Player Matchup

Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold IV
I ST0RM l
Merlin
Gold IV
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
323W - 317L
1,587 MMR
Solo
Nox
Nox
Gold III
ShreddySpaghetti
Nox
Gold III
Level 144
God Stats
7W - 2L
1,972 SR
Queue Stats
173W - 172L
1,551 MMR
Party 2
Neith
Neith
Gold V
SigTheSav
Neith
Gold V
Level 82
God Stats
7W - 1L
1,656 SR
Queue Stats
11W - 7L
1,654 MMR
Party 2
Cliodhna
Cliodhna
Gold II
Tez chan
Cliodhna
Gold II
Level 155
God Stats
1W - 0L
1,239 SR
Queue Stats
72W - 71L
1,650 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,574 SR
1,588 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,512 SR
1,592 MMR
Danzaburou
Danzaburou
Bronze III
Fake Godfather
Danzaburou
Bronze III
Level 114
God Stats
1W - 3L
1,811 SR
Queue Stats
1W - 5L
1,600 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
LinoGen
Ao Kuang
Gold I
Level 88
God Stats
3W - 5L
1,790 SR
Queue Stats
146W - 147L
1,584 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Mick3yB
Cu Chulainn
Silver I
Level 48
God Stats
1W - 2L
1,314 SR
Queue Stats
71W - 61L
1,599 MMR
Solo
Ne Zha
Ne Zha
Gold I
dimmotiv
Ne Zha
Gold I
Level 123
God Stats
20W - 22L
1,347 SR
Queue Stats
541W - 543L
1,592 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
turqoisedude
Morgan Le Fay
Gold III
Level 130
God Stats
0W - 1L
1,301 SR
Queue Stats
128W - 145L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
2 / 2 / 5
11,383
599
14,235
18,939
18,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
I ST0RM l
Merlin
18
8 / 1 / 4
11,710
616
14,874
11,052
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 12
10,297
542
9,029
11,189
11,929
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
SigTheSav
Neith
19
9 / 0 / 5
12,815
674
15,829
11,842
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Tez chan
Cliodhna
19
8 / 0 / 5
11,935
628
7,955
16,401
7,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
IshtarAphroditeHou YiHelSusano

VS

Bans
AnubisHadesFenrirMercuryHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fake Godfather
Danzaburou
12
0 / 5 / 1
8,926
470
4,257
13,491
5,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
LinoGen
Ao Kuang
15
3 / 7 / 0
9,379
494
10,435
18,854
8,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Mick3yB
Cu Chulainn
14
0 / 8 / 1
9,128
480
11,774
23,157
24,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
dimmotiv
Ne Zha
15
0 / 7 / 1
9,305
490
8,195
19,099
8,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
turqoisedude
Morgan Le Fay
15
1 / 4 / 2
9,686
510
9,843
12,341
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
31
Kills
4
4
Deaths
31
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
5
2.25
L
Danzaburou
Fake Godfather
Danzaburou
0
5
1
0.1
W
Merlin
I ST0RM l
Merlin
8
1
4
10
L
Ao Kuang
LinoGen
Ao Kuang
3
7
0
0.43
L
Cu Chulainn
Mick3yB
Cu Chulainn
0
8
1
0.06
W
4
1
12
10
W
Neith
SigTheSav
Neith
9
0
5
11.5
W
Cliodhna
Tez chan
Cliodhna
8
0
5
10.5
L
Ne Zha
dimmotiv
Ne Zha
0
7
1
0.07
L
Morgan Le Fay
turqoisedude
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,922
Damage
44,504
69,423
Taken
86,942
48,407
Mitigated
52,819
22,345
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
14,235
5,345
0
6,032
18,939
18,721
326
2,715
16,224
965
87,878
L
Danzaburou
Fake Godfather
Danzaburou
4,257
1,672
0
2,017
13,491
5,361
136
2,388
11,061
0
52,583
W
Merlin
I ST0RM l
Merlin
14,874
628
0
1,750
11,052
4,803
0
6,108
4,944
90,380
0
L
Ao Kuang
LinoGen
Ao Kuang
10,435
2,261
0
2,763
18,854
8,684
0
7,247
11,349
68,624
0
L
Cu Chulainn
Mick3yB
Cu Chulainn
11,774
2,571
0
4,942
23,157
24,816
0
4,830
17,993
634
79,100
W
9,029
1,246
443
3,222
11,189
11,929
0
5,221
5,968
19,787
0
W
Neith
SigTheSav
Neith
15,829
9,277
0
5,688
11,842
5,239
3,993
2,651
9,191
0
127,849
W
Cliodhna
Tez chan
Cliodhna
7,955
1,430
0
5,210
16,401
7,715
0
4,168
12,233
0
114,050
L
Ne Zha
dimmotiv
Ne Zha
8,195
2,058
0
1,655
19,099
8,547
1,542
3,507
15,503
0
87,954
L
Morgan Le Fay
turqoisedude
Morgan Le Fay
9,843
1,031
0
808
12,341
5,411
50
5,553
6,603
80,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,140
Gold Earned
46,424
660
Minions Killed
584
0
Camps Cleared
0
2,044,477
Distance Traveled
1,882,727
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,383
599
143
8
0
391,086
1
L
Danzaburou
8,926
470
93
5
0
366,250
2
W
Merlin
11,710
616
148
8
0
403,048
3
L
Ao Kuang
9,379
494
90
5
0
393,865
2
L
Cu Chulainn
9,128
480
143
8
0
340,879
2
W
Nox
10,297
542
17
1
0
419,785
13
W
Neith
12,815
674
198
10
0
381,872
2
W
Cliodhna
11,935
628
154
8
0
448,686
6
L
Ne Zha
9,305
490
129
7
0
400,587
1
L
Morgan Le Fay
9,686
510
129
7
0
381,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role