Player Matchup

Kuzenbo
Kuzenbo
Platinum V
GODLIKE_GANNICUS
Kuzenbo
Platinum V
Level 207
God Stats
18W - 19L
1,562 SR
Queue Stats
159W - 144L
1,582 MMR
Party 1
Thoth
Thoth
Platinum II
Godlike_Thanatos
Thoth
Platinum II
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 329L
1,661 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
i_ixXChrisXxi_i
Ne Zha
Platinum III
Level 262
God Stats
14W - 10L
1,610 SR
Queue Stats
324W - 382L
1,797 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 211
1,557 SR
1,680 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,712 SR
1,649 MMR
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
LovelyTiny
Morgan Le Fay
Bronze III
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold II
Zyon
Medusa
Gold II
Level 259
God Stats
16W - 0L
2,137 SR
Queue Stats
184W - 9L
1,947 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,712
671
4,301
16,105
17,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 0
6,516
652
3,567
10,783
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 0
6,582
658
4,376
10,408
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MartichorasHerculesGuan YuAphrodite

VS

Bans
Ao KuangAtlasOdinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 14
9,105
911
2,677
10,136
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
LovelyTiny
Morgan Le Fay
14
6 / 0 / 8
9,035
904
12,717
5,451
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Zyon
Medusa
15
11 / 0 / 4
9,755
976
17,940
6,081
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
17
17
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
14
7
L
0
5
0
0
L
0
7
0
0
W
Morgan Le Fay
LovelyTiny
Morgan Le Fay
6
0
8
10
W
Medusa
Zyon
Medusa
11
0
4
13
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,244
Damage
33,334
37,296
Taken
21,668
26,759
Mitigated
15,765
4,446
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,677
166
409
4,617
10,136
10,620
167
2,498
7,638
18,838
0
L
4,301
1,528
763
2,649
16,105
17,969
22
6,106
9,684
13,331
0
L
3,567
93
0
142
10,783
4,088
0
5,033
5,479
22,011
0
W
Morgan Le Fay
LovelyTiny
Morgan Le Fay
12,717
1,479
0
1,021
5,451
2,486
814
1,931
3,520
40,736
0
W
Medusa
Zyon
Medusa
17,940
10,925
0
2,558
6,081
2,659
2,245
3,460
2,621
0
55,892
L
4,376
612
0
892
10,408
4,702
0
3,552
6,709
0
26,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,810
Gold Earned
27,895
106
Minions Killed
188
0
Camps Cleared
0
534,883
Distance Traveled
626,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,105
911
0
0
0
219,139
0
L
Kuzenbo
6,712
671
28
3
0
176,354
0
L
Thoth
6,516
652
48
5
0
169,472
0
W
Morgan Le Fay
9,035
904
78
8
0
221,248
0
W
Medusa
9,755
976
110
11
0
185,656
0
L
Ne Zha
6,582
658
30
3
0
189,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role