Player Matchup

Anubis
Anubis
HannaO
Anubis
Level 81
God Stats
39W - 23L
1,706 SR
Queue Stats
81W - 53L
1,636 Elo+
Party 1
Ao Kuang
Ao Kuang
TopLee
Ao Kuang
Level 190
God Stats
3W - 7L
1,429 SR
Queue Stats
122W - 109L
1,637 Elo+
Party 1
Cliodhna
Cliodhna
Twink4Prez2024
Cliodhna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 91L
1,473 Elo+
Party 1
Ishtar
Ishtar
laglag0
Ishtar
Level 148
God Stats
15W - 9L
1,705 SR
Queue Stats
329W - 316L
1,540 Elo+
Party 3
Hel
Hel
mightyergo
Hel
Level 145
God Stats
7W - 6L
1,615 SR
Queue Stats
152W - 153L
1,546 Elo+
Party 3
Team Averages
Level 135
1,591 SR
1,567 Elo+

VS

Team Averages
Level 133
1,624 SR
1,581 Elo+
Baron Samedi
Baron Samedi
SSLP
Baron Samedi
Level 129
God Stats
28W - 13L
1,661 SR
Queue Stats
263W - 239L
1,537 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SSLP2
Kumbhakarna
Level 121
God Stats
28W - 18L
1,717 SR
Queue Stats
244W - 229L
1,535 Elo+
Party 2
Neith
Neith
TheScaryKiller
Neith
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 101L
1,647 Elo+
Party 2
Gilgamesh
Gilgamesh
Ticmen
Gilgamesh
Level 69
God Stats
1W - 1L
1,822 SR
Queue Stats
4W - 4L
1,653 Elo+
Solo
Chronos
Chronos
saiDeo
Chronos
Level 196
God Stats
2W - 6L
1,420 SR
Queue Stats
274W - 260L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HannaO
Anubis
11
6 / 0 / 5
6,783
678
10,219
9,661
4,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
TopLee
Ao Kuang
10
8 / 0 / 3
6,880
688
5,737
8,591
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
11
3 / 0 / 1
6,928
693
5,012
5,997
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ishtar
laglag0
Ishtar
11
0 / 3 / 2
6,186
619
5,801
7,921
2,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 1 / 9
6,215
622
2,276
4,688
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SSLP
Baron Samedi
7
0 / 8 / 0
4,395
440
4,281
9,861
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SSLP2
Kumbhakarna
7
0 / 3 / 4
4,998
500
3,029
9,357
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 2 / 0
5,680
568
7,558
8,372
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Ticmen
Gilgamesh
7
0 / 4 / 0
4,043
404
2,620
8,119
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chronos
saiDeo
Chronos
5
0 / 1 / 0
4,123
412
2,046
4,445
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
HannaO
Anubis
6
0
5
8.5
L
Baron Samedi
SSLP
Baron Samedi
0
8
0
0
L
Kumbhakarna
SSLP2
Kumbhakarna
0
3
4
0.67
L
4
2
0
2
L
Gilgamesh
Ticmen
Gilgamesh
0
4
0
0
W
Ao Kuang
TopLee
Ao Kuang
8
0
3
9.5
W
Cliodhna
3
0
1
3.5
W
Ishtar
laglag0
Ishtar
0
3
2
0.33
W
1
1
9
5.5
L
Chronos
saiDeo
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
19,534
36,858
Taken
40,154
15,850
Mitigated
18,030
17,836
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
HannaO
Anubis
10,219
565
0
4,776
9,661
4,916
154
4,070
5,310
55,433
0
L
Baron Samedi
SSLP
Baron Samedi
4,281
420
496
1,685
9,861
3,034
0
8,783
1,078
20,936
0
L
Kumbhakarna
SSLP2
Kumbhakarna
3,029
298
145
2,465
9,357
5,842
0
4,417
4,940
17,034
0
L
7,558
3,242
0
2,112
8,372
2,799
0
1,841
6,531
0
44,968
L
Gilgamesh
Ticmen
Gilgamesh
2,620
890
0
679
8,119
5,134
0
301
7,818
0
12,697
W
Ao Kuang
TopLee
Ao Kuang
5,737
1,307
0
1,937
8,591
3,197
56
2,678
5,858
37,586
0
W
Cliodhna
5,012
1,072
0
1,643
5,997
2,144
0
0
5,997
0
47,198
W
Ishtar
laglag0
Ishtar
5,801
4,397
0
2,612
7,921
2,688
0
763
7,158
0
53,139
W
2,276
584
3,890
2,978
4,688
2,905
135
2,142
2,500
12,505
0
L
Chronos
saiDeo
Chronos
2,046
746
0
1,029
4,445
1,221
0
2,890
1,555
16,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
23,239
329
Minions Killed
176
0
Camps Cleared
0
999,825
Distance Traveled
855,556
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,783
678
82
8
0
181,946
0
L
Baron Samedi
4,395
440
43
4
0
186,955
0
L
Kumbhakarna
4,998
500
12
1
0
183,878
2
L
Neith
5,680
568
67
7
0
184,097
0
L
Gilgamesh
4,043
404
22
2
0
189,539
0
W
Ao Kuang
6,880
688
50
5
0
221,071
0
W
Cliodhna
6,928
693
92
9
0
207,998
0
W
Ishtar
6,186
619
92
9
0
186,929
0
W
Hel
6,215
622
13
1
0
201,881
3
L
Chronos
4,123
412
32
3
0
111,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role