Player Matchup

Morgan Le Fay
Morgan Le Fay
Code Jefe
Morgan Le Fay
Level 140
God Stats
1W - 1L
1,293 SR
Queue Stats
82W - 82L
1,485 Elo+
Solo
Martichoras
Martichoras
HotRodSlick
Martichoras
Level 128
God Stats
1W - 1L
1,309 SR
Queue Stats
47W - 40L
1,595 Elo+
Party 1
Geb
Geb
MrBusterCherry
Geb
Level 97
God Stats
4W - 1L
1,732 SR
Queue Stats
98W - 82L
1,582 Elo+
Party 1
Thanatos
Thanatos
Raben1478
Thanatos
Level 121
God Stats
3W - 1L
1,762 SR
Queue Stats
309W - 332L
1,517 Elo+
Solo
Yemoja
Yemoja
SaruKamii
Yemoja
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
198W - 196L
1,616 Elo+
Solo
Team Averages
Level 126
1,519 SR
1,559 Elo+

VS

Team Averages
Level 113
1,439 SR
1,594 Elo+
Da Ji
Da Ji
BizzonPowered
Da Ji
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,709 Elo+
Party 2
Ullr
Ullr
BladeShark
Ullr
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 17L
1,672 Elo+
Party 2
Osiris
Osiris
Kohsta
Osiris
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 63L
1,638 Elo+
Party 2
Thor
Thor
TheOneNinja96
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,417 Elo+
Party 2
Yemoja
Yemoja
threezee
Yemoja
Level 106
God Stats
2W - 3L
1,193 SR
Queue Stats
152W - 161L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Code Jefe
Morgan Le Fay
20
10 / 1 / 7
13,250
779
20,970
12,045
10,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
HotRodSlick
Martichoras
18
1 / 1 / 12
11,018
648
13,079
9,085
5,864
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 5 / 14
11,686
687
14,044
26,703
48,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Raben1478
Thanatos
18
7 / 8 / 10
12,157
715
15,748
18,581
10,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
SaruKamii
Yemoja
17
1 / 2 / 14
11,129
655
6,950
15,737
13,606
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 8
9,945
585
13,608
16,197
9,089
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 9
10,328
608
11,380
14,629
8,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Kohsta
Osiris
15
2 / 4 / 8
9,208
542
8,813
15,101
18,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 7 / 7
10,294
606
10,053
17,764
9,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
threezee
Yemoja
20
1 / 1 / 14
11,216
660
9,447
15,519
16,162
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
63
21
Kills
17
17
Deaths
21
57
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
L
3
4
9
1.88
W
Morgan Le Fay
Code Jefe
Morgan Le Fay
10
1
7
13.5
W
Martichoras
HotRodSlick
Martichoras
1
1
12
7
L
Osiris
Kohsta
Osiris
2
4
8
1.5
W
2
5
14
1.8
W
Thanatos
Raben1478
Thanatos
7
8
10
1.5
W
Yemoja
SaruKamii
Yemoja
1
2
14
4
L
6
7
7
1.36
L
Yemoja
threezee
Yemoja
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,791
Damage
53,301
82,151
Taken
79,210
89,148
Mitigated
62,140
38,396
Healing
25,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,608
5,643
2,515
2,928
16,197
9,089
0
9,008
7,037
0
20,576
L
11,380
4,737
3,090
2,625
14,629
8,145
0
9,256
5,126
0
24,905
W
Morgan Le Fay
Code Jefe
Morgan Le Fay
20,970
1,364
152
1,050
12,045
10,718
1,762
2,112
9,933
44,796
0
W
Martichoras
HotRodSlick
Martichoras
13,079
6,966
0
1,185
9,085
5,864
1,354
1,047
8,038
0
37,532
L
Osiris
Kohsta
Osiris
8,813
1,907
0
1,301
15,101
18,889
0
6,920
7,977
0
17,232
W
14,044
1,285
3,179
3,070
26,703
48,661
835
3,400
23,303
26,626
0
W
Thanatos
Raben1478
Thanatos
15,748
4,576
1,145
6,140
18,581
10,299
3,193
1,484
17,097
0
19,343
W
Yemoja
SaruKamii
Yemoja
6,950
2,578
16,206
6,269
15,737
13,606
992
1,404
14,333
19,418
0
L
10,053
1,078
0
521
17,764
9,855
0
9,517
8,099
0
19,213
L
Yemoja
threezee
Yemoja
9,447
1,893
8,141
4,363
15,519
16,162
0
5,945
9,007
25,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,240
Gold Earned
50,991
156
Minions Killed
103
0
Camps Cleared
0
1,524,737
Distance Traveled
1,537,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,945
585
14
1
0
297,501
0
L
Ullr
10,328
608
32
2
0
340,738
0
W
Morgan Le Fay
13,250
779
60
4
0
350,453
0
W
Martichoras
11,018
648
33
2
0
321,737
0
L
Osiris
9,208
542
10
1
0
314,253
0
W
Geb
11,686
687
21
1
0
317,918
0
W
Thanatos
12,157
715
11
1
0
274,456
0
W
Yemoja
11,129
655
31
2
0
260,173
0
L
Thor
10,294
606
15
1
0
287,404
0
L
Yemoja
11,216
660
32
2
0
297,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role