Player Matchup

Aphrodite
Aphrodite
Bronze III
Mjølmir
Aphrodite
Bronze III
Level 108
God Stats
1W - 0L
1,338 SR
Queue Stats
1W - 3L
1,381 MMR
Party 2
He Bo
He Bo
Silver II
XxNuubzxX
He Bo
Silver II
Level 101
God Stats
3W - 3L
1,099 SR
Queue Stats
26W - 23L
1,367 MMR
Party 2
Bastet
Bastet
Bronze III
kiyuTG
Bastet
Bronze III
Level 69
God Stats
1W - 1L
1,613 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,350 SR
1,416 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,494 SR
1,352 MMR
Danzaburou
Danzaburou
Bronze III
AlGreen94
Danzaburou
Bronze III
Level 67
God Stats
4W - 4L
1,605 SR
Queue Stats
9W - 13L
1,278 MMR
Party 1
Surtr
Surtr
Bronze III
DA-Juliian
Surtr
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
mr wolf5
Merlin
Bronze III
Level 68
God Stats
3W - 6L
1,377 SR
Queue Stats
9W - 13L
1,278 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mjølmir
Aphrodite
17
1 / 0 / 10
12,170
761
4,689
7,366
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
XxNuubzxX
He Bo
18
7 / 1 / 5
12,275
767
17,809
13,815
9,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
kiyuTG
Bastet
18
4 / 1 / 8
11,771
736
12,864
12,428
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ArachneSusanoBakasuraAnubisGanesha

VS

Bans
IzanamiTyrChaacPoseidonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlGreen94
Danzaburou
15
1 / 4 / 1
10,431
652
8,210
14,870
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
14
0 / 4 / 2
9,307
582
5,226
15,243
13,813
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
mr wolf5
Merlin
15
1 / 4 / 1
9,766
610
9,605
10,195
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlGreen94
Danzaburou
1
4
1
0.38
L
Surtr
0
4
2
0.25
W
Aphrodite
Mjølmir
Aphrodite
1
0
10
6
W
He Bo
XxNuubzxX
He Bo
7
1
5
9.5
W
Bastet
kiyuTG
Bastet
4
1
8
8
L
Merlin
mr wolf5
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,362
Damage
23,041
33,609
Taken
40,308
23,551
Mitigated
22,417
18,108
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlGreen94
Danzaburou
8,210
3,180
231
3,244
14,870
4,968
0
6,727
8,143
0
41,619
L
Surtr
5,226
1,144
582
2,868
15,243
13,813
0
10,220
5,023
533
20,638
W
Aphrodite
Mjølmir
Aphrodite
4,689
660
7,647
6,018
7,366
7,133
825
2,471
4,658
35,306
0
W
He Bo
XxNuubzxX
He Bo
17,809
1,036
0
1,241
13,815
9,903
1,257
3,845
9,302
82,561
0
W
Bastet
kiyuTG
Bastet
12,864
3,255
0
3,202
12,428
6,515
1,051
3,461
8,622
0
57,240
L
Merlin
mr wolf5
Merlin
9,605
287
0
750
10,195
3,636
0
5,646
4,549
53,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
29,504
245
Minions Killed
190
0
Camps Cleared
0
1,007,130
Distance Traveled
765,019
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,431
652
74
5
0
259,455
0
L
Surtr
9,307
582
35
2
0
249,990
2
W
Aphrodite
12,170
761
61
4
0
309,184
2
W
He Bo
12,275
767
113
7
0
325,546
0
W
Bastet
11,771
736
71
4
0
372,400
4
L
Merlin
9,766
610
81
5
0
255,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role