Player Matchup

Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
 
Susano
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold V
CoquiRican
Anubis
Gold V
Level 127
God Stats
7W - 4L
1,763 SR
Queue Stats
154W - 159L
1,458 MMR
Solo
Chiron
Chiron
Gold III
EndiLuisitoPC
Chiron
Gold III
Level 156
God Stats
5W - 2L
1,811 SR
Queue Stats
228W - 226L
1,464 MMR
Party 1
Sylvanus
Sylvanus
Gold V
TicklishSumo748
Sylvanus
Gold V
Level 138
God Stats
3W - 2L
1,627 SR
Queue Stats
40W - 44L
1,457 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,640 SR
1,476 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,567 SR
1,454 MMR
Sun Wukong
Sun Wukong
Gold IV
Bampion
Sun Wukong
Gold IV
Level 107
God Stats
22W - 15L
1,708 SR
Queue Stats
128W - 134L
1,458 MMR
Solo
Ishtar
Ishtar
Bronze III
CrimsonTwilight6
Ishtar
Bronze III
Level 127
God Stats
2W - 2L
1,564 SR
Queue Stats
7W - 9L
1,500 MMR
Party 2
Awilix
Awilix
Silver I
David7u7
Awilix
Silver I
Level 127
God Stats
0W - 2L
1,421 SR
Queue Stats
81W - 79L
1,463 MMR
Solo
Yemoja
Yemoja
Bronze III
Tasmanian_Pebble
Yemoja
Bronze III
Level 144
God Stats
0W - 1L
1,646 SR
Queue Stats
3W - 15L
1,400 MMR
Party 2
Hel
Hel
Gold IV
Theone69Dalex
Hel
Gold IV
Level 145
God Stats
3W - 5L
1,498 SR
Queue Stats
249W - 253L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 0 / 1
7,795
650
7,531
6,257
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
 
Susano
11
2 / 0 / 2
7,001
583
5,403
8,900
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
CoquiRican
Anubis
12
4 / 0 / 1
7,726
644
6,593
5,186
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 0
8,049
671
9,575
9,657
3,572
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
10
0 / 0 / 3
6,700
558
2,749
5,526
2,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangThanatosNe ZhaFenrir

VS

Bans
TiamatChang'eAphroditeAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bampion
Sun Wukong
11
0 / 2 / 0
6,579
548
5,683
12,632
9,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 0
5,286
441
4,257
8,802
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
David7u7
Awilix
10
0 / 2 / 0
5,835
486
3,143
9,916
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 0
5,744
479
3,428
7,357
4,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 0
6,145
512
1,720
6,302
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
12
Kills
0
0
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
1
4.5
W
Susano
 
Susano
2
0
2
3
L
Sun Wukong
Bampion
Sun Wukong
0
2
0
0
W
Anubis
CoquiRican
Anubis
4
0
1
4.5
L
0
4
0
0
L
Awilix
David7u7
Awilix
0
2
0
0
W
2
0
0
2
L
0
2
0
0
L
0
2
0
0
W
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,851
Damage
18,231
35,526
Taken
45,009
14,639
Mitigated
22,447
20,552
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,531
4,373
0
3,586
6,257
2,224
975
1,442
4,815
0
65,895
W
Susano
 
Susano
5,403
1,608
0
3,471
8,900
3,229
166
378
8,522
0
47,547
L
Sun Wukong
Bampion
Sun Wukong
5,683
1,416
0
3,380
12,632
9,837
0
0
12,632
0
51,786
W
Anubis
CoquiRican
Anubis
6,593
382
0
2,524
5,186
2,628
263
2,478
2,708
64,648
0
L
4,257
2,028
0
1,244
8,802
3,521
0
994
7,808
0
34,184
L
Awilix
David7u7
Awilix
3,143
1,495
0
690
9,916
3,116
0
2,011
7,905
0
40,865
W
9,575
5,807
51
5,952
9,657
3,572
390
0
9,657
0
65,592
L
3,428
522
1,954
1,702
7,357
4,061
0
3,211
4,146
25,865
0
L
1,720
0
629
2,830
6,302
1,912
0
3,126
3,176
45,913
0
W
Sylvanus
2,749
1,118
2,590
2,378
5,526
2,986
0
1,477
4,049
14,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
29,589
419
Minions Killed
352
0
Camps Cleared
0
1,263,927
Distance Traveled
1,262,642
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,795
650
104
9
0
237,770
2
W
Susano
7,001
583
78
7
0
302,522
0
L
Sun Wukong
6,579
548
85
7
0
254,258
2
W
Anubis
7,726
644
111
9
0
234,754
1
L
Ishtar
5,286
441
56
5
0
238,246
1
L
Awilix
5,835
486
83
7
0
301,644
0
W
Chiron
8,049
671
106
9
0
243,530
5
L
Yemoja
5,744
479
34
3
0
237,504
2
L
Hel
6,145
512
94
8
0
230,990
2
W
Sylvanus
6,700
558
20
2
0
245,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role