Player Matchup

Guan Yu
Guan Yu
Luv505CeCe
Guan Yu
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
342W - 344L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
MATHEWSAM
Sun Wukong
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,538 Elo+
Party 1
Chernobog
Chernobog
Nealio18
Chernobog
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
173W - 173L
1,460 Elo+
Solo
Skadi
Skadi
SpikEs4u
Skadi
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 185L
1,488 Elo+
Solo
Nu Wa
Nu Wa
xKitKat505x
Nu Wa
Level 62
God Stats
6W - 5L
1,656 SR
Queue Stats
331W - 338L
1,365 Elo+
Party 1
Team Averages
Level 115
1,531 SR
1,441 Elo+

VS

Team Averages
Level 112
1,603 SR
1,466 Elo+
Anhur
Anhur
AMidgetPreacher
Anhur
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 216L
1,414 Elo+
Solo
He Bo
He Bo
Braigro
He Bo
Level 109
God Stats
1W - 1L
1,701 SR
Queue Stats
31W - 35L
1,485 Elo+
Party 2
Bakasura
Bakasura
Braigro100
Bakasura
Level 81
God Stats
1W - 2L
1,531 SR
Queue Stats
129W - 104L
1,478 Elo+
Party 2
Merlin
Merlin
FMTaco
Merlin
Level 117
God Stats
8W - 4L
1,344 SR
Queue Stats
159W - 166L
1,486 Elo+
Solo
Chang'e
Chang'e
Ging_x_Freecs
Chang'e
Level 146
God Stats
3W - 2L
1,936 SR
Queue Stats
674W - 726L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Luv505CeCe
Guan Yu
15
1 / 3 / 8
9,610
801
4,364
12,959
13,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
MATHEWSAM
Sun Wukong
16
4 / 1 / 6
9,566
797
7,726
13,910
18,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
Nealio18
Chernobog
17
2 / 1 / 9
9,716
810
7,641
8,787
4,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
SpikEs4u
Skadi
17
5 / 2 / 3
10,103
842
11,645
9,429
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 8
9,025
752
11,486
5,213
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
6,805
567
433
2,021
591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Braigro
He Bo
15
1 / 4 / 2
7,672
639
6,430
10,113
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Braigro100
Bakasura
14
3 / 3 / 1
7,927
661
5,710
11,882
11,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
FMTaco
Merlin
15
1 / 5 / 4
7,979
665
11,133
12,895
6,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
16
0 / 2 / 5
7,913
659
5,156
12,689
7,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
14
Kills
6
8
Deaths
15
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
He Bo
Braigro
He Bo
1
4
2
0.5
L
Bakasura
Braigro100
Bakasura
3
3
1
1.17
L
Merlin
FMTaco
Merlin
1
5
4
0.6
L
Chang'e
0
2
5
1.25
W
Guan Yu
Luv505CeCe
Guan Yu
1
3
8
1.67
W
Sun Wukong
MATHEWSAM
Sun Wukong
4
1
6
7
W
Chernobog
Nealio18
Chernobog
2
1
9
6.5
W
Skadi
SpikEs4u
Skadi
5
2
3
3.25
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,862
Damage
28,862
50,298
Taken
49,600
43,621
Mitigated
30,135
24,247
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
433
0
0
20
2,021
591
0
927
1,094
0
1,764
L
He Bo
Braigro
He Bo
6,430
492
14
1,154
10,113
3,659
43
2,768
7,345
22,761
0
L
Bakasura
Braigro100
Bakasura
5,710
4,088
12
3,245
11,882
11,934
270
1,856
10,026
0
9,824
L
Merlin
FMTaco
Merlin
11,133
798
802
1,829
12,895
6,082
70
3,491
9,404
29,085
0
L
Chang'e
5,156
467
4,012
5,673
12,689
7,869
318
2,997
9,692
21,217
0
W
Guan Yu
Luv505CeCe
Guan Yu
4,364
298
6,041
3,860
12,959
13,236
414
4,736
8,168
838
9,019
W
Sun Wukong
MATHEWSAM
Sun Wukong
7,726
1,967
581
3,047
13,910
18,266
1,014
6,375
7,456
0
18,698
W
Chernobog
Nealio18
Chernobog
7,641
4,632
2,576
1,967
8,787
4,548
2,106
4,105
4,497
0
31,691
W
Skadi
SpikEs4u
Skadi
11,645
5,280
2,310
2,577
9,429
5,158
2,514
4,771
4,488
0
23,271
W
11,486
4,618
235
1,053
5,213
2,413
2,243
2,732
2,351
28,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
38,296
140
Minions Killed
115
0
Camps Cleared
0
1,098,856
Distance Traveled
718,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,805
567
0
0
0
7,192
0
L
He Bo
7,672
639
43
4
0
192,927
0
L
Bakasura
7,927
661
28
2
0
148,608
0
L
Merlin
7,979
665
22
2
0
183,306
0
L
Chang'e
7,913
659
22
2
0
186,090
0
W
Guan Yu
9,610
801
8
1
0
237,360
0
W
Sun Wukong
9,566
797
19
2
0
262,792
0
W
Chernobog
9,716
810
54
5
0
204,357
0
W
Skadi
10,103
842
30
3
0
219,333
0
W
Nu Wa
9,025
752
29
2
0
175,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role