Player Matchup

Chaac
Chaac
Bronze V
Lordovchaos
Chaac
Bronze V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,235 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
StayFrostyGuy
Aphrodite
Bronze III
Level 123
God Stats
0W - 2L
1,254 SR
Queue Stats
4W - 15L
1,290 MMR
Party 1
Fenrir
Fenrir
Bronze IV
xALACAZAMx
Fenrir
Bronze IV
Level 118
God Stats
3W - 9L
1,383 SR
Queue Stats
5W - 18L
1,235 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 128
1,379 SR
1,253 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 149
1,591 SR
1,290 MMR
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
SteelsRevenge
Anubis
Gold IV
Level 157
God Stats
21W - 21L
1,460 SR
Queue Stats
327W - 354L
1,178 MMR
Solo
Medusa
Medusa
Bronze III
xFinesTxAlphAx7
Medusa
Bronze III
Level 147
God Stats
2W - 1L
1,814 SR
Queue Stats
22W - 24L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,262
696
6,053
12,206
11,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
StayFrostyGuy
Aphrodite
10
0 / 3 / 3
6,039
671
4,057
7,931
4,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
xALACAZAMx
Fenrir
10
1 / 3 / 2
6,056
673
4,426
8,900
5,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ZeusAh Muzen CabAthenaBacchusGilgamesh

VS

Bans
AchillesKumbhakarnaMartichorasSurtrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 2 / 2
7,450
828
5,189
8,271
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 1 / 3
7,903
878
11,730
7,651
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 8
7,037
782
6,183
4,850
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
9
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
2
2
2.5
L
2
3
0
0.67
L
Aphrodite
StayFrostyGuy
Aphrodite
0
3
3
0.5
W
5
1
3
6.5
L
Fenrir
xALACAZAMx
Fenrir
1
3
2
0.67
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,536
Damage
23,102
29,037
Taken
20,772
21,129
Mitigated
10,023
9,392
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,189
1,332
0
2,626
8,271
4,076
1,043
2,406
5,618
19,427
3,541
L
6,053
488
0
2,230
12,206
11,250
0
7,289
4,917
0
13,564
L
Aphrodite
StayFrostyGuy
Aphrodite
4,057
169
2,335
3,619
7,931
4,515
108
5,276
2,655
15,954
0
W
11,730
359
0
3,275
7,651
4,106
508
1,312
6,091
51,002
0
L
Fenrir
xALACAZAMx
Fenrir
4,426
1,340
0
1,208
8,900
5,364
0
4,194
4,706
0
13,502
W
6,183
2,210
0
1,226
4,850
1,841
1,182
410
4,238
0
23,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,357
Gold Earned
22,390
62
Minions Killed
145
0
Camps Cleared
0
497,623
Distance Traveled
531,885
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,450
828
32
4
0
189,055
0
L
Chaac
6,262
696
11
1
0
186,762
0
L
Aphrodite
6,039
671
32
4
0
142,365
1
W
Anubis
7,903
878
79
9
0
168,814
2
L
Fenrir
6,056
673
19
2
0
168,496
3
W
Medusa
7,037
782
34
4
0
174,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role