Player Matchup

Morgan Le Fay
Morgan Le Fay
MXS12
Morgan Le Fay
Level 124
God Stats
68W - 44L
1,720 SR
Queue Stats
886W - 931L
1,481 Elo+
Solo
Bakasura
Bakasura
YavuzCC61
Bakasura
Level 23
God Stats
26W - 73L
1,212 SR
Queue Stats
29W - 88L
1,170 Elo+
Party 1
Jing Wei
Jing Wei
owarri
Jing Wei
Level 43
God Stats
10W - 19L
1,401 SR
Queue Stats
29W - 89L
1,168 Elo+
Party 1
Team Averages
Level 63
1,444 SR
1,273 Elo+

VS

Team Averages
Level 85
1,588 SR
1,519 Elo+
Thor
Thor
BigRob45
Thor
Level 109
God Stats
20W - 25L
1,514 SR
Queue Stats
456W - 389L
1,555 Elo+
Party 2
Scylla
Scylla
BrxíN
Scylla
Level 104
God Stats
4W - 2L
1,749 SR
Queue Stats
88W - 25L
1,718 Elo+
Party 2
Fenrir
Fenrir
hachimannn
Fenrir
Level 41
God Stats
8W - 8L
1,500 SR
Queue Stats
65W - 77L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MXS12
Morgan Le Fay
13
1 / 4 / 2
7,603
691
3,475
7,568
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
YavuzCC61
Bakasura
11
2 / 4 / 2
7,258
660
3,526
9,555
4,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
owarri
Jing Wei
12
1 / 4 / 2
6,859
624
3,068
8,818
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 1 / 7
7,650
695
4,853
6,058
5,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
BrxíN
Scylla
15
8 / 1 / 4
10,102
918
13,021
6,644
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
hachimannn
Fenrir
11
3 / 3 / 3
7,476
680
4,423
9,905
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
12
12
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
1
1
7
4.5
W
Scylla
BrxíN
Scylla
8
1
4
10
L
Morgan Le Fay
MXS12
Morgan Le Fay
1
4
2
0.5
L
Bakasura
YavuzCC61
Bakasura
2
4
2
0.75
W
Fenrir
hachimannn
Fenrir
3
3
3
1.5
L
Jing Wei
owarri
Jing Wei
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,069
Damage
22,297
25,941
Taken
22,607
10,486
Mitigated
16,652
4,040
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,853
514
0
966
6,058
5,208
0
782
5,201
0
17,349
W
Scylla
BrxíN
Scylla
13,021
1,899
0
1,254
6,644
2,254
1,756
1,807
4,592
69,589
0
L
Morgan Le Fay
MXS12
Morgan Le Fay
3,475
476
0
480
7,568
2,943
0
3,935
3,463
15,611
0
L
Bakasura
YavuzCC61
Bakasura
3,526
2,753
0
2,466
9,555
4,808
0
5,556
3,836
0
7,263
W
Fenrir
hachimannn
Fenrir
4,423
1,115
0
721
9,905
9,190
357
916
8,766
0
9,558
L
Jing Wei
owarri
Jing Wei
3,068
2,539
0
1,094
8,818
2,735
0
3,530
5,177
0
17,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,720
Gold Earned
25,228
74
Minions Killed
150
0
Camps Cleared
0
475,555
Distance Traveled
557,557
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,650
695
20
2
0
162,711
1
W
Scylla
10,102
918
117
11
0
189,652
0
L
Morgan Le Fay
7,603
691
23
2
0
153,856
0
L
Bakasura
7,258
660
24
2
0
158,267
1
W
Fenrir
7,476
680
13
1
0
205,194
0
L
Jing Wei
6,859
624
27
2
0
163,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role