Player Matchup

Baron Samedi
Baron Samedi
Ellievira
Baron Samedi
Level 148
God Stats
11W - 4L
1,824 SR
Queue Stats
137W - 109L
1,600 Elo+
Party 2
Izanami
Izanami
Greywyyn
Izanami
Level 124
God Stats
11W - 9L
1,637 SR
Queue Stats
134W - 106L
1,598 Elo+
Party 2
Thanatos
Thanatos
MrBreeder
Thanatos
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 23L
1,660 Elo+
Party 2
Team Averages
Level 92
1,654 SR
1,619 Elo+

VS

Team Averages
Level 81
1,614 SR
1,578 Elo+
Ah Puch
Ah Puch
Longinuslsssss
Ah Puch
Level 5
God Stats
2W - 0L
1,733 SR
Queue Stats
31W - 3L
1,685 Elo+
Party 1
Bacchus
Bacchus
TENMA0
Bacchus
Level 122
God Stats
6W - 2L
1,843 SR
Queue Stats
85W - 109L
1,327 Elo+
Solo
Medusa
Medusa
arKadium666
Medusa
Level 116
God Stats
4W - 0L
1,265 SR
Queue Stats
117W - 40L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ellievira
Baron Samedi
13
0 / 2 / 4
8,069
734
5,121
8,533
7,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Greywyyn
Izanami
13
3 / 5 / 1
7,938
722
9,401
9,970
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
MrBreeder
Thanatos
11
3 / 5 / 3
7,634
694
5,812
12,535
7,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
8,059
733
8,044
5,916
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TENMA0
Bacchus
14
1 / 1 / 9
8,031
730
4,858
9,447
10,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
15
10 / 2 / 2
10,022
911
12,770
9,698
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
12
12
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ellievira
Baron Samedi
0
2
4
1
L
Izanami
Greywyyn
Izanami
3
5
1
0.7
W
1
3
6
1.33
L
Thanatos
MrBreeder
Thanatos
3
5
3
0.9
W
Bacchus
TENMA0
Bacchus
1
1
9
5.5
W
Medusa
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,334
Damage
25,672
31,038
Taken
25,061
19,953
Mitigated
17,082
9,267
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ellievira
Baron Samedi
5,121
762
673
2,696
8,533
7,917
204
3,958
4,575
19,457
0
L
Izanami
Greywyyn
Izanami
9,401
6,918
0
1,669
9,970
5,018
680
4,252
5,718
0
41,362
W
8,044
546
0
484
5,916
1,867
303
1,056
4,860
33,337
0
L
Thanatos
MrBreeder
Thanatos
5,812
1,816
0
4,229
12,535
7,018
0
4,743
7,792
0
23,155
W
Bacchus
TENMA0
Bacchus
4,858
416
153
1,707
9,447
10,867
305
2,631
6,816
8,729
0
W
Medusa
12,770
7,720
0
2,832
9,698
4,348
2,156
1,464
8,234
0
44,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,641
Gold Earned
26,112
133
Minions Killed
116
0
Camps Cleared
0
563,784
Distance Traveled
583,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,069
734
35
3
0
190,716
0
L
Izanami
7,938
722
69
6
0
186,757
0
W
Ah Puch
8,059
733
52
5
0
173,866
0
L
Thanatos
7,634
694
29
3
0
186,311
0
W
Bacchus
8,031
730
3
0
0
217,924
0
W
Medusa
10,022
911
61
6
0
192,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role