Player Matchup

Hercules
Hercules
KoodlleTTV
Hercules
Level 156
God Stats
34W - 20L
1,844 SR
Queue Stats
202W - 199L
1,586 Elo+
Party 1
Aphrodite
Aphrodite
Minishmagi
Aphrodite
Level 28
God Stats
5W - 0L
1,737 SR
Queue Stats
110W - 96L
1,582 Elo+
Party 1
Thoth
Thoth
Phsy
Thoth
Level 122
God Stats
7W - 6L
1,766 SR
Queue Stats
316W - 312L
1,575 Elo+
Party 1
Team Averages
Level 102
1,782 SR
1,581 Elo+

VS

Team Averages
Level 68
1,569 SR
1,297 Elo+
Ganesha
Ganesha
FanctPantsPanda
Ganesha
Level 27
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 26L
1,190 Elo+
Party 2
Thoth
Thoth
MiniYeets420
Thoth
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 111L
1,494 Elo+
Solo
Camazotz
Camazotz
Red1456
Camazotz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KoodlleTTV
Hercules
16
13 / 0 / 3
10,938
912
21,634
19,807
25,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Minishmagi
Aphrodite
14
1 / 2 / 12
9,654
805
6,154
8,527
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thoth
Phsy
Thoth
14
2 / 1 / 8
9,013
751
12,315
5,776
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,265
689
3,189
17,865
18,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 7 / 1
8,254
688
9,511
15,448
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Red1456
Camazotz
12
1 / 4 / 1
7,307
609
4,159
14,490
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
16
Kills
3
3
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Hercules
KoodlleTTV
Hercules
13
0
3
14.5
L
2
7
1
0.36
W
Aphrodite
Minishmagi
Aphrodite
1
2
12
3.5
W
Thoth
Phsy
Thoth
2
1
8
6
L
Camazotz
Red1456
Camazotz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,103
Damage
16,859
34,110
Taken
47,803
36,790
Mitigated
31,051
20,163
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,189
694
2,025
2,422
17,865
18,943
0
7,193
10,175
10,368
0
W
Hercules
KoodlleTTV
Hercules
21,634
7,606
0
8,811
19,807
25,874
1,122
7,068
12,739
0
37,170
L
9,511
784
75
506
15,448
5,964
0
5,608
9,364
28,795
0
W
Aphrodite
Minishmagi
Aphrodite
6,154
595
6,373
4,763
8,527
8,767
687
4,107
4,420
18,085
0
W
Thoth
Phsy
Thoth
12,315
484
0
216
5,776
2,149
1,262
1,605
4,171
49,494
0
L
Camazotz
Red1456
Camazotz
4,159
1,033
0
1,765
14,490
6,144
0
5,501
8,493
0
19,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
23,826
145
Minions Killed
93
0
Camps Cleared
0
738,057
Distance Traveled
672,696
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,265
689
3
0
0
221,675
0
W
Hercules
10,938
912
30
3
0
262,544
0
L
Thoth
8,254
688
54
5
0
212,994
2
W
Aphrodite
9,654
805
22
2
0
239,545
0
W
Thoth
9,013
751
93
8
0
235,968
0
L
Camazotz
7,307
609
36
3
0
238,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role