Player Matchup

Agni
Agni
 
Agni
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Gspeedy99
Mercury
Level 127
God Stats
1W - 0L
1,767 SR
Queue Stats
272W - 104L
1,678 Elo+
Party 1
Sun Wukong
Sun Wukong
Nixxeus
Sun Wukong
Level 155
God Stats
8W - 7L
1,612 SR
Queue Stats
279W - 266L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SoulkillaZ
Cabrakan
Level 20
God Stats
1W - 0L
1,734 SR
Queue Stats
15W - 3L
1,764 Elo+
Party 1
Cu Chulainn
Cu Chulainn
freshlemonde
Cu Chulainn
Level 133
God Stats
7W - 0L
1,862 SR
Queue Stats
310W - 95L
1,721 Elo+
Party 1
Team Averages
Level 117
1,695 SR
1,633 Elo+

VS

Team Averages
Level 94
1,641 SR
1,531 Elo+
Nox
Nox
Bugathegreat
Nox
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 145L
1,514 Elo+
Solo
Da Ji
Da Ji
Derpicus1
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,518 Elo+
Solo
Hera
Hera
EliGamer22
Hera
Level 82
God Stats
1W - 1L
1,823 SR
Queue Stats
72W - 30L
1,704 Elo+
Solo
He Bo
He Bo
MuteConcept
He Bo
Level 104
God Stats
2W - 2L
1,798 SR
Queue Stats
183W - 183L
1,474 Elo+
Solo
Chernobog
Chernobog
PurpleKiw1
Chernobog
Level 148
God Stats
1W - 1L
1,586 SR
Queue Stats
16W - 14L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 3 / 13
8,732
873
8,276
7,709
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Gspeedy99
Mercury
16
7 / 3 / 14
9,430
943
6,545
8,994
5,130
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Nixxeus
Sun Wukong
11
1 / 3 / 10
6,839
684
7,379
9,333
6,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
SoulkillaZ
Cabrakan
14
2 / 2 / 18
8,616
862
5,638
9,464
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
freshlemonde
Cu Chulainn
17
9 / 2 / 12
9,746
975
11,387
9,653
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 10
7,125
713
2,146
5,725
2,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Derpicus1
Da Ji
11
1 / 8 / 8
7,473
747
3,648
11,037
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 5
7,660
766
10,423
5,447
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 2
9,078
908
7,266
7,792
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
PurpleKiw1
Chernobog
14
5 / 5 / 4
8,612
861
9,590
11,752
6,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
24
Kills
12
13
Deaths
24
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
3
13
3.83
L
0
3
10
1.67
L
Da Ji
Derpicus1
Da Ji
1
8
8
0.63
L
1
3
5
1.17
W
Mercury
Gspeedy99
Mercury
7
3
14
4.67
L
5
5
2
1.2
W
Sun Wukong
Nixxeus
Sun Wukong
1
3
10
2
L
Chernobog
PurpleKiw1
Chernobog
5
5
4
1.4
W
Cabrakan
SoulkillaZ
Cabrakan
2
2
18
5.5
W
Cu Chulainn
freshlemonde
Cu Chulainn
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,225
Damage
33,073
45,153
Taken
41,753
42,508
Mitigated
18,686
17,232
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,276
444
1,775
1,800
7,709
4,394
1,243
4,504
3,205
25,098
0
L
2,146
195
72
809
5,725
2,584
80
1,581
4,053
10,578
0
L
Da Ji
Derpicus1
Da Ji
3,648
602
185
719
11,037
4,383
188
4,703
6,121
0
5,369
L
10,423
2,552
170
297
5,447
2,301
472
668
4,633
20,969
0
W
Mercury
Gspeedy99
Mercury
6,545
3,000
797
2,322
8,994
5,130
25
3,299
5,695
0
11,910
L
7,266
303
214
629
7,792
3,148
650
2,241
5,411
18,936
0
W
Sun Wukong
Nixxeus
Sun Wukong
7,379
251
1,876
2,400
9,333
6,965
0
4,013
5,320
0
14,562
L
Chernobog
PurpleKiw1
Chernobog
9,590
4,788
493
2,811
11,752
6,270
450
4,721
6,801
0
19,162
W
Cabrakan
SoulkillaZ
Cabrakan
5,638
659
544
1,659
9,464
14,400
264
4,319
5,145
6,620
0
W
Cu Chulainn
freshlemonde
Cu Chulainn
11,387
1,723
1,878
2,181
9,653
11,619
0
3,700
5,953
0
27,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,363
Gold Earned
39,948
96
Minions Killed
101
0
Camps Cleared
0
1,000,664
Distance Traveled
814,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,732
873
32
3
0
171,224
0
L
Nox
7,125
713
16
2
0
119,170
0
L
Da Ji
7,473
747
3
0
0
152,721
0
L
Hera
7,660
766
25
3
0
194,791
0
W
Mercury
9,430
943
14
1
0
234,022
0
L
He Bo
9,078
908
31
3
0
150,479
0
W
Sun Wukong
6,839
684
8
1
0
186,383
0
L
Chernobog
8,612
861
26
3
0
197,511
0
W
Cabrakan
8,616
862
8
1
0
199,716
0
W
Cu Chulainn
9,746
975
34
3
0
209,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role