Player Matchup

Xing Tian
Xing Tian
Estebigshow
Xing Tian
Level 86
God Stats
2W - 1L
1,641 SR
Queue Stats
64W - 75L
1,438 Elo+
Party 2
Osiris
Osiris
MR BOOMBASTICx
Osiris
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 57L
1,408 Elo+
Solo
Cerberus
Cerberus
SirNumsi
Cerberus
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 87L
1,497 Elo+
Solo
Ullr
Ullr
TheTwitterbird
Ullr
Level 73
God Stats
2W - 1L
1,738 SR
Queue Stats
164W - 147L
1,493 Elo+
Solo
Ra
Ra
jeMrSoloDolo_420
Ra
Level 85
God Stats
0W - 4L
1,179 SR
Queue Stats
197W - 181L
1,423 Elo+
Party 2
Team Averages
Level 74
1,512 SR
1,452 Elo+

VS

Team Averages
Level 83
1,445 SR
1,394 Elo+
Cernunnos
Cernunnos
ButterBvll
Cernunnos
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SinfulReii
Morgan Le Fay
Level 87
God Stats
24W - 9L
1,645 SR
Queue Stats
931W - 937L
1,420 Elo+
Solo
Anubis
Anubis
SirDuncan820
Anubis
Level 89
God Stats
5W - 3L
1,326 SR
Queue Stats
169W - 160L
1,396 Elo+
Party 1
Terra
Terra
Stonerlion_420
Terra
Level 67
God Stats
3W - 2L
1,254 SR
Queue Stats
65W - 65L
1,425 Elo+
Solo
Cabrakan
Cabrakan
sergeant_bonner
Cabrakan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 150L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Estebigshow
Xing Tian
15
2 / 4 / 4
8,484
771
4,571
12,891
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 6 / 6
7,016
638
4,735
14,485
14,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
SirNumsi
Cerberus
14
2 / 4 / 3
8,314
756
3,614
14,596
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 1
6,819
620
5,921
11,272
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 4
8,195
745
7,683
11,316
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ButterBvll
Cernunnos
14
4 / 2 / 16
8,822
802
11,851
7,562
4,089
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SinfulReii
Morgan Le Fay
16
11 / 1 / 12
10,253
932
23,949
7,153
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
17
3 / 1 / 11
9,457
860
11,709
6,734
4,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 14
9,603
873
5,164
10,294
8,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cabrakan
14
3 / 4 / 16
9,101
827
8,199
12,482
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
6
Kills
23
23
Deaths
8
18
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ButterBvll
Cernunnos
4
2
16
6
L
Xing Tian
Estebigshow
Xing Tian
2
4
4
1
L
0
6
6
0.5
W
Morgan Le Fay
SinfulReii
Morgan Le Fay
11
1
12
17
W
Anubis
3
1
11
8.5
L
Cerberus
SirNumsi
Cerberus
2
4
3
0.88
W
2
0
14
9
L
0
5
1
0.1
L
2
4
4
1
W
Cabrakan
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
60,872
64,560
Taken
44,225
48,806
Mitigated
32,928
16,179
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ButterBvll
Cernunnos
11,851
5,006
592
438
7,562
4,089
1,875
1,867
5,695
0
21,913
L
Xing Tian
Estebigshow
Xing Tian
4,571
151
873
1,284
12,891
11,980
0
9,326
3,565
9,261
0
L
4,735
1,016
516
311
14,485
14,202
0
10,829
3,656
0
9,495
W
Morgan Le Fay
SinfulReii
Morgan Le Fay
23,949
465
467
1,313
7,153
4,224
1,279
2,568
4,502
33,935
0
W
Anubis
11,709
508
727
2,578
6,734
4,531
690
3,059
3,618
40,634
0
L
Cerberus
SirNumsi
Cerberus
3,614
184
277
2,261
14,596
12,997
0
10,339
4,257
8,960
0
W
5,164
574
8,431
6,467
10,294
8,412
0
3,254
6,782
9,429
0
L
5,921
2,955
393
353
11,272
5,093
0
8,433
2,839
0
15,470
L
7,683
588
5,056
4,855
11,316
4,534
0
10,094
1,222
25,231
0
W
Cabrakan
8,199
764
624
1,381
12,482
11,672
0
4,636
7,760
9,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
47,236
106
Minions Killed
129
0
Camps Cleared
0
901,124
Distance Traveled
1,061,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,822
802
28
3
0
202,996
0
L
Xing Tian
8,484
771
6
1
0
185,342
0
L
Osiris
7,016
638
4
0
0
196,750
0
W
Morgan Le Fay
10,253
932
33
3
0
201,617
0
W
Anubis
9,457
860
54
5
0
192,327
0
L
Cerberus
8,314
756
22
2
0
182,769
0
W
Terra
9,603
873
9
1
0
242,661
0
L
Ullr
6,819
620
23
2
0
154,416
0
L
Ra
8,195
745
51
5
0
181,847
0
W
Cabrakan
9,101
827
5
0
0
221,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role