Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cowzao
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,494 Elo+
Party 1
Jing Wei
Jing Wei
Settew
Jing Wei
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 31L
1,467 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,492 Elo+

VS

Team Averages
Level 95
1,574 SR
1,464 Elo+
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
L2BadBoy
Ymir
Level 59
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 9L
1,513 Elo+
Solo
Danzaburou
Danzaburou
bom_de_oro
Danzaburou
Level 85
God Stats
2W - 1L
1,543 SR
Queue Stats
94W - 90L
1,474 Elo+
Solo
Anubis
Anubis
federiquin
Anubis
Level 82
God Stats
4W - 2L
1,628 SR
Queue Stats
33W - 45L
1,396 Elo+
Solo
Thanatos
Thanatos
rusasuke
Thanatos
Level 124
God Stats
11W - 13L
1,488 SR
Queue Stats
45W - 61L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 1 / 1
5,718
520
5,239
7,454
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
 
Merlin
10
0 / 4 / 1
5,441
495
2,964
6,873
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
 
Cabrakan
9
0 / 7 / 0
5,380
489
4,932
13,297
7,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Cowzao
Sobek
8
1 / 2 / 3
5,380
489
2,079
8,501
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Settew
Jing Wei
9
1 / 4 / 1
4,952
450
4,141
7,544
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 0 / 2
7,507
682
10,523
6,360
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
8
0 / 1 / 1
5,334
485
963
6,231
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
bom_de_oro
Danzaburou
10
3 / 3 / 2
6,581
598
7,356
6,483
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
federiquin
Anubis
11
3 / 0 / 2
7,011
637
6,154
5,861
2,564
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
rusasuke
Thanatos
12
6 / 2 / 2
7,019
638
6,902
11,664
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
18
18
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
1
2.5
L
Merlin
 
Merlin
0
4
1
0.13
L
Cabrakan
 
Cabrakan
0
7
0
0
W
Skadi
 
Skadi
6
0
2
7
L
Sobek
Cowzao
Sobek
1
2
3
1.25
W
Ymir
0
1
1
0.5
L
Jing Wei
Settew
Jing Wei
1
4
1
0.38
W
Danzaburou
bom_de_oro
Danzaburou
3
3
2
1.33
W
Anubis
federiquin
Anubis
3
0
2
4
W
Thanatos
rusasuke
Thanatos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,355
Damage
31,898
43,669
Taken
36,599
20,869
Mitigated
15,086
8,632
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,239
1,144
0
500
7,454
2,264
0
1,603
5,851
0
32,134
L
Merlin
 
Merlin
2,964
129
0
1,184
6,873
1,589
0
2,721
4,152
32,530
0
L
Cabrakan
 
Cabrakan
4,932
814
0
2,317
13,297
7,860
0
958
12,339
36,412
0
W
Skadi
 
Skadi
10,523
4,577
0
1,390
6,360
2,452
0
4,712
1,648
0
49,714
L
Sobek
Cowzao
Sobek
2,079
273
0
2,605
8,501
6,895
0
1,031
7,470
10,391
0
W
Ymir
963
92
0
1,648
6,231
3,778
0
678
5,553
7,960
0
L
Jing Wei
Settew
Jing Wei
4,141
3,271
0
2,026
7,544
2,261
0
804
6,740
0
32,110
W
Danzaburou
bom_de_oro
Danzaburou
7,356
2,827
0
762
6,483
2,124
160
1,297
5,186
0
42,697
W
Anubis
federiquin
Anubis
6,154
287
0
3,397
5,861
2,564
620
1,588
4,273
49,248
0
W
Thanatos
rusasuke
Thanatos
6,902
1,735
0
9,374
11,664
4,168
0
1,700
9,964
0
48,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
33,452
251
Minions Killed
316
0
Camps Cleared
0
1,069,625
Distance Traveled
1,087,802
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,718
520
53
5
0
267,414
0
L
Merlin
5,441
495
67
6
0
199,971
0
L
Cabrakan
5,380
489
60
5
0
176,274
0
W
Skadi
7,507
682
75
7
0
202,721
2
L
Sobek
5,380
489
18
2
0
222,513
0
W
Ymir
5,334
485
10
1
0
208,714
0
L
Jing Wei
4,952
450
53
5
0
203,453
6
W
Danzaburou
6,581
598
66
6
0
200,636
0
W
Anubis
7,011
637
84
8
0
218,000
0
W
Thanatos
7,019
638
81
7
0
257,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role