Player Matchup

Danzaburou
Danzaburou
Bomb3rdude6991
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,507 Elo+
Party 1
Sol
Sol
EnTaraAdun
Sol
Level 89
God Stats
0W - 3L
1,066 SR
Queue Stats
32W - 109L
1,333 Elo+
Party 2
Sylvanus
Sylvanus
SRGT_bob
Sylvanus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 71L
1,355 Elo+
Party 2
Maui
Maui
Valorum_
Maui
Level 29
God Stats
1W - 2L
1,693 SR
Queue Stats
31W - 108L
1,336 Elo+
Party 2
Bellona
Bellona
iBomB3rmaN
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 179L
1,370 Elo+
Party 1
Team Averages
Level 77
1,452 SR
1,380 Elo+

VS

Team Averages
Level 115
1,509 SR
1,510 Elo+
Chronos
Chronos
Anvilxo
Chronos
Level 122
God Stats
6W - 1L
1,934 SR
Queue Stats
53W - 54L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Buzzrandzo
Ne Zha
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 74L
1,439 Elo+
Solo
Fenrir
Fenrir
IncredibleOmzy
Fenrir
Level 124
God Stats
7W - 4L
1,298 SR
Queue Stats
529W - 563L
1,520 Elo+
Solo
Horus
Horus
KingNichiee
Horus
Level 100
God Stats
2W - 1L
1,271 SR
Queue Stats
202W - 197L
1,533 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smooth Crackerr
Ah Muzen Cab
Level 124
God Stats
2W - 0L
1,543 SR
Queue Stats
22W - 16L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bomb3rdude6991
Danzaburou
15
1 / 4 / 4
8,240
634
14,582
14,204
7,597
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 1
8,087
622
11,502
12,873
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
SRGT_bob
Sylvanus
16
1 / 3 / 4
7,723
594
11,995
19,548
16,858
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Maui
14
0 / 3 / 3
8,107
624
2,628
15,176
15,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Bellona
iBomB3rmaN
Bellona
15
1 / 4 / 3
7,681
591
8,806
14,674
14,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Anvilxo
Chronos
18
6 / 0 / 12
10,427
802
22,459
10,541
5,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Buzzrandzo
Ne Zha
18
5 / 1 / 11
10,494
807
20,573
18,907
11,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 2 / 11
9,532
733
7,209
13,259
13,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 12
9,055
697
4,115
14,831
17,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
Smooth Crackerr
Ah Muzen Cab
17
4 / 1 / 12
9,837
757
15,549
11,788
6,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
7
Kills
18
18
Deaths
7
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Chronos
Anvilxo
Chronos
6
0
12
12
L
Danzaburou
Bomb3rdude6991
Danzaburou
1
4
4
0.75
W
Ne Zha
Buzzrandzo
Ne Zha
5
1
11
10.5
L
4
4
1
1.13
W
3
2
11
4.25
W
0
3
12
2
L
Sylvanus
SRGT_bob
Sylvanus
1
3
4
1
W
Ah Muzen Cab
Smooth Crackerr
Ah Muzen Cab
4
1
12
10
L
Maui
0
3
3
0.5
L
Bellona
iBomB3rmaN
Bellona
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,513
Damage
69,905
76,475
Taken
69,326
61,365
Mitigated
55,509
31,383
Healing
33,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Anvilxo
Chronos
22,459
3,648
1,125
996
10,541
5,643
1,137
5,992
4,549
39,324
0
L
Danzaburou
Bomb3rdude6991
Danzaburou
14,582
6,168
1,277
1,486
14,204
7,597
0
3,513
10,691
0
36,384
W
Ne Zha
Buzzrandzo
Ne Zha
20,573
3,953
2,901
8,848
18,907
11,764
0
4,730
14,177
0
37,479
L
11,502
2,363
1,211
2,241
12,873
6,881
0
3,027
9,846
19,868
0
W
7,209
1,655
3,591
4,335
13,259
13,806
0
4,623
8,636
0
12,732
W
4,115
1,715
3,689
4,418
14,831
17,965
17
7,049
7,782
0
6,497
L
Sylvanus
SRGT_bob
Sylvanus
11,995
1,828
11,815
8,352
19,548
16,858
0
7,179
12,369
18,782
0
W
Ah Muzen Cab
Smooth Crackerr
Ah Muzen Cab
15,549
6,084
1,366
1,874
11,788
6,331
3,036
3,731
8,057
0
34,725
L
Maui
2,628
492
1,978
1,793
15,176
15,180
0
4,186
10,990
5,608
0
L
Bellona
iBomB3rmaN
Bellona
8,806
1,274
436
794
14,674
14,849
0
4,554
10,120
0
14,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,838
Gold Earned
49,345
102
Minions Killed
152
0
Camps Cleared
0
1,132,027
Distance Traveled
1,293,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,427
802
59
5
0
270,899
0
L
Danzaburou
8,240
634
36
3
0
200,693
0
W
Ne Zha
10,494
807
40
3
0
264,837
0
L
Sol
8,087
622
30
2
0
224,883
0
W
Fenrir
9,532
733
11
1
0
240,282
0
W
Horus
9,055
697
9
1
0
254,456
0
L
Sylvanus
7,723
594
14
1
0
224,989
0
W
Ah Muzen Cab
9,837
757
33
3
0
263,466
0
L
Maui
8,107
624
6
0
0
234,582
0
L
Bellona
7,681
591
16
1
0
246,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role