Player Matchup

Izanami
Izanami
Hondosneaz
Izanami
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,231 Elo+
Party 4
Aphrodite
Aphrodite
Jeudemerd
Aphrodite
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Awilix
Awilix
Oviduc
Awilix
Level 28
God Stats
4W - 8L
1,466 SR
Queue Stats
104W - 85L
1,453 Elo+
Party 1
Chaac
Chaac
TheFridgeSamaYT
Chaac
Level 101
God Stats
0W - 1L
1,499 SR
Queue Stats
126W - 117L
1,457 Elo+
Solo
He Bo
He Bo
darkmaskk
He Bo
Level 97
God Stats
4W - 7L
1,502 SR
Queue Stats
107W - 82L
1,453 Elo+
Party 1
Team Averages
Level 60
1,493 SR
1,419 Elo+

VS

Team Averages
Level 67
1,571 SR
1,428 Elo+
Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Agentealex_62
Jormungandr
Level 83
God Stats
4W - 2L
1,691 SR
Queue Stats
56W - 64L
1,348 Elo+
Party 2
Merlin
Merlin
ArturoBP
Merlin
Level 56
God Stats
3W - 3L
1,441 SR
Queue Stats
76W - 73L
1,345 Elo+
Party 2
Bacchus
Bacchus
Chorti
Bacchus
Level 65
God Stats
2W - 0L
1,725 SR
Queue Stats
19W - 20L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hondosneaz
Izanami
7
0 / 3 / 0
4,593
459
1,020
4,256
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Jeudemerd
Aphrodite
3
0 / 2 / 0
3,653
365
24
1,738
1,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Oviduc
Awilix
9
3 / 0 / 0
5,142
514
2,245
3,190
1,027
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
4,871
487
2,252
8,111
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
darkmaskk
He Bo
9
1 / 4 / 1
5,086
509
3,629
6,793
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 2 / 1
6,352
635
2,253
6,516
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
 
Heimdallr
9
5 / 0 / 1
5,952
595
4,259
3,989
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Agentealex_62
Jormungandr
9
2 / 1 / 0
5,761
576
4,432
5,607
3,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
ArturoBP
Merlin
9
2 / 2 / 1
5,622
562
3,201
4,287
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Chorti
Bacchus
8
0 / 0 / 5
5,930
593
2,756
5,752
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
5
Kills
11
11
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
1
1.25
W
Heimdallr
 
Heimdallr
5
0
1
5.5
W
Jormungandr
Agentealex_62
Jormungandr
2
1
0
2
W
Merlin
ArturoBP
Merlin
2
2
1
1.25
W
Bacchus
Chorti
Bacchus
0
0
5
2.5
L
Izanami
Hondosneaz
Izanami
0
3
0
0
L
Aphrodite
Jeudemerd
Aphrodite
0
2
0
0
L
Awilix
Oviduc
Awilix
3
0
0
3
L
1
2
0
0.5
L
He Bo
darkmaskk
He Bo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,170
Damage
16,901
24,088
Taken
26,151
10,914
Mitigated
12,254
4,973
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,253
513
0
500
6,516
2,283
0
655
5,861
0
46,490
W
Heimdallr
 
Heimdallr
4,259
1,547
0
1,362
3,989
1,332
296
45
3,944
0
24,491
W
Jormungandr
Agentealex_62
Jormungandr
4,432
2,162
0
1,182
5,607
3,429
152
0
5,607
32,768
0
W
Merlin
ArturoBP
Merlin
3,201
56
0
720
4,287
1,536
518
2,929
1,358
37,971
0
W
Bacchus
Chorti
Bacchus
2,756
543
119
2,000
5,752
3,674
319
24
5,728
20,763
0
L
Izanami
Hondosneaz
Izanami
1,020
859
0
646
4,256
1,252
0
705
3,551
0
21,807
L
Aphrodite
Jeudemerd
Aphrodite
24
24
0
57
1,738
1,026
0
709
1,029
1,567
0
L
Awilix
Oviduc
Awilix
2,245
888
0
1,673
3,190
1,027
0
276
2,914
0
14,933
L
2,252
644
0
1,387
8,111
5,364
0
5,303
2,795
0
22,210
L
He Bo
darkmaskk
He Bo
3,629
183
0
1,210
6,793
2,245
0
3,383
3,410
26,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,345
Gold Earned
29,617
140
Minions Killed
249
0
Camps Cleared
0
884,906
Distance Traveled
980,266
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,352
635
75
8
0
260,318
0
W
Heimdallr
5,952
595
43
4
0
194,969
2
W
Jormungandr
5,761
576
48
5
0
166,962
1
W
Merlin
5,622
562
49
5
0
183,062
0
W
Bacchus
5,930
593
34
3
0
174,955
2
L
Izanami
4,593
459
29
3
0
127,713
0
L
Aphrodite
3,653
365
5
1
0
108,580
0
L
Awilix
5,142
514
39
4
0
222,090
0
L
Chaac
4,871
487
29
3
0
219,064
4
L
He Bo
5,086
509
38
4
0
207,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role