Player Matchup

Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Diguifi
Sobek
Level 109
God Stats
3W - 12L
1,162 SR
Queue Stats
15W - 31L
1,191 Elo+
Party 1
Yu Huang
Yu Huang
Ota0202
Yu Huang
Level 128
God Stats
2W - 4L
1,161 SR
Queue Stats
128W - 121L
1,517 Elo+
Solo
Awilix
Awilix
Yaibis
Awilix
Level 98
God Stats
101W - 67L
1,554 SR
Queue Stats
784W - 737L
1,495 Elo+
Solo
Surtr
Surtr
YellowVaca
Surtr
Level 127
God Stats
4W - 7L
1,421 SR
Queue Stats
40W - 42L
1,326 Elo+
Party 1
Team Averages
Level 114
1,360 SR
1,406 Elo+

VS

Team Averages
Level 125
1,540 SR
1,463 Elo+
Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BRONXBR
Susano
Level 126
God Stats
1W - 4L
1,655 SR
Queue Stats
61W - 70L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Duuh-22sk
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,490 Elo+
Solo
Hera
Hera
EolinnMarian
Hera
Level 141
God Stats
6W - 1L
1,677 SR
Queue Stats
35W - 42L
1,391 Elo+
Solo
Hercules
Hercules
Jonic510
Hercules
Level 87
God Stats
34W - 37L
1,368 SR
Queue Stats
191W - 174L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 1 / 0
5,065
507
2,358
5,750
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Diguifi
Sobek
9
2 / 1 / 4
5,930
593
1,762
11,519
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Ota0202
Yu Huang
10
1 / 2 / 4
5,664
566
3,426
5,512
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Yaibis
Awilix
10
4 / 1 / 1
6,219
622
3,992
6,978
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
8
1 / 4 / 2
4,854
485
4,632
9,831
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
1
0 / 0 / 0
3,515
352
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
BRONXBR
Susano
10
1 / 2 / 2
5,587
559
5,546
8,643
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Duuh-22sk
Danzaburou
10
0 / 0 / 0
5,736
574
2,842
4,403
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 4 / 2
5,668
567
5,384
5,316
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Jonic510
Hercules
11
5 / 2 / 1
6,602
660
7,071
9,370
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
7
9
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
1
0
0
L
Atlas
 
Atlas
0
0
0
0
L
Susano
BRONXBR
Susano
1
2
2
1
W
Sobek
Diguifi
Sobek
2
1
4
4
L
Danzaburou
Duuh-22sk
Danzaburou
0
0
0
0
L
1
4
2
0.5
L
Hercules
Jonic510
Hercules
5
2
1
2.75
W
Yu Huang
Ota0202
Yu Huang
1
2
4
1.5
W
Awilix
Yaibis
Awilix
4
1
1
4.5
W
Surtr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,170
Damage
20,843
39,590
Taken
27,732
19,973
Mitigated
12,055
9,032
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,358
1,255
292
3,008
5,750
1,750
34
0
5,724
0
34,440
L
Atlas
 
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Susano
BRONXBR
Susano
5,546
1,992
0
747
8,643
2,991
0
406
8,237
0
39,882
W
Sobek
Diguifi
Sobek
1,762
457
0
3,849
11,519
7,431
0
1,803
9,511
13,826
0
L
Danzaburou
Duuh-22sk
Danzaburou
2,842
849
0
2,717
4,403
1,533
954
385
4,018
0
42,783
L
5,384
1,124
0
500
5,316
2,036
0
3,231
2,085
36,417
0
L
Hercules
Jonic510
Hercules
7,071
2,524
0
3,903
9,370
5,495
0
1,832
7,538
0
39,426
W
Yu Huang
Ota0202
Yu Huang
3,426
681
0
250
5,512
1,786
28
2,313
3,107
41,755
0
W
Awilix
Yaibis
Awilix
3,992
1,429
0
595
6,978
2,222
37
111
6,867
0
38,340
W
Surtr
4,632
2,042
0
1,038
9,831
6,784
34
1,157
8,296
3,170
17,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
27,108
212
Minions Killed
258
0
Camps Cleared
0
1,038,144
Distance Traveled
810,912
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,065
507
51
5
0
168,063
2
L
Atlas
3,515
352
0
0
0
9,911
0
L
Susano
5,587
559
64
6
0
239,505
0
W
Sobek
5,930
593
14
1
0
215,724
0
L
Danzaburou
5,736
574
64
6
0
176,972
0
L
Hera
5,668
567
66
7
0
190,786
0
L
Hercules
6,602
660
64
6
0
193,738
1
W
Yu Huang
5,664
566
63
6
0
201,626
0
W
Awilix
6,219
622
65
7
0
258,460
0
W
Surtr
4,854
485
19
2
0
194,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role