Player Matchup

Cthulhu
Cthulhu
FallenJudgement
Cthulhu
Level 126
God Stats
3W - 5L
1,472 SR
Queue Stats
133W - 135L
1,574 Elo+
Solo
Thanatos
Thanatos
NotSubstantial
Thanatos
Level 117
God Stats
27W - 20L
1,574 SR
Queue Stats
294W - 243L
1,595 Elo+
Solo
Chang'e
Chang'e
OhitsAmanda
Chang'e
Level 16
God Stats
10W - 6L
1,548 SR
Queue Stats
32W - 31L
1,633 Elo+
Party 2
Rama
Rama
Tortolel
Rama
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
eggnoring
Aphrodite
Level 117
God Stats
119W - 88L
1,761 SR
Queue Stats
214W - 223L
1,634 Elo+
Party 2
Team Averages
Level 81
1,571 SR
1,587 Elo+

VS

Team Averages
Level 92
1,648 SR
1,590 Elo+
Morgan Le Fay
Morgan Le Fay
BaseVegeta1
Morgan Le Fay
Level 75
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 129L
1,581 Elo+
Solo
Chang'e
Chang'e
RebelFighterV
Chang'e
Level 125
God Stats
5W - 6L
1,722 SR
Queue Stats
181W - 156L
1,605 Elo+
Party 1
Thanatos
Thanatos
TriageVX
Thanatos
Level 57
God Stats
0W - 1L
1,710 SR
Queue Stats
207W - 175L
1,622 Elo+
Solo
Cupid
Cupid
YungYit
Cupid
Level 104
God Stats
3W - 3L
1,653 SR
Queue Stats
93W - 81L
1,606 Elo+
Solo
Athena
Athena
퐷표푛푔표
Athena
Level 101
God Stats
34W - 23L
1,653 SR
Queue Stats
162W - 169L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,595
660
3,992
7,539
4,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
13
8 / 0 / 1
7,811
781
6,361
8,772
3,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
OhitsAmanda
Chang'e
9
0 / 1 / 4
5,484
548
6,000
7,151
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
3 / 1 / 1
6,912
691
7,980
7,492
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
eggnoring
Aphrodite
9
1 / 0 / 4
6,148
615
3,791
6,700
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaseVegeta1
Morgan Le Fay
9
1 / 1 / 2
5,451
545
5,384
6,471
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
8
0 / 3 / 1
5,109
511
3,941
7,953
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TriageVX
Thanatos
9
0 / 3 / 1
5,425
543
3,563
8,211
3,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
YungYit
Cupid
11
1 / 2 / 0
5,820
582
3,579
7,456
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 1
5,273
527
2,148
10,009
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
3
3
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BaseVegeta1
Morgan Le Fay
1
1
2
2
W
1
1
3
2.5
W
Thanatos
8
0
1
8.5
W
Chang'e
OhitsAmanda
Chang'e
0
1
4
2
L
Chang'e
0
3
1
0.17
W
Rama
3
1
1
3.5
L
Thanatos
TriageVX
Thanatos
0
3
1
0.17
L
Cupid
YungYit
Cupid
1
2
0
0.5
W
Aphrodite
eggnoring
Aphrodite
1
0
4
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,124
Damage
18,615
37,654
Taken
40,100
18,758
Mitigated
16,427
24,593
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BaseVegeta1
Morgan Le Fay
5,384
332
0
1,341
6,471
2,065
0
1,233
5,238
35,953
0
W
3,992
851
0
4,165
7,539
4,499
0
947
6,592
38,888
0
W
Thanatos
6,361
1,094
0
8,140
8,772
3,300
0
2,534
6,238
0
58,494
W
Chang'e
OhitsAmanda
Chang'e
6,000
1,484
796
1,440
7,151
3,008
119
3,762
3,389
36,541
0
L
Chang'e
3,941
137
440
1,730
7,953
2,526
0
3,899
4,054
29,285
0
W
Rama
7,980
6,502
0
2,469
7,492
3,434
640
1,534
5,958
0
61,543
L
Thanatos
TriageVX
Thanatos
3,563
905
0
5,277
8,211
3,870
0
3,897
4,314
0
31,147
L
Cupid
YungYit
Cupid
3,579
2,000
87
2,784
7,456
2,638
0
533
6,923
0
41,600
W
Aphrodite
eggnoring
Aphrodite
3,791
760
3,545
4,038
6,700
4,517
107
2,696
4,004
22,111
0
L
2,148
1,103
214
1,788
10,009
5,328
0
4,221
5,788
16,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
27,078
367
Minions Killed
265
0
Camps Cleared
0
1,079,358
Distance Traveled
1,084,005
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,451
545
62
6
0
231,525
0
W
Cthulhu
6,595
660
62
6
0
206,225
3
W
Thanatos
7,811
781
100
10
0
249,275
0
W
Chang'e
5,484
548
68
7
0
228,677
0
L
Chang'e
5,109
511
51
5
0
229,586
0
W
Rama
6,912
691
103
10
0
196,906
0
L
Thanatos
5,425
543
58
6
0
198,265
2
L
Cupid
5,820
582
78
8
0
210,959
0
W
Aphrodite
6,148
615
34
3
0
198,275
4
L
Athena
5,273
527
16
2
0
213,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role