Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Resonades
Cu Chulainn
Level 70
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 98L
1,590 Elo+
Party 1
Sol
Sol
Roric
Sol
Level 106
God Stats
0W - 1L
1,409 SR
Queue Stats
81W - 59L
1,628 Elo+
Party 1
Team Averages
Level 99
1,470 SR
1,573 Elo+

VS

Team Averages
Level 96
1,478 SR
1,543 Elo+
Anubis
Anubis
Bladerang98
Anubis
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 84L
1,498 Elo+
Party 2
Hercules
Hercules
Lineman101
Hercules
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,594 Elo+
Party 2
Bastet
Bastet
Zetzori
Bastet
Level 68
God Stats
17W - 15L
1,434 SR
Queue Stats
137W - 144L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 4 / 1
9,572
870
9,169
14,559
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Resonades
Cu Chulainn
13
1 / 6 / 2
7,823
711
4,216
12,396
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Roric
Sol
12
1 / 3 / 4
7,873
716
7,853
10,752
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 3 / 6
8,633
785
9,378
8,152
4,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Lineman101
Hercules
15
3 / 2 / 5
9,298
845
7,462
9,671
10,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Zetzori
Bastet
15
7 / 1 / 4
9,567
870
13,690
9,503
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
13
13
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
4
1
1.13
W
Anubis
3
3
6
2
W
Hercules
Lineman101
Hercules
3
2
5
2.75
L
Cu Chulainn
Resonades
Cu Chulainn
1
6
2
0.33
L
Sol
Roric
Sol
1
3
4
1
W
Bastet
Zetzori
Bastet
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,238
Damage
30,530
37,707
Taken
27,326
13,195
Mitigated
18,033
8,884
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,169
5,219
0
3,290
14,559
4,211
290
4,485
9,848
0
37,273
W
Anubis
9,378
122
183
2,132
8,152
4,038
449
3,559
4,555
35,460
0
W
Hercules
Lineman101
Hercules
7,462
1,805
0
2,048
9,671
10,043
913
2,821
6,619
0
36,766
L
Cu Chulainn
Resonades
Cu Chulainn
4,216
1,457
135
1,570
12,396
6,053
0
3,282
8,906
0
18,224
L
Sol
Roric
Sol
7,853
1,784
0
3,889
10,752
2,931
65
1,946
8,608
38,006
0
W
Bastet
Zetzori
Bastet
13,690
2,753
0
1,614
9,503
3,952
1,463
1,530
7,718
0
32,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
27,498
140
Minions Killed
151
0
Camps Cleared
0
593,239
Distance Traveled
663,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,572
870
70
6
0
201,072
0
W
Anubis
8,633
785
51
5
0
192,352
0
W
Hercules
9,298
845
64
6
0
219,838
0
L
Cu Chulainn
7,823
711
26
2
0
193,631
0
L
Sol
7,873
716
44
4
0
198,536
0
W
Bastet
9,567
870
36
3
0
251,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role