Player Matchup

Heimdallr
Heimdallr
Cjzndahood
Heimdallr
Level 68
God Stats
3W - 4L
1,604 SR
Queue Stats
176W - 166L
1,461 Elo+
Party 1
Anubis
Anubis
HesitantBadger
Anubis
Level 29
God Stats
9W - 4L
1,826 SR
Queue Stats
500W - 492L
1,411 Elo+
Party 1
King Arthur
King Arthur
Riseer23
King Arthur
Level 141
God Stats
6W - 14L
1,368 SR
Queue Stats
869W - 851L
1,416 Elo+
Party 1
Artemis
Artemis
Spraynpray1186
Artemis
Level 160
God Stats
1W - 5L
1,122 SR
Queue Stats
655W - 666L
1,426 Elo+
Party 1
Merlin
Merlin
codywilson442
Merlin
Level 126
God Stats
5W - 2L
1,989 SR
Queue Stats
138W - 140L
1,423 Elo+
Party 1
Team Averages
Level 105
1,582 SR
1,427 Elo+

VS

Team Averages
Level 52
1,512 SR
1,424 Elo+
Chronos
Chronos
AeonFayth
Chronos
Level 125
God Stats
25W - 17L
1,551 SR
Queue Stats
561W - 611L
1,436 Elo+
Party 2
Merlin
Merlin
Deathgod556
Merlin
Level 70
God Stats
3W - 4L
1,508 SR
Queue Stats
115W - 111L
1,407 Elo+
Party 2
Jing Wei
Jing Wei
HuntÁrd
Jing Wei
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,493 Elo+
Solo
Amaterasu
Amaterasu
LordFartMouth
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 217L
1,336 Elo+
Party 2
Artemis
Artemis
iMrHawkJuan
Artemis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 59L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cjzndahood
Heimdallr
15
2 / 6 / 7
9,287
663
5,761
14,727
8,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 5 / 9
10,722
766
12,444
14,410
8,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Riseer23
King Arthur
17
4 / 8 / 12
10,197
728
7,574
21,661
24,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 7 / 6
9,963
712
12,018
14,461
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 6 / 14
11,405
815
19,924
12,796
6,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AeonFayth
Chronos
17
6 / 3 / 11
10,967
783
10,560
12,609
5,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
18
3 / 5 / 22
11,091
792
14,335
10,480
4,697
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
HuntÁrd
Jing Wei
16
0 / 4 / 14
9,914
708
11,500
11,673
4,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
LordFartMouth
Amaterasu
17
3 / 6 / 19
10,665
762
6,276
19,546
17,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
iMrHawkJuan
Artemis
20
20 / 4 / 6
14,003
1,000
26,584
14,251
6,583
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
104
21
Kills
32
32
Deaths
22
48
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chronos
AeonFayth
Chronos
6
3
11
3.83
L
Heimdallr
Cjzndahood
Heimdallr
2
6
7
0.92
W
Merlin
3
5
22
2.8
L
4
5
9
1.7
W
Jing Wei
HuntÁrd
Jing Wei
0
4
14
1.75
W
Amaterasu
LordFartMouth
Amaterasu
3
6
19
2.08
L
King Arthur
Riseer23
King Arthur
4
8
12
1.25
L
5
7
6
1.14
L
6
6
14
2.17
W
Artemis
iMrHawkJuan
Artemis
20
4
6
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,721
Damage
69,255
78,055
Taken
68,559
54,875
Mitigated
39,413
16,894
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AeonFayth
Chronos
10,560
2,092
1,123
2,506
12,609
5,381
426
6,045
6,441
20,904
0
L
Heimdallr
Cjzndahood
Heimdallr
5,761
1,854
606
749
14,727
8,058
0
3,960
10,767
0
10,706
W
Merlin
14,335
2,162
698
501
10,480
4,697
1,461
3,791
6,689
31,775
0
L
12,444
52
1,856
4,521
14,410
8,716
1,058
3,009
11,401
40,516
0
W
Jing Wei
HuntÁrd
Jing Wei
11,500
8,106
2,630
2,786
11,673
4,913
874
5,259
6,280
0
33,660
W
Amaterasu
LordFartMouth
Amaterasu
6,276
2,222
500
2,312
19,546
17,839
1,110
9,750
9,477
0
7,937
L
King Arthur
Riseer23
King Arthur
7,574
278
288
2,953
21,661
24,202
177
9,093
12,496
0
9,067
L
12,018
5,499
1,593
2,145
14,461
7,036
1,288
4,879
9,582
0
18,181
L
19,924
659
587
1,596
12,796
6,863
1,321
3,868
8,914
36,145
0
W
Artemis
iMrHawkJuan
Artemis
26,584
14,296
663
3,651
14,251
6,583
3,725
7,523
6,594
0
55,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,574
Gold Earned
56,640
124
Minions Killed
159
0
Camps Cleared
0
1,000,394
Distance Traveled
1,161,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,967
783
30
2
0
228,640
0
L
Heimdallr
9,287
663
10
1
0
189,471
0
W
Merlin
11,091
792
28
2
0
233,730
0
L
Anubis
10,722
766
67
5
0
193,589
0
W
Jing Wei
9,914
708
45
3
0
260,253
0
W
Amaterasu
10,665
762
4
0
0
223,103
0
L
King Arthur
10,197
728
5
0
0
224,440
0
L
Artemis
9,963
712
13
1
0
182,937
0
L
Merlin
11,405
815
29
2
0
209,957
0
W
Artemis
14,003
1,000
52
4
0
215,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role