L
Ne Zha
Mannkan
Ne Zha
6,700
1,478
0
1,019
11,487
5,236
0
4,071
6,870
0
21,878
L
Cerberus
MommaMonk
Cerberus
2,905
49
0
2,616
12,956
12,591
0
4,673
8,069
16,626
0
W
Bellona
Shockbreech
Bellona
8,779
3,662
0
2,296
15,135
16,206
461
4,230
10,131
0
29,722
L
The Morrigan
Xenos37
The Morrigan
5,994
1,145
0
500
8,266
3,479
0
4,290
3,804
47,739
2,147
W
Merlin
12,973
451
0
1,157
6,438
2,574
1,947
1,759
4,634
53,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
27,912
164
Minions Killed
173
0
Camps Cleared
0
654,561
Distance Traveled
700,126
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,671
806
61
5
0
227,367
0
L
Ne Zha
7,916
660
27
2
0
220,536
2
L
Cerberus
8,666
722
50
4
0
221,644
0
W
Bellona
8,877
740
31
3
0
263,326
2
L
The Morrigan
8,161
680
87
7
0
212,381
0
W
Merlin
9,364
780
81
7
0
209,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role