Player Matchup

Nu Wa
Nu Wa
DarkBornPhoenix
Nu Wa
Level 124
God Stats
122W - 66L
1,750 SR
Queue Stats
220W - 146L
1,531 Elo+
Solo
Fafnir
Fafnir
Duckman EL
Fafnir
Level 126
God Stats
0W - 1L
1,572 SR
Queue Stats
24W - 17L
1,526 Elo+
Solo
Nike
Nike
EmperorPaine
Nike
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
N7-Clank
Jing Wei
Level 83
God Stats
1W - 2L
1,150 SR
Queue Stats
83W - 70L
1,588 Elo+
Solo
Janus
Janus
elcuadraoo
Janus
Level 185
God Stats
20W - 36L
1,117 SR
Queue Stats
561W - 574L
1,470 Elo+
Solo
Team Averages
Level 134
1,418 SR
1,523 Elo+

VS

Team Averages
Level 109
1,563 SR
1,488 Elo+
Charybdis
Charybdis
Ahatshiro
Charybdis
Level 155
God Stats
1W - 1L
1,636 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 1
Chaac
Chaac
Bubbsfire
Chaac
Level 146
God Stats
20W - 12L
1,673 SR
Queue Stats
161W - 156L
1,529 Elo+
Solo
Ah Puch
Ah Puch
CorporalGAEL
Ah Puch
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 181L
1,461 Elo+
Solo
Aphrodite
Aphrodite
Cyaran
Aphrodite
Level 37
God Stats
3W - 3L
1,526 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 1
Odin
Odin
SteamierSteam20
Odin
Level 152
God Stats
4W - 2L
1,481 SR
Queue Stats
172W - 176L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,087
809
9,937
8,556
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Duckman EL
Fafnir
12
0 / 5 / 2
6,814
681
5,323
17,733
15,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 1 / 0
7,567
757
4,879
9,634
8,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
N7-Clank
Jing Wei
13
0 / 1 / 2
7,088
709
8,534
7,902
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
12
0 / 4 / 1
6,877
688
9,614
9,111
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ahatshiro
Charybdis
15
6 / 0 / 4
8,526
853
13,394
10,323
6,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Bubbsfire
Chaac
15
1 / 0 / 5
8,079
808
10,048
11,509
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
CorporalGAEL
Ah Puch
14
0 / 0 / 4
7,851
785
5,770
4,473
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Aphrodite
Cyaran
Aphrodite
14
1 / 1 / 7
8,161
816
5,320
10,351
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 4
8,132
813
12,196
11,938
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
13
13
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ahatshiro
Charybdis
6
0
4
8
W
Chaac
Bubbsfire
Chaac
1
0
5
3.5
W
Ah Puch
CorporalGAEL
Ah Puch
0
0
4
2
W
Aphrodite
Cyaran
Aphrodite
1
1
7
4.5
L
1
2
1
0.75
L
Fafnir
Duckman EL
Fafnir
0
5
2
0.2
L
2
1
0
2
L
Jing Wei
N7-Clank
Jing Wei
0
1
2
1
W
5
2
4
3.5
L
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,287
Damage
46,728
52,936
Taken
48,594
34,904
Mitigated
38,679
13,056
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ahatshiro
Charybdis
13,394
7,258
0
3,159
10,323
6,452
1,620
4,484
5,839
0
39,439
W
Chaac
Bubbsfire
Chaac
10,048
2,024
0
5,201
11,509
8,223
343
6,431
5,078
0
39,727
W
Ah Puch
CorporalGAEL
Ah Puch
5,770
253
0
1,182
4,473
1,595
291
2,852
1,621
30,269
0
W
Aphrodite
Cyaran
Aphrodite
5,320
540
4,634
5,701
10,351
10,062
363
6,053
4,298
11,622
0
L
9,937
2,471
337
1,397
8,556
3,936
44
1,816
6,478
40,235
0
L
Fafnir
Duckman EL
Fafnir
5,323
2,626
0
5,130
17,733
15,094
0
4,359
13,123
10,186
0
L
4,879
853
0
2,376
9,634
8,533
0
2,725
6,789
702
18,841
L
Jing Wei
N7-Clank
Jing Wei
8,534
6,064
0
1,390
7,902
3,444
0
1,855
5,906
0
24,637
W
12,196
1,435
0
3,054
11,938
12,347
86
5,471
6,467
1,345
21,898
L
Janus
9,614
458
364
2,062
9,111
3,897
0
1,608
7,270
27,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,433
Gold Earned
40,749
209
Minions Killed
230
0
Camps Cleared
0
991,942
Distance Traveled
1,025,584
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,526
853
54
5
0
210,304
0
W
Chaac
8,079
808
68
7
0
219,110
4
W
Ah Puch
7,851
785
69
7
0
169,424
0
W
Aphrodite
8,161
816
18
2
0
216,866
0
L
Nu Wa
8,087
809
69
7
0
218,950
3
L
Fafnir
6,814
681
7
1
0
182,109
0
L
Nike
7,567
757
46
5
0
197,381
0
L
Jing Wei
7,088
709
36
4
0
209,784
0
W
Odin
8,132
813
21
2
0
209,880
0
L
Janus
6,877
688
51
5
0
183,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role