Player Matchup

Chang'e
Chang'e
Loki6182
Chang'e
Level 29
God Stats
0W - 2L
1,204 SR
Queue Stats
64W - 53L
1,576 Elo+
Solo
Amaterasu
Amaterasu
Mythorael
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,537 Elo+
Party 2
Ymir
Ymir
RequiZItorX
Ymir
Level 66
God Stats
2W - 1L
1,841 SR
Queue Stats
71W - 58L
1,547 Elo+
Party 2
Persephone
Persephone
Tainted1
Persephone
Level 77
God Stats
2W - 6L
1,475 SR
Queue Stats
262W - 253L
1,558 Elo+
Solo
Poseidon
Poseidon
ismeone
Poseidon
Level 120
God Stats
2W - 2L
1,698 SR
Queue Stats
100W - 95L
1,524 Elo+
Solo
Team Averages
Level 76
1,544 SR
1,549 Elo+

VS

Team Averages
Level 78
1,497 SR
1,554 Elo+
Guan Yu
Guan Yu
Atherus42
Guan Yu
Level 99
God Stats
6W - 4L
1,708 SR
Queue Stats
204W - 167L
1,556 Elo+
Solo
Loki
Loki
Generalian
Loki
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,467 Elo+
Solo
Jing Wei
Jing Wei
JDowg187
Jing Wei
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,394 Elo+
Party 1
Cerberus
Cerberus
Weavi
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,655 Elo+
Party 1
Zhong Kui
Zhong Kui
lVladden
Zhong Kui
Level 54
God Stats
1W - 0L
1,276 SR
Queue Stats
19W - 13L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Loki6182
Chang'e
15
2 / 4 / 8
8,350
642
15,230
16,588
11,013
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Mythorael
Amaterasu
12
0 / 4 / 10
7,432
572
7,225
16,177
18,400
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 8
8,713
670
9,957
18,535
20,637
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Tainted1
Persephone
18
3 / 2 / 7
9,895
761
18,520
9,366
5,539
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
ismeone
Poseidon
15
3 / 3 / 5
8,544
657
22,601
10,773
4,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Atherus42
Guan Yu
15
1 / 1 / 14
9,453
727
6,020
19,198
19,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
4 / 5 / 7
9,191
707
13,061
11,698
6,456
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
JDowg187
Jing Wei
18
2 / 0 / 13
9,753
750
9,226
12,502
7,465
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
Weavi
Cerberus
16
4 / 3 / 10
10,092
776
12,973
23,573
27,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
lVladden
Zhong Kui
17
6 / 1 / 10
9,736
749
20,971
15,765
17,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
10
Kills
17
18
Deaths
10
38
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Atherus42
Guan Yu
1
1
14
8
W
4
5
7
1.5
W
Jing Wei
JDowg187
Jing Wei
2
0
13
8.5
L
Chang'e
Loki6182
Chang'e
2
4
8
1.5
L
Amaterasu
Mythorael
Amaterasu
0
4
10
1.25
L
2
5
8
1.2
L
Persephone
Tainted1
Persephone
3
2
7
3.25
W
Cerberus
Weavi
Cerberus
4
3
10
3
L
Poseidon
ismeone
Poseidon
3
3
5
1.83
W
Zhong Kui
lVladden
Zhong Kui
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,533
Damage
62,251
71,439
Taken
82,736
59,790
Mitigated
78,550
28,764
Healing
57,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Atherus42
Guan Yu
6,020
694
22,588
12,143
19,198
19,900
115
15,018
3,770
0
8,456
W
13,061
1,767
592
298
11,698
6,456
0
7,994
3,581
0
23,232
W
Jing Wei
JDowg187
Jing Wei
9,226
7,022
3,333
2,622
12,502
7,465
480
10,213
1,807
0
34,985
L
Chang'e
Loki6182
Chang'e
15,230
1,608
8,305
6,188
16,588
11,013
242
7,700
8,888
28,431
0
L
Amaterasu
Mythorael
Amaterasu
7,225
1,772
472
1,572
16,177
18,400
0
8,701
7,476
304
9,723
L
9,957
973
1,912
1,428
18,535
20,637
79
10,004
8,531
17,394
0
L
Persephone
Tainted1
Persephone
18,520
1,596
765
2,039
9,366
5,539
0
3,614
5,732
34,648
0
W
Cerberus
Weavi
Cerberus
12,973
990
500
7,898
23,573
27,139
0
19,064
3,818
25,573
0
L
Poseidon
ismeone
Poseidon
22,601
3,914
2,114
3,969
10,773
4,201
144
3,908
6,865
36,721
0
W
Zhong Kui
lVladden
Zhong Kui
20,971
2,341
2,991
4,931
15,765
17,590
499
12,688
2,666
32,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
48,225
127
Minions Killed
145
0
Camps Cleared
0
1,102,291
Distance Traveled
1,257,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,453
727
3
0
0
274,223
0
W
Loki
9,191
707
23
2
0
237,405
0
W
Jing Wei
9,753
750
56
4
0
247,207
0
L
Chang'e
8,350
642
38
3
0
211,662
0
L
Amaterasu
7,432
572
10
1
0
228,115
0
L
Ymir
8,713
670
6
0
0
206,639
0
L
Persephone
9,895
761
37
3
0
237,852
0
W
Cerberus
10,092
776
29
2
0
248,245
0
L
Poseidon
8,544
657
36
3
0
218,023
0
W
Zhong Kui
9,736
749
34
3
0
250,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role