Player Matchup

Ymir
Ymir
 
Ymir
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CelticSoothsayer
Ullr
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
454W - 441L
1,481 Elo+
Solo
Tiamat
Tiamat
OddballNarwal
Tiamat
Level 61
God Stats
2W - 1L
1,508 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 1
Maui
Maui
Purcell2013
Maui
Level 125
God Stats
5W - 3L
1,588 SR
Queue Stats
48W - 44L
1,439 Elo+
Solo
Awilix
Awilix
Taejak
Awilix
Level 89
God Stats
6W - 6L
1,457 SR
Queue Stats
129W - 104L
1,571 Elo+
Party 1
Team Averages
Level 124
1,511 SR
1,539 Elo+

VS

Team Averages
Level 100
1,514 SR
1,480 Elo+
Terra
Terra
Deftones
Terra
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 215L
1,538 Elo+
Party 3
Sun Wukong
Sun Wukong
Viniluck
Sun Wukong
Level 125
God Stats
27W - 27L
1,506 SR
Queue Stats
1,102W - 1,007L
1,500 Elo+
Party 2
Nox
Nox
Wolfxie
Nox
Level 125
God Stats
5W - 10L
1,563 SR
Queue Stats
484W - 471L
1,496 Elo+
Party 2
Neith
Neith
bigPapa90
Neith
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 123L
1,366 Elo+
Solo
Da Ji
Da Ji
squiztehmonster
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 0
5,974
543
2,441
8,814
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 3
5,569
506
3,806
5,712
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,865
533
2,740
5,356
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 3
5,374
489
2,953
8,079
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Taejak
Awilix
11
3 / 0 / 0
6,547
595
3,436
5,107
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Deftones
Terra
8
0 / 2 / 0
5,184
471
3,840
9,666
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Viniluck
Sun Wukong
12
2 / 0 / 0
7,149
650
5,884
5,861
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nox
10
1 / 2 / 0
5,460
496
3,763
5,367
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
bigPapa90
Neith
3
0 / 2 / 0
3,969
361
2,643
2,961
700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
5,261
478
2,170
7,239
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
4
5
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
0
0
W
1
1
3
2.5
L
Terra
Deftones
Terra
0
2
0
0
W
1
1
0
1
W
1
1
3
2.5
W
Awilix
Taejak
Awilix
3
0
0
3
L
Sun Wukong
Viniluck
Sun Wukong
2
0
0
2
L
Nox
1
2
0
0.5
L
Neith
bigPapa90
Neith
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,376
Damage
18,300
33,068
Taken
31,094
17,521
Mitigated
12,945
6,936
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,441
962
0
926
8,814
4,740
0
0
8,814
43,547
0
W
3,806
2,307
0
1,555
5,712
2,260
2,435
2,415
3,297
0
36,345
L
Terra
Deftones
Terra
3,840
872
897
1,583
9,666
4,752
0
1,917
7,733
18,171
0
W
2,740
50
0
1,113
5,356
2,477
46
3,632
1,724
32,428
0
W
2,953
1,331
187
2,584
8,079
6,180
350
1,134
6,945
17,099
0
W
Awilix
Taejak
Awilix
3,436
1,369
0
571
5,107
1,864
0
422
4,685
0
47,209
L
Sun Wukong
Viniluck
Sun Wukong
5,884
1,031
0
2,355
5,861
3,110
0
2,278
3,420
0
54,889
L
Nox
3,763
63
0
500
5,367
1,991
0
2,237
2,856
33,722
0
L
Neith
bigPapa90
Neith
2,643
1,564
0
515
2,961
700
17
379
2,582
0
12,681
L
2,170
782
0
3,197
7,239
2,392
0
870
6,369
0
25,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
27,023
302
Minions Killed
257
0
Camps Cleared
0
1,005,125
Distance Traveled
908,937
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,974
543
88
8
0
184,403
2
W
Ullr
5,569
506
65
6
0
162,249
0
L
Terra
5,184
471
21
2
0
225,429
3
W
Tiamat
5,865
533
56
5
0
182,025
0
W
Maui
5,374
489
15
1
0
195,892
0
W
Awilix
6,547
595
78
7
0
280,556
0
L
Sun Wukong
7,149
650
104
9
0
190,772
2
L
Nox
5,460
496
58
5
0
206,514
1
L
Neith
3,969
361
21
2
0
75,246
0
L
Da Ji
5,261
478
53
5
0
210,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role