Player Matchup

Loki
Loki
Brad9The9Owl
Loki
Level 125
God Stats
4W - 0L
1,940 SR
Queue Stats
115W - 120L
1,497 Elo+
Solo
Tiamat
Tiamat
BullettSkipper
Tiamat
Level 121
God Stats
32W - 36L
1,512 SR
Queue Stats
216W - 203L
1,553 Elo+
Party 1
Thanatos
Thanatos
Earthjook
Thanatos
Level 105
God Stats
7W - 3L
1,672 SR
Queue Stats
232W - 223L
1,535 Elo+
Solo
Maui
Maui
Mr_Keks_05
Maui
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
325W - 302L
1,529 Elo+
Party 1
Ishtar
Ishtar
Raeven0765527
Ishtar
Level 88
God Stats
4W - 9L
1,221 SR
Queue Stats
141W - 132L
1,499 Elo+
Party 1
Team Averages
Level 108
1,569 SR
1,523 Elo+

VS

Team Averages
Level 118
1,585 SR
1,577 Elo+
Susano
Susano
DmKaren
Susano
Level 156
God Stats
7W - 5L
1,557 SR
Queue Stats
127W - 120L
1,581 Elo+
Party 2
Poseidon
Poseidon
El__Chupacabro
Poseidon
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,625 Elo+
Party 2
Maui
Maui
Shade7640
Maui
Level 101
God Stats
2W - 8L
1,599 SR
Queue Stats
114W - 100L
1,553 Elo+
Solo
Jing Wei
Jing Wei
TheJukeGod
Jing Wei
Level 145
God Stats
11W - 10L
1,503 SR
Queue Stats
91W - 84L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
aleejohdez13
Guan Yu
Level 157
God Stats
4W - 2L
1,766 SR
Queue Stats
139W - 145L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,796
520
6,633
13,275
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
10 / 2 / 2
9,208
614
12,971
9,829
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Earthjook
Thanatos
15
7 / 4 / 4
9,417
628
7,649
14,895
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 4
7,168
478
3,114
11,857
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 6 / 2
6,857
457
6,015
12,133
4,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DmKaren
Susano
14
11 / 5 / 2
8,973
598
13,928
15,743
6,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
13
2 / 9 / 3
7,920
528
6,397
11,143
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
12
0 / 0 / 9
7,694
513
6,162
9,028
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
TheJukeGod
Jing Wei
14
3 / 2 / 3
8,329
555
9,337
11,107
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
aleejohdez13
Guan Yu
14
0 / 2 / 2
8,625
575
6,967
10,876
13,159
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
18
Kills
16
17
Deaths
18
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
W
10
2
2
5.5
L
Susano
DmKaren
Susano
11
5
2
2.4
W
Thanatos
Earthjook
Thanatos
7
4
4
2.25
L
Poseidon
2
9
3
0.39
W
1
1
4
3
W
0
6
2
0.17
L
Maui
0
0
9
4.5
L
Jing Wei
TheJukeGod
Jing Wei
3
2
3
2.25
L
Guan Yu
aleejohdez13
Guan Yu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,382
Damage
42,791
61,989
Taken
57,897
29,079
Mitigated
34,461
21,117
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,633
1,313
0
2,715
13,275
3,363
0
573
12,702
0
62,032
W
12,971
1,258
0
2,004
9,829
6,153
65
4,795
5,034
63,027
0
L
Susano
DmKaren
Susano
13,928
5,013
0
2,273
15,743
6,724
0
2,031
13,712
0
57,091
W
Thanatos
Earthjook
Thanatos
7,649
2,821
0
10,118
14,895
5,901
0
2,865
12,030
0
70,414
L
Poseidon
6,397
773
0
40
11,143
3,293
0
8,318
2,825
59,978
0
W
3,114
684
241
3,883
11,857
9,389
0
3,706
8,151
20,295
0
W
6,015
3,925
0
2,156
12,133
4,273
0
620
11,513
0
52,056
L
Maui
6,162
1,532
409
2,682
9,028
7,282
0
3,795
5,233
28,762
0
L
Jing Wei
TheJukeGod
Jing Wei
9,337
7,477
0
4,679
11,107
4,003
24
1,941
9,166
0
62,437
L
Guan Yu
aleejohdez13
Guan Yu
6,967
1,090
0
3,418
10,876
13,159
0
0
10,876
0
70,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,446
Gold Earned
41,541
429
Minions Killed
438
0
Camps Cleared
0
1,469,629
Distance Traveled
1,410,998
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,796
520
113
8
0
277,248
0
W
Tiamat
9,208
614
98
7
0
308,795
1
L
Susano
8,973
598
71
5
0
332,929
3
W
Thanatos
9,417
628
112
7
0
309,170
3
L
Poseidon
7,920
528
101
7
0
264,678
0
W
Maui
7,168
478
21
1
0
296,845
1
W
Ishtar
6,857
457
85
6
0
277,571
0
L
Maui
7,694
513
35
2
0
284,661
2
L
Jing Wei
8,329
555
113
8
0
265,600
2
L
Guan Yu
8,625
575
118
8
0
263,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role