Player Matchup

Zeus
Zeus
Carrotsoupman
Zeus
Level 88
God Stats
8W - 6L
1,350 SR
Queue Stats
87W - 106L
1,403 Elo+
Party 1
Skadi
Skadi
DUZI__101
Skadi
Level 89
God Stats
9W - 6L
1,524 SR
Queue Stats
311W - 329L
1,430 Elo+
Party 1
Discordia
Discordia
JadeCorvid
Discordia
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,376 Elo+
Solo
Ishtar
Ishtar
L1TE4B1UNT
Ishtar
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 85L
1,386 Elo+
Solo
Bacchus
Bacchus
The_Big_Sherm
Bacchus
Level 68
God Stats
20W - 5L
1,726 SR
Queue Stats
334W - 361L
1,423 Elo+
Party 1
Team Averages
Level 88
1,520 SR
1,404 Elo+

VS

Team Averages
Level 83
1,503 SR
1,431 Elo+
Cthulhu
Cthulhu
Lil-Kinker-
Cthulhu
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 264L
1,423 Elo+
Solo
Lancelot
Lancelot
Potatoe Blaster
Lancelot
Level 141
God Stats
2W - 1L
1,661 SR
Queue Stats
69W - 57L
1,615 Elo+
Solo
Kukulkan
Kukulkan
Starfire00111001
Kukulkan
Level 43
God Stats
22W - 37L
1,327 SR
Queue Stats
22W - 37L
1,304 Elo+
Solo
Nu Wa
Nu Wa
TheLiamCole
Nu Wa
Level 101
God Stats
382W - 381L
1,526 SR
Queue Stats
391W - 407L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
ViewedInk262316
Sun Wukong
Level 79
God Stats
14W - 10L
1,502 SR
Queue Stats
163W - 183L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,506
1,084
6,741
3,017
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
DUZI__101
Skadi
11
2 / 0 / 2
6,710
1,118
4,738
3,229
1,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
JadeCorvid
Discordia
11
0 / 1 / 3
6,139
1,023
3,818
2,940
1,064
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
L1TE4B1UNT
Ishtar
11
1 / 1 / 2
6,237
1,040
3,773
4,867
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
12
1 / 1 / 3
7,346
1,224
4,386
6,712
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

363

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lil-Kinker-
Cthulhu
11
0 / 0 / 2
6,027
1,005
2,538
7,403
7,459
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lancelot
11
3 / 0 / 0
6,822
1,137
1,650
2,662
1,906
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 1
6,104
1,017
2,131
2,811
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 2
6,410
1,068
8,757
4,783
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
ViewedInk262316
Sun Wukong
11
0 / 2 / 1
6,107
1,018
3,292
7,830
6,962
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
5
Kills
3
3
Deaths
5
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Skadi
DUZI__101
Skadi
2
0
2
3
W
Discordia
JadeCorvid
Discordia
0
1
3
1.5
W
Ishtar
L1TE4B1UNT
Ishtar
1
1
2
2
L
Cthulhu
Lil-Kinker-
Cthulhu
0
0
2
1
L
Lancelot
3
0
0
3
L
0
1
1
0.5
L
0
2
2
0.5
W
Bacchus
1
1
3
2.5
L
Sun Wukong
ViewedInk262316
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
18,368
20,765
Taken
25,489
11,955
Mitigated
19,621
2,781
Healing
840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,741
315
0
0
3,017
917
0
2,300
717
25,027
0
W
Skadi
DUZI__101
Skadi
4,738
2,467
0
718
3,229
1,315
0
2,323
906
0
18,988
W
Discordia
JadeCorvid
Discordia
3,818
342
0
82
2,940
1,064
0
2,072
868
15,768
0
W
Ishtar
L1TE4B1UNT
Ishtar
3,773
2,052
0
546
4,867
1,918
0
3,178
1,689
0
11,685
L
Cthulhu
Lil-Kinker-
Cthulhu
2,538
25
73
200
7,403
7,459
0
3,944
3,459
6,959
0
L
Lancelot
1,650
815
0
0
2,662
1,906
0
1,241
1,421
0
3,767
L
2,131
96
0
390
2,811
1,222
0
2,055
756
12,928
0
L
8,757
3,608
0
0
4,783
2,072
0
3,387
1,396
27,240
0
W
Bacchus
4,386
669
0
1,435
6,712
6,741
0
3,553
3,159
15,281
0
L
Sun Wukong
ViewedInk262316
Sun Wukong
3,292
458
0
177
7,830
6,962
0
4,318
3,512
0
11,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
31,470
143
Minions Killed
119
3
Camps Cleared
3
552,697
Distance Traveled
459,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,506
1,084
44
7
1
113,833
0
W
Skadi
6,710
1,118
21
4
0
111,383
0
W
Discordia
6,139
1,023
37
6
0
102,593
0
W
Ishtar
6,237
1,040
26
4
2
91,605
0
L
Cthulhu
6,027
1,005
12
2
0
100,695
0
L
Lancelot
6,822
1,137
2
0
0
74,752
0
L
Kukulkan
6,104
1,017
40
7
1
79,041
0
L
Nu Wa
6,410
1,068
45
8
2
94,786
0
W
Bacchus
7,346
1,224
15
3
0
133,283
0
L
Sun Wukong
6,107
1,018
20
3
0
109,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role